wxWidgets/samples/console/console.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: samples/console/console.cpp
// Purpose: a sample console (as opposed to GUI) progam using wxWindows
// Author: Vadim Zeitlin
// Modified by:
// Created: 04.10.99
// RCS-ID: $Id$
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include <stdio.h>
#include <wx/string.h>
#include <wx/file.h>
#include <wx/app.h>
// ----------------------------------------------------------------------------
// conditional compilation
// ----------------------------------------------------------------------------
// what to test?
//#define TEST_ARRAYS
#define TEST_LOG
//#define TEST_THREADS
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// threads
// ----------------------------------------------------------------------------
#ifdef TEST_THREADS
#include <wx/thread.h>
static size_t gs_counter = (size_t)-1;
static wxCriticalSection gs_critsect;
class MyThread : public wxThread
{
public:
MyThread(char ch);
// thread execution starts here
virtual void *Entry();
// and stops here
virtual void OnExit();
public:
char m_ch;
};
MyThread::MyThread(char ch)
{
m_ch = ch;
Create();
}
void *MyThread::Entry()
{
{
wxCriticalSectionLocker lock(gs_critsect);
if ( gs_counter == (size_t)-1 )
gs_counter = 1;
else
gs_counter++;
}
for ( size_t n = 0; n < 10; n++ )
{
if ( TestDestroy() )
break;
putchar(m_ch);
fflush(stdout);
wxThread::Sleep(100);
}
return NULL;
}
void MyThread::OnExit()
{
wxCriticalSectionLocker lock(gs_critsect);
gs_counter--;
}
#endif // TEST_THREADS
// ----------------------------------------------------------------------------
// arrays
// ----------------------------------------------------------------------------
#ifdef TEST_ARRAYS
void PrintArray(const char* name, const wxArrayString& array)
{
printf("Dump of the array '%s'\n", name);
size_t nCount = array.GetCount();
for ( size_t n = 0; n < nCount; n++ )
{
printf("\t%s[%u] = '%s'\n", name, n, array[n].c_str());
}
}
#endif // TEST_ARRAYS
// ----------------------------------------------------------------------------
// entry point
// ----------------------------------------------------------------------------
int main(int argc, char **argv)
{
if ( !wxInitialize() )
{
fprintf(stderr, "Failed to initialize the wxWindows library, aborting.");
}
#ifdef TEST_ARRAYS
wxArrayString a1;
a1.Add("tiger");
a1.Add("cat");
a1.Add("lion");
a1.Add("dog");
a1.Add("human");
a1.Add("ape");
puts("*** Initially:");
PrintArray("a1", a1);
wxArrayString a2(a1);
PrintArray("a2", a2);
wxSortedArrayString a3(a1);
PrintArray("a3", a3);
puts("*** After deleting a string from a1");
a1.Remove(2);
PrintArray("a1", a1);
PrintArray("a2", a2);
PrintArray("a3", a3);
puts("*** After reassigning a1 to a2 and a3");
a3 = a2 = a1;
PrintArray("a2", a2);
PrintArray("a3", a3);
#endif // TEST_ARRAYS
#ifdef TEST_LOG
wxString s;
for ( size_t n = 0; n < 8000; n++ )
{
s << (char)('A' + (n % 26));
}
wxString msg;
msg.Printf("A very very long message: '%s', the end!\n", s.c_str());
// this one shouldn't be truncated
printf(msg);
// but this one will because log functions use fixed size buffer
wxLogMessage("A very very long message 2: '%s', the end!\n", s.c_str());
#endif // TEST_LOG
#ifdef TEST_THREADS
static const size_t nThreads = 3;
MyThread *threads[nThreads];
size_t n;
for ( n = 0; n < nThreads; n++ )
{
threads[n] = new MyThread('+' + n);
threads[n]->Run();
}
// wait until all threads terminate
for ( ;; )
{
wxCriticalSectionLocker lock(gs_critsect);
if ( !gs_counter )
break;
}
puts("\nThat's all, folks!");
for ( n = 0; n < nThreads; n++ )
{
threads[n]->Delete();
}
#endif // TEST_THREADS
wxUninitialize();
return 0;
}