wxWidgets/interface/wx/log.h

1024 lines
34 KiB
C
Raw Normal View History

/////////////////////////////////////////////////////////////////////////////
// Name: log.h
// Purpose: interface of wxLogWindow
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxLogWindow
@wxheader{log.h}
This class represents a background log window: to be precise, it collects all
log messages in the log frame which it manages but also passes them on to the
log target which was active at the moment of its creation. This allows you, for
example, to show all the log messages in a frame but still continue to process
them normally by showing the standard log dialog.
@library{wxbase}
@category{logging}
@see wxLogTextCtrl
*/
class wxLogWindow : public wxLogInterposer
{
public:
/**
Creates the log frame window and starts collecting the messages in it.
@param parent
The parent window for the log frame, may be @NULL
@param title
The title for the log frame
@param show
@true to show the frame initially (default), otherwise
Show() must be called later.
@param passToOld
@true to process the log messages normally in addition to
logging them in the log frame (default), @false to only log them in the
log frame.
*/
wxLogWindow(wxFrame parent, const wxChar title, bool show = true,
bool passToOld = true);
/**
Returns the associated log frame window. This may be used to position or resize
it but use Show() to show or hide it.
*/
wxFrame* GetFrame() const;
/**
Called if the user closes the window interactively, will not be
called if it is destroyed for another reason (such as when program
exits).
Return @true from here to allow the frame to close, @false to
prevent this from happening.
@see OnFrameDelete()
*/
virtual bool OnFrameClose(wxFrame frame);
/**
Called immediately after the log frame creation allowing for
any extra initializations.
*/
virtual void OnFrameCreate(wxFrame frame);
/**
Called right before the log frame is going to be deleted: will
always be called unlike OnFrameClose().
*/
virtual void OnFrameDelete(wxFrame frame);
/**
Shows or hides the frame.
*/
void Show(bool show = true);
};
/**
@class wxLogInterposerTemp
@wxheader{log.h}
A special version of wxLogChain which uses itself as the
new log target. It forwards log messages to the previously installed one in
addition to
processing them itself. Unlike wxLogInterposer, it doesn't
delete the old target which means it can be used to temporarily redirect log
output.
As per wxLogInterposer, this class must be derived from to implement
wxLog::DoLog
and/or wxLog::DoLogString methods.
@library{wxbase}
@category{logging}
*/
class wxLogInterposerTemp : public wxLogChain
{
public:
/**
The default constructor installs this object as the current active log target.
*/
};
/**
@class wxLogChain
@wxheader{log.h}
This simple class allows you to chain log sinks, that is to install a new sink but
keep passing log messages to the old one instead of replacing it completely as
wxLog::SetActiveTarget does.
It is especially useful when you want to divert the logs somewhere (for
example to a file or a log window) but also keep showing the error messages
using the standard dialogs as wxLogGui does by default.
Example of usage:
@code
wxLogChain *logChain = new wxLogChain(new wxLogStderr);
// all the log messages are sent to stderr and also processed as usually
...
// don't delete logChain directly as this would leave a dangling
// pointer as active log target, use SetActiveTarget() instead
delete wxLog::SetActiveTarget(...something else or @NULL...);
@endcode
@library{wxbase}
@category{logging}
*/
class wxLogChain : public wxLog
{
public:
/**
Sets the specified @c logger (which may be @NULL) as the default log
target but the log messages are also passed to the previous log target if any.
*/
wxLogChain(wxLog* logger);
/**
Destroys the previous log target.
*/
~wxLogChain();
/**
Detaches the old log target so it won't be destroyed when the wxLogChain object
is destroyed.
*/
void DetachOldLog();
/**
Returns the pointer to the previously active log target (which may be @NULL).
*/
wxLog* GetOldLog() const;
/**
Returns @true if the messages are passed to the previously active log
target (default) or @false if PassMessages()
had been called.
*/
bool IsPassingMessages() const;
/**
By default, the log messages are passed to the previously active log target.
Calling this function with @false parameter disables this behaviour
(presumably temporarily, as you shouldn't use wxLogChain at all otherwise) and
it can be reenabled by calling it again with @a passMessages set to @true.
*/
void PassMessages(bool passMessages);
/**
Sets another log target to use (may be @NULL). The log target specified
in the wxLogChain(wxLog*) constructor or in a previous call to
this function is deleted.
This doesn't change the old log target value (the one the messages are
forwarded to) which still remains the same as was active when wxLogChain
object was created.
*/
void SetLog(wxLog* logger);
};
/**
@class wxLogGui
@wxheader{log.h}
This is the default log target for the GUI wxWidgets applications. It is passed
to wxLog::SetActiveTarget at the program
startup and is deleted by wxWidgets during the program shut down.
@library{wxbase}
@category{logging}
*/
class wxLogGui : public wxLog
{
public:
/**
Default constructor.
*/
wxLogGui();
};
/**
@class wxLogStream
@wxheader{log.h}
This class can be used to redirect the log messages to a C++ stream.
Please note that this class is only available if wxWidgets was compiled with
the standard iostream library support (@c wxUSE_STD_IOSTREAM must be on).
@library{wxbase}
@category{logging}
@see wxLogStderr, wxStreamToTextRedirector
*/
class wxLogStream : public wxLog
{
public:
/**
Constructs a log target which sends all the log messages to the given
output stream. If it is @NULL, the messages are sent to @c cerr.
*/
wxLogStream(std::ostream ostr = NULL);
};
/**
@class wxLogStderr
@wxheader{log.h}
This class can be used to redirect the log messages to a C file stream (not to
be confused with C++ streams). It is the default log target for the non-GUI
wxWidgets applications which send all the output to @c stderr.
@library{wxbase}
@category{logging}
@see wxLogStream
*/
class wxLogStderr : public wxLog
{
public:
/**
Constructs a log target which sends all the log messages to the given
@c FILE. If it is @NULL, the messages are sent to @c stderr.
*/
wxLogStderr(FILE fp = NULL);
};
/**
@class wxLogBuffer
@wxheader{log.h}
wxLogBuffer is a very simple implementation of log sink which simply collects
all the logged messages in a string (except the debug messages which are output
in the usual way immediately as we're presumably not interested in collecting
them for later). The messages from different log function calls are separated
by the new lines.
All the messages collected so far can be shown to the user (and the current
buffer cleared) by calling the overloaded wxLogBuffer::Flush
method.
@library{wxbase}
@category{logging}
*/
class wxLogBuffer : public wxLog
{
public:
/**
Shows all the messages collected so far to the user (using a message box in the
GUI applications or by printing them out to the console in text mode) and
clears the internal buffer.
*/
virtual void Flush();
/**
Returns the current buffer contains. Messages from different log function calls
are separated with the new lines in the buffer.
The buffer can be cleared by Flush() which will
also show the current contents to the user.
*/
const wxString GetBuffer();
};
/**
@class wxLogInterposer
@wxheader{log.h}
A special version of wxLogChain which uses itself as the
new log target. It forwards log messages to the previously installed one in
addition to
processing them itself.
Unlike wxLogChain which is usually used directly as is,
this class must be derived from to implement wxLog::DoLog
and/or wxLog::DoLogString methods.
wxLogInterposer destroys the previous log target in its destructor. If you
don't want this to happen, use wxLogInterposerTemp instead.
@library{wxbase}
@category{logging}
*/
class wxLogInterposer : public wxLogChain
{
public:
/**
The default constructor installs this object as the current active log target.
*/
};
/**
@class wxLogTextCtrl
@wxheader{log.h}
Using these target all the log messages can be redirected to a text control.
The text control must have been created with @c wxTE_MULTILINE style by the
caller previously.
@library{wxbase}
@category{logging}
@see wxTextCtrl, wxStreamToTextRedirector
*/
class wxLogTextCtrl : public wxLog
{
public:
/**
Constructs a log target which sends all the log messages to the given text
control. The @a textctrl parameter cannot be @NULL.
*/
wxLogTextCtrl(wxTextCtrl textctrl);
};
/**
@class wxLog
@wxheader{log.h}
wxLog class defines the interface for the @e log targets used by wxWidgets
logging functions as explained in the @ref overview_log.
The only situations when you need to directly use this class is when you want
to derive your own log target because the existing ones don't satisfy your
needs. Another case is if you wish to customize the behaviour of the standard
logging classes (all of which respect the wxLog settings): for example, set
which trace messages are logged and which are not or change (or even remove
completely) the timestamp on the messages.
Otherwise, it is completely hidden behind the @e wxLogXXX() functions and
you may not even know about its existence.
@section overview_wxLog_deriving Deriving your own log target
There are two functions which must be implemented by any derived class to
actually process the log messages: DoLog() and
DoLogString(). The second function receives a string
which just has to be output in some way and the easiest way to write a new log
target is to override just this function in the derived class. If more control
over the output format is needed, then the first function must be overridden
which allows to construct custom messages depending on the log level or even
do completely different things depending on the message severity (for example,
throw away all messages except warnings and errors, show warnings on the
screen and forward the error messages to the user's (or programmer's) cell
phone - maybe depending on whether the timestamp tells us if it is day or
night in the current time zone).
There also functions to support message buffering. Why are they needed?
Some of wxLog implementations, most notably the standard wxLogGui class,
buffer the messages (for example, to avoid showing the user a zillion of modal
message boxes one after another -- which would be really annoying).
Flush() shows them all and clears the buffer contents.
This function doesn't do anything if the buffer is already empty.
See also:
@li Flush()
@li FlushActive()
@section overview_wxLog_Trace_Masks Using trace masks
The functions below allow some limited customization of wxLog behaviour
without writing a new log target class (which, aside from being a matter of
several minutes, allows you to do anything you want).
The verbose messages are the trace messages which are not disabled in the
release mode and are generated by wxLogVerbose(). They
are not normally shown to the user because they present little interest, but
may be activated, for example, in order to help the user find some program
problem.
As for the (real) trace messages, their handling depends on the settings of
the (application global) @e trace mask which can either be specified using
SetTraceMask(), GetTraceMask() and wxLogTrace() which takes an integer mask
or using AddTraceMask() for string trace masks.
The difference between bit-wise and string trace masks is that a message using
integer trace mask will only be logged if all bits of the mask are set in the
current mask while a message using string mask will be logged simply if the
mask had been added before to the list of allowed ones.
For example,
@code
wxLogTrace( wxTraceRefCount|wxTraceOleCalls, "Active object ref count: %d", nRef );
@endcode
will do something only if the current trace mask contains both
@c wxTraceRefCount and @c wxTraceOle, but
@code
wxLogTrace( wxTRACE_OleCalls, "IFoo::Bar() called" );
@endcode
will log the message if it was preceded by
@code
wxLog::AddTraceMask( wxTRACE_OleCalls);
@endcode
Using string masks is simpler and allows you to easily add custom ones, so this is
the preferred way of working with trace messages. The integer trace mask is
kept for compatibility and for additional (but very rarely needed) flexibility
only.
The standard trace masks are given in wxLogTrace() documentation.
Finally, the @e wxLog::DoLog() function automatically prepends a time stamp
to all the messages. The format of the time stamp may be changed: it can be
any string with % specifications fully described in the documentation of the
standard @e strftime() function. For example, the default format is
"[%d/%b/%y %H:%M:%S] " which gives something like "[17/Sep/98 22:10:16] "
(without quotes) for the current date. Setting an empty string as the time
format disables timestamping of the messages completely.
See also
@li AddTraceMask()
@li RemoveTraceMask()
@li ClearTraceMasks()
@li GetTraceMasks()
@li IsAllowedTraceMask()
@li SetVerbose()
@li GetVerbose()
@li SetTimestamp()
@li GetTimestamp()
@li SetTraceMask()
@li GetTraceMask()
@li SetRepetitionCounting()
@li GetRepetitionCounting()
@note Timestamping is disabled for Visual C++ users in debug builds by
default because otherwise it would be impossible to directly go to the line
from which the log message was generated by simply clicking in the debugger
window on the corresponding error message. If you wish to enable it, please
use SetTimestamp() explicitly.
@section overview_wxLog_Target Manipulating the log target
The functions in this section work with and manipulate the active log
target. The OnLog() is called by the @e wxLogXXX() functions
and invokes the DoLog() of the active log target if any.
Get/Set methods are used to install/query the current active target and,
finally, DontCreateOnDemand() disables the automatic creation of a standard
log target if none actually exists. It is only useful when the application
is terminating and shouldn't be used in other situations because it may
easily lead to a loss of messages. See also
@li OnLog()
@li GetActiveTarget()
@li SetActiveTarget()
@li DontCreateOnDemand()
@li Suspend()
@li Resume()
@library{wxcore}
@category{logging}
@see @ref overview_log
*/
class wxLog
{
public:
/**
Add the @a mask to the list of allowed masks for
wxLogTrace().
@see RemoveTraceMask(), GetTraceMasks()
*/
static void AddTraceMask(const wxString& mask);
/**
Removes all trace masks previously set with
AddTraceMask().
@see RemoveTraceMask()
*/
static void ClearTraceMasks();
*/
/**
Disables time stamping of the log messages.
This function is new since wxWidgets version 2.9
*/
void SetTimestamp(const wxString& format);
/**
Called to process the message of the specified severity. @a msg is the text
of the message as specified in the call of @e wxLogXXX() function which
generated it and @a timestamp is the moment when the message was generated.
The base class version prepends the timestamp to the message, adds a prefix
corresponding to the log level and then calls
DoLogString() with the resulting string.
*/
virtual void DoLog(wxLogLevel level, const wxString& msg,
time_t timestamp);
/**
Called to log the specified string. The timestamp is already included in the
string but still passed to this function.
A simple implementation may just send the string to @c stdout or, better,
@c stderr.
*/
virtual void DoLogString(const wxString& msg, time_t timestamp);
/**
Instructs wxLog to not create new log targets on the fly if there is none
currently. (Almost) for internal use only: it is supposed to be called by the
application shutdown code.
Note that this function also calls
ClearTraceMasks().
*/
static void DontCreateOnDemand();
/**
Shows all the messages currently in buffer and clears it. If the buffer
is already empty, nothing happens.
*/
virtual void Flush();
/**
Flushes the current log target if any, does nothing if there is none.
@see Flush()
*/
static void FlushActive();
/**
Returns the pointer to the active log target (may be @NULL).
*/
static wxLog* GetActiveTarget();
/**
Returns the current log level limit.
*/
static wxLogLevel GetLogLevel();
/**
Returns whether the repetition counting mode is enabled.
*/
static bool GetRepetitionCounting();
/**
Returns the current timestamp format string.
*/
static const wxString GetTimestamp();
/**
Returns the current trace mask, see Customization() section
for details.
*/
static wxTraceMask GetTraceMask();
/**
Returns the currently allowed list of string trace masks.
@see AddTraceMask().
*/
static const wxArrayString GetTraceMasks();
/**
Returns whether the verbose mode is currently active.
*/
static bool GetVerbose();
/**
Returns @true if the @a mask is one of allowed masks for
wxLogTrace().
See also: AddTraceMask(), RemoveTraceMask()
*/
static bool IsAllowedTraceMask(const wxString& mask);
/**
There are two functions which must be implemented by any derived class to
actually process the log messages: DoLog() and
DoLogString(). The second function receives a string
which just has to be output in some way and the easiest way to write a new log
target is to override just this function in the derived class. If more control
over the output format is needed, then the first function must be overridden
which allows you to construct custom messages depending on the log level or even
do completely different things depending on the message severity (for example,
throw away all messages except warnings and errors, show warnings on the
screen and forward the error messages to the user's (or programmer's) cell
phone - maybe depending on whether the timestamp tells us if it is day or
night in the current time zone).
There also functions to support message buffering. Why are they needed?
Some of wxLog implementations, most notably the standard wxLogGui class,
buffer the messages (for example, to avoid showing the user a zillion of modal
message boxes one after another -- which would be really annoying).
Flush() shows them all and clears the buffer contents.
This function doesn't do anything if the buffer is already empty.
Flush()
FlushActive()
*/
/**
Forwards the message at specified level to the @e DoLog() function of the
active log target if there is any, does nothing otherwise.
*/
static void OnLog(wxLogLevel level, const wxString& message);
/**
Remove the @a mask from the list of allowed masks for
wxLogTrace().
See also: AddTraceMask()
*/
static void RemoveTraceMask(const wxString& mask);
/**
Resumes logging previously suspended by a call to
Suspend(). All messages logged in the meanwhile will be
flushed soon.
*/
static void Resume();
/**
Sets the specified log target as the active one. Returns the pointer to the
previous active log target (may be @NULL). To suppress logging use a new
instance of wxLogNull not @NULL. If the active log target is set to @NULL a
new default log target will be created when logging occurs.
*/
static wxLog* SetActiveTarget(wxLog* logtarget);
/**
Specifies that log messages with level logLevel should be ignored
and not sent to the active log target.
*/
static void SetLogLevel(wxLogLevel logLevel);
/**
Enables logging mode in which a log message is logged once, and in case exactly
the same message successively repeats one or more times, only the number of
repetitions is logged.
*/
static void SetRepetitionCounting(bool repetCounting = true);
/**
Sets the timestamp format prepended by the default log targets to all
messages. The string may contain any normal characters as well as %
prefixed format specificators, see @e strftime() manual for details.
Passing an empty string to this function disables message time stamping.
*/
static void SetTimestamp(const wxString& format);
/**
Sets the trace mask, see Customization()
section for details.
*/
static void SetTraceMask(wxTraceMask mask);
/**
Activates or deactivates verbose mode in which the verbose messages are
logged as the normal ones instead of being silently dropped.
*/
static void SetVerbose(bool verbose = true);
/**
Suspends the logging until Resume() is called. Note that
the latter must be called the same number of times as the former to undo it,
i.e. if you call Suspend() twice you must call Resume() twice as well.
Note that suspending the logging means that the log sink won't be be flushed
periodically, it doesn't have any effect if the current log target does the
logging immediately without waiting for Flush() to be
called (the standard GUI log target only shows the log dialog when it is
flushed, so Suspend() works as expected with it).
@see Resume(), wxLogNull
*/
static void Suspend();
};
/**
@class wxLogNull
@wxheader{log.h}
This class allows you to temporarily suspend logging. All calls to the log
functions during the life time of an object of this class are just ignored.
In particular, it can be used to suppress the log messages given by wxWidgets
itself but it should be noted that it is rarely the best way to cope with this
problem as @b all log messages are suppressed, even if they indicate a
completely different error than the one the programmer wanted to suppress.
For instance, the example of the overview:
@code
wxFile file;
// wxFile.Open() normally complains if file can't be opened, we don't want it
{
wxLogNull logNo;
if ( !file.Open("bar") )
... process error ourselves ...
} // ~wxLogNull called, old log sink restored
wxLogMessage("..."); // ok
@endcode
would be better written as:
@code
wxFile file;
// don't try to open file if it doesn't exist, we are prepared to deal with
// this ourselves - but all other errors are not expected
if ( wxFile::Exists("bar") )
{
// gives an error message if the file couldn't be opened
file.Open("bar");
}
else
{
...
}
@endcode
@library{wxbase}
@category{logging}
*/
class wxLogNull : public wxLog
{
public:
/**
Suspends logging.
*/
wxLogNull();
/**
Resumes logging.
*/
};
// ============================================================================
// Global functions/macros
// ============================================================================
/** @ingroup group_funcmacro_log */
//@{
/**
This function shows a message to the user in a safe way and should be safe
to call even before the application has been initialized or if it is
currently in some other strange state (for example, about to crash). Under
Windows this function shows a message box using a native dialog instead of
wxMessageBox() (which might be unsafe to call), elsewhere it simply prints
the message to the standard output using the title as prefix.
@param title
The title of the message box shown to the user or the prefix of the
message string.
@param text
The text to show to the user.
@see wxLogFatalError()
@header{wx/log.h}
*/
void wxSafeShowMessage(const wxString& title, const wxString& text);
/**
Returns the error code from the last system call. This function uses
@c errno on Unix platforms and @c GetLastError under Win32.
@see wxSysErrorMsg(), wxLogSysError()
@header{wx/log.h}
*/
unsigned long wxSysErrorCode();
/**
Returns the error message corresponding to the given system error code. If
@a errCode is 0 (default), the last error code (as returned by
wxSysErrorCode()) is used.
@see wxSysErrorCode(), wxLogSysError()
@header{wx/log.h}
*/
const wxChar* wxSysErrorMsg(unsigned long errCode = 0);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
For all normal, informational messages. They also appear in a message box
by default (but it can be changed).
@header{wx/log.h}
*/
void wxLogMessage(const char* formatString, ... );
void wxVLogMessage(const char* formatString, va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
For verbose output. Normally, it is suppressed, but might be activated if
the user wishes to know more details about the program progress (another,
but possibly confusing name for the same function could be @c wxLogInfo).
@header{wx/log.h}
*/
void wxLogVerbose(const char* formatString, ... );
void wxVLogVerbose(const char* formatString, va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
For warnings - they are also normally shown to the user, but don't
interrupt the program work.
@header{wx/log.h}
*/
void wxLogWarning(const char* formatString, ... );
void wxVLogWarning(const char* formatString, va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
Like wxLogError(), but also terminates the program with the exit code 3.
Using @e abort() standard function also terminates the program with this
exit code.
@header{wx/log.h}
*/
void wxLogFatalError(const char* formatString, ... );
void wxVLogFatalError(const char* formatString, va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
The functions to use for error messages, i.e. the messages that must be
shown to the user. The default processing is to pop up a message box to
inform the user about it.
@header{wx/log.h}
*/
void wxLogError(const char* formatString, ... );
void wxVLogError(const char* formatString, va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
Like wxLogDebug(), trace functions only do something in debug builds and
expand to nothing in the release one. The reason for making it a separate
function is that usually there are a lot of trace messages, so it might
make sense to separate them from other debug messages.
wxLogDebug(const char*,const char*,...) and
wxLogDebug(wxTraceMask,const char*,...) can be used instead if you would
like to be able to separate trace messages into different categories which
can be enabled or disabled with the static functions provided in wxLog.
@header{wx/log.h}
*/
void wxLogTrace(const char* formatString, ... );
void wxVLogTrace(const char* formatString, va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
Like wxLogDebug(), trace functions only do something in debug builds and
expand to nothing in the release one. The reason for making it a separate
function is that usually there are a lot of trace messages, so it might
make sense to separate them from other debug messages.
In this version of wxLogTrace(), trace messages can be separated into
different categories and calls using this function only log the message if
the given @a mask is currently enabled in wxLog. This lets you selectively
trace only some operations and not others by enabling the desired trace
masks with wxLog::AddTraceMask() or by setting the
@ref overview_envvars "@c WXTRACE environment variable".
The predefined string trace masks used by wxWidgets are:
@beginDefList
@itemdef{ wxTRACE_MemAlloc, Trace memory allocation (new/delete) }
@itemdef{ wxTRACE_Messages, Trace window messages/X callbacks }
@itemdef{ wxTRACE_ResAlloc, Trace GDI resource allocation }
@itemdef{ wxTRACE_RefCount, Trace various ref counting operations }
@itemdef{ wxTRACE_OleCalls, Trace OLE method calls (Win32 only) }
@endDefList
@note Since both the mask and the format string are strings, this might
lead to function signature confusion in some cases: if you intend to
call the format string only version of wxLogTrace(), add a "%s"
format string parameter and then supply a second string parameter for
that "%s", the string mask version of wxLogTrace() will erroneously
get called instead, since you are supplying two string parameters to
the function. In this case you'll unfortunately have to avoid having
two leading string parameters, e.g. by adding a bogus integer (with
its "%d" format string).
@header{wx/log.h}
*/
void wxLogTrace(const char* mask, const char* formatString, ... );
void wxVLogTrace(const char* mask,
const char* formatString,
va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
Like wxLogDebug(), trace functions only do something in debug builds and
expand to nothing in the release one. The reason for making it a separate
function is that usually there are a lot of trace messages, so it might
make sense to separate them from other debug messages.
This version of wxLogTrace() only logs the message if all the bits
corresponding to the @a mask are set in the wxLog trace mask which can be
set by calling wxLog::SetTraceMask(). This version is less flexible than
wxLogDebug(const char*,const char*,...) because it doesn't allow defining
the user trace masks easily. This is why it is deprecated in favour of
using string trace masks.
The following bitmasks are defined for wxTraceMask:
@beginDefList
@itemdef{ wxTraceMemAlloc, Trace memory allocation (new/delete) }
@itemdef{ wxTraceMessages, Trace window messages/X callbacks }
@itemdef{ wxTraceResAlloc, Trace GDI resource allocation }
@itemdef{ wxTraceRefCount, Trace various ref counting operations }
@itemdef{ wxTraceOleCalls, Trace OLE method calls (Win32 only) }
@endDefList
@header{wx/log.h}
*/
void wxLogTrace(wxTraceMask mask, const char* formatString, ... );
void wxVLogTrace(wxTraceMask mask, const char* formatString, va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
The right functions for debug output. They only do something in debug mode
(when the preprocessor symbol @c __WXDEBUG__ is defined) and expand to
nothing in release mode (otherwise).
@header{wx/log.h}
*/
void wxLogDebug(const char* formatString, ... );
void wxVLogDebug(const char* formatString, va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
Messages logged by this function will appear in the statusbar of the
@a frame or of the top level application window by default (i.e. when using
the second version of the functions).
If the target frame doesn't have a statusbar, the message will be lost.
@header{wx/log.h}
*/
void wxLogStatus(wxFrame* frame, const char* formatString, ... );
void wxVLogStatus(wxFrame* frame, const char* formatString, va_list argPtr);
void wxLogStatus(const char* formatString, ... );
void wxVLogStatus(const char* formatString, va_list argPtr);
//@}
/** @ingroup group_funcmacro_log */
//@{
/**
Mostly used by wxWidgets itself, but might be handy for logging errors
after system call (API function) failure. It logs the specified message
text as well as the last system error code (@e errno or @e ::GetLastError()
depending on the platform) and the corresponding error message. The second
form of this function takes the error code explicitly as the first
argument.
@see wxSysErrorCode(), wxSysErrorMsg()
@header{wx/log.h}
*/
void wxLogSysError(const char* formatString, ... );
void wxVLogSysError(const char* formatString, va_list argPtr);
//@}