wxWidgets/include/wx/generic/infobar.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/infobar.h
// Purpose: generic wxInfoBar class declaration
// Author: Vadim Zeitlin
// Created: 2009-07-28
// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GENERIC_INFOBAR_H_
#define _WX_GENERIC_INFOBAR_H_
class WXDLLIMPEXP_FWD_CORE wxBitmapButton;
class WXDLLIMPEXP_FWD_CORE wxStaticBitmap;
class WXDLLIMPEXP_FWD_CORE wxStaticText;
// ----------------------------------------------------------------------------
// wxInfoBar
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxInfoBarGeneric : public wxInfoBarBase
{
public:
// the usual ctors and Create() but remember that info bar is created
// hidden
wxInfoBarGeneric() { Init(); }
wxInfoBarGeneric(wxWindow *parent, wxWindowID winid = wxID_ANY)
{
Init();
Create(parent, winid);
}
bool Create(wxWindow *parent, wxWindowID winid = wxID_ANY);
// implement base class methods
// ----------------------------
virtual void ShowMessage(const wxString& msg,
int flags = wxICON_INFORMATION);
virtual void Dismiss();
virtual void AddButton(wxWindowID btnid, const wxString& label = wxString());
virtual void RemoveButton(wxWindowID btnid);
// methods specific to this version
// --------------------------------
// set the effect(s) to use when showing/hiding the bar, may be
// wxSHOW_EFFECT_NONE to disable any effects entirely
//
// by default, slide to bottom/top is used when it's positioned on the top
// of the window for showing/hiding it and top/bottom when it's positioned
// at the bottom
void SetShowHideEffects(wxShowEffect showEffect, wxShowEffect hideEffect)
{
m_showEffect = showEffect;
m_hideEffect = hideEffect;
}
// get effect used when showing/hiding the window
wxShowEffect GetShowEffect() const;
wxShowEffect GetHideEffect() const;
// set the duration of animation used when showing/hiding the bar, in ms
void SetEffectDuration(int duration) { m_effectDuration = duration; }
// get the currently used effect animation duration
int GetEffectDuration() const { return m_effectDuration; }
// overridden base class methods
// -----------------------------
// setting the font of this window sets it for the text control inside it
// (default font is a larger and bold version of the normal one)
virtual bool SetFont(const wxFont& font);
protected:
// info bar shouldn't have any border by default, the colour difference
// between it and the main window separates it well enough
virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
// update the parent to take our new or changed size into account (notably
// should be called when we're shown or hidden)
void UpdateParent();
private:
// common part of all ctors
void Init();
// handler for the close button
void OnButton(wxCommandEvent& event);
// show/hide the bar
void DoShow();
void DoHide();
// determine the placement of the bar from its position in the containing
// sizer
enum BarPlacement
{
BarPlacement_Top,
BarPlacement_Bottom,
BarPlacement_Unknown
};
BarPlacement GetBarPlacement() const;
// different controls making up the bar
wxStaticBitmap *m_icon;
wxStaticText *m_text;
wxBitmapButton *m_button;
// the effects to use when showing/hiding and duration for them: by default
// the effect is determined by the info bar automatically depending on its
// position and the default duration is used
wxShowEffect m_showEffect,
m_hideEffect;
int m_effectDuration;
DECLARE_EVENT_TABLE()
wxDECLARE_NO_COPY_CLASS(wxInfoBarGeneric);
};
#endif // _WX_GENERIC_INFOBAR_H_