1999-12-25 20:30:32 +00:00
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\section{\class{wxProperty}}\label{wxproperty}
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The {\bf wxProperty} class represents a property, with a \helpref{wxPropertyValue}{wxpropertyvalue}\rtfsp
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containing the actual value, a name a role, an optional validator, and
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an optional associated window.
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A property might correspond to an actual C++ data member, or it
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might correspond to a conceptual property, such as the width of a window.
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There is no explicit data member {\it wxWindow::width}, but it may be convenient
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to invent such a property for the purposes of editing attributes of the window.
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The properties in the property sheet can be mapped to ``reality" by
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whatever means (in this case by calling wxWindow::SetSize when the user has
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finished editing the property sheet).
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A validator may be associated with the property in order to ensure that this and
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only this validator will be used for editing and validating the property.
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An alternative method is to use the {\it role} parameter to specify what kind
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of validator would be appropriate; for example, specifying ``filename" for the role
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would allow the property view to find an appropriate validator at edit time.
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2000-03-15 00:21:49 +00:00
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\latexignore{\rtfignore{\wxheading{Members}}}
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1999-12-25 20:30:32 +00:00
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\membersection{wxProperty::wxProperty}
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\func{void}{wxProperty}{\void}
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\func{void}{wxProperty}{\param{wxProperty\& }{prop}}
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\func{void}{wxProperty}{\param{wxString}{ name}, \param{wxString}{ role}, \param{wxPropertyValidator *}{validator=NULL}}
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\func{void}{wxProperty}{\param{wxString}{ name}, \param{const wxPropertyValue\&}{ val}, \param{wxString}{ role}, \param{wxPropertyValidator *}{validator=NULL}}
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Constructors.
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\membersection{wxProperty::\destruct{wxProperty}}
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\func{void}{\destruct{wxProperty}}{\void}
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Destructor. Destroys the wxPropertyValue, and the property validator if there is one. However, if the
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actual C++ value in the wxPropertyValue is a pointer, the data in that variable is not destroyed.
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\membersection{wxProperty::GetValue}
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\func{wxPropertyValue\&}{GetValue}{\void}
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Returns a reference to the property value.
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\membersection{wxProperty::GetValidator}
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\func{wxPropertyValidator *}{GetValidator}{\void}
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Returns a pointer to the associated property validator (if any).
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\membersection{wxProperty::GetName}
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\func{wxString\&}{GetName}{\void}
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Returns the name of the property.
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\membersection{wxProperty::GetRole}
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\func{wxRole\&}{GetRole}{\void}
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Returns the role of the property, to be used when choosing an appropriate validator.
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\membersection{wxProperty::GetWindow}
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\func{wxWindow *}{GetWindow}{\void}
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Returns the window associated with the property (if any).
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\membersection{wxProperty::SetValue}
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\func{void}{SetValue}{\param{wxPropertyValue\&}{ val}}
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Sets the value of the property.
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\membersection{wxProperty::SetName}
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\func{void}{SetName}{\param{wxString\&}{ name}}
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Sets the name of the property.
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\membersection{wxProperty::SetRole}
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\func{void}{SetRole}{\param{wxString\&}{ role}}
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Sets the role of the property.
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\membersection{wxProperty::SetValidator}
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\func{void}{SetValidator}{\param{wxPropertyValidator *}{validator}}
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Sets the validator: this will be deleted when the property is deleted.
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\membersection{wxProperty::SetWindow}
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\func{void}{SetWindow}{\param{wxWindow *}{win}}
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Sets the window associated with the property.
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\membersection{wxProperty::operator $=$}
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\func{void}{operator $=$}{\param{const wxPropertyValue\&}{ val}}
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Assignment operator.
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