wxWidgets/include/wx/dnd.h

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#ifndef __DNDH_BASE__
#define __DNDH_BASE__
#if defined(__WXMSW__)
#include "wx/msw/ole/dropsrc.h"
#include "wx/msw/ole/droptgt.h"
#include "wx/msw/ole/dataobj.h"
#elif defined(__WXMOTIF__)
#elif defined(__WXGTK__)
#include "wx/gtk/dnd.h"
#elif defined(__WXQT__)
#include "wx/qt/dnd.h"
#endif
#endif
// __DNDH_BASE__