wxWidgets/include/wx/combobox.h

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///////////////////////////////////////////////////////////////////////////////
// Name: wx/combobox.h
// Purpose: wxComboBox declaration
// Author: Vadim Zeitlin
// Modified by:
// Created: 24.12.00
// Copyright: (c) 1996-2000 wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COMBOBOX_H_BASE_
#define _WX_COMBOBOX_H_BASE_
#include "wx/defs.h"
#if wxUSE_COMBOBOX
// For compatibility with 2.8 include this header to allow using wxTE_XXX
// styles with wxComboBox without explicitly including it in the user code.
#include "wx/textctrl.h"
extern WXDLLIMPEXP_DATA_CORE(const char) wxComboBoxNameStr[];
// ----------------------------------------------------------------------------
// wxComboBoxBase: this interface defines the methods wxComboBox must implement
// ----------------------------------------------------------------------------
#include "wx/ctrlsub.h"
#include "wx/textentry.h"
class WXDLLIMPEXP_CORE wxComboBoxBase : public wxItemContainer,
public wxTextEntry
{
public:
// override these methods to disambiguate between two base classes versions
virtual void Clear() wxOVERRIDE
{
wxTextEntry::Clear();
wxItemContainer::Clear();
}
// IsEmpty() is ambiguous because we inherit it from both wxItemContainer
// and wxTextEntry, and even if defined it here to help the compiler with
// choosing one of them, it would still be confusing for the human users of
// this class. So instead define the clearly named methods below and leave
// IsEmpty() ambiguous to trigger a compilation error if it's used.
bool IsListEmpty() const { return wxItemContainer::IsEmpty(); }
bool IsTextEmpty() const { return wxTextEntry::IsEmpty(); }
// also bring in GetSelection() versions of both base classes in scope
//
// NB: GetSelection(from, to) could be already implemented in wxTextEntry
// but still make it pure virtual because for some platforms it's not
// implemented there and also because the derived class has to override
// it anyhow to avoid ambiguity with the other GetSelection()
2015-09-07 00:20:42 +00:00
virtual int GetSelection() const wxOVERRIDE = 0;
virtual void GetSelection(long *from, long *to) const wxOVERRIDE = 0;
virtual void Popup() { wxFAIL_MSG( wxT("Not implemented") ); }
virtual void Dismiss() { wxFAIL_MSG( wxT("Not implemented") ); }
// may return value different from GetSelection() when the combobox
// dropdown is shown and the user selected, but not yet accepted, a value
// different from the old one in it
virtual int GetCurrentSelection() const { return GetSelection(); }
};
// ----------------------------------------------------------------------------
// include the platform-dependent header defining the real class
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/combobox.h"
#elif defined(__WXMSW__)
#include "wx/msw/combobox.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/combobox.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/combobox.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/combobox.h"
#elif defined(__WXMAC__)
#include "wx/osx/combobox.h"
#elif defined(__WXQT__)
#include "wx/qt/combobox.h"
#endif
#endif // wxUSE_COMBOBOX
#endif // _WX_COMBOBOX_H_BASE_