wxWidgets/include/wx/gtk/button.h

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/////////////////////////////////////////////////////////////////////////////
// Name: button.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKBUTTONH__
#define __GTKBUTTONH__
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/list.h"
#include "wx/control.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxButton;
//-----------------------------------------------------------------------------
// global data
//-----------------------------------------------------------------------------
extern const char *wxButtonNameStr;
//-----------------------------------------------------------------------------
// wxButton
//-----------------------------------------------------------------------------
class wxButton: public wxControl
{
DECLARE_DYNAMIC_CLASS(wxButton)
public:
wxButton();
inline wxButton(wxWindow *parent, wxWindowID id, const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
~wxButton();
bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
void SetDefault();
void SetLabel( const wxString &label );
void Enable( bool enable );
// implementation
void ApplyWidgetStyle();
};
#endif // __GTKBUTTONH__