wxWidgets/samples/dnd/dnd.cpp

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/////////////////////////////////////////////////////////////////////////////
// Name: dnd.cpp
// Purpose: Drag and drop sample
// Author: Vadim Zeitlin
// Modified by:
// Created: 04/01/98
// RCS-ID:
// Copyright:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/intl.h"
#include "wx/log.h"
#include "wx/dnd.h"
// ----------------------------------------------------------------------------
// Derive 2 simple classes which just put in the listbox the strings (text or
// file names) we drop on them
// ----------------------------------------------------------------------------
class DnDText : public wxTextDropTarget
{
public:
DnDText(wxListBox *pOwner) { m_pOwner = pOwner; }
virtual bool OnDropText(long x, long y, const char *psz);
private:
wxListBox *m_pOwner;
};
class DnDFile : public wxFileDropTarget
{
public:
DnDFile(wxListBox *pOwner) { m_pOwner = pOwner; }
virtual bool OnDropFiles(long x, long y,
size_t nFiles, const char * const aszFiles[]);
private:
wxListBox *m_pOwner;
};
// ----------------------------------------------------------------------------
// Define a new application type
// ----------------------------------------------------------------------------
class DnDApp : public wxApp
{
public:
bool OnInit();
};
IMPLEMENT_APP(DnDApp);
// ----------------------------------------------------------------------------
// Define a new frame type
// ----------------------------------------------------------------------------
class DnDFrame : public wxFrame
{
public:
DnDFrame(wxFrame *frame, char *title, int x, int y, int w, int h);
~DnDFrame();
void OnPaint(wxPaintEvent& event);
void OnQuit (wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
void OnDrag (wxCommandEvent& event);
void OnHelp (wxCommandEvent& event);
void OnLogClear(wxCommandEvent& event);
void OnMouseBtnDown(wxMouseEvent& event);
bool OnClose();
DECLARE_EVENT_TABLE()
private:
wxListBox *m_ctrlFile,
*m_ctrlText;
wxTextCtrl *m_ctrlLog;
wxLog *m_pLog, *m_pLogPrev;
wxString m_strText;
};
// ----------------------------------------------------------------------------
// IDs for the menu commands
// ----------------------------------------------------------------------------
enum
{
Menu_Quit = 1,
Menu_Drag,
Menu_About = 101,
Menu_Help,
Menu_Clear,
};
BEGIN_EVENT_TABLE(DnDFrame, wxFrame)
EVT_MENU(Menu_Quit, DnDFrame::OnQuit)
EVT_MENU(Menu_About, DnDFrame::OnAbout)
EVT_MENU(Menu_Drag, DnDFrame::OnDrag)
EVT_MENU(Menu_Help, DnDFrame::OnHelp)
EVT_MENU(Menu_Clear, DnDFrame::OnLogClear)
EVT_LEFT_DOWN(OnMouseBtnDown)
EVT_RIGHT_DOWN(OnMouseBtnDown)
EVT_MIDDLE_DOWN(OnMouseBtnDown)
END_EVENT_TABLE()
// `Main program' equivalent, creating windows and returning main app frame
bool DnDApp::OnInit(void)
{
// create the main frame window
DnDFrame *frame = new DnDFrame(NULL, "Drag & Drop wxWindows App",
50, 50, 450, 340);
// activate it
frame->Show(TRUE);
SetTopWindow(frame);
return TRUE;
}
DnDFrame::DnDFrame(wxFrame *frame, char *title, int x, int y, int w, int h)
: wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h)),
m_strText("wxWindows drag & drop works :-)")
{
// frame icon and status bar
SetIcon(wxIcon("mondrian"));
const int widths[] = { -1 };
CreateStatusBar();
// construct menu
wxMenu *file_menu = new wxMenu;
file_menu->Append(Menu_Drag, "&Test drag...");
file_menu->AppendSeparator();
file_menu->Append(Menu_Quit, "E&xit");
wxMenu *log_menu = new wxMenu;
log_menu->Append(Menu_Clear, "Clear");
wxMenu *help_menu = new wxMenu;
help_menu->Append(Menu_Help, "&Help...");
help_menu->AppendSeparator();
help_menu->Append(Menu_About, "&About");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "&File");
menu_bar->Append(log_menu, "&Log");
menu_bar->Append(help_menu, "&Help");
SetMenuBar(menu_bar);
// make a panel with 3 subwindows
wxPoint pos(0, 0);
wxSize size(400, 200);
wxString strFile("Drop files here!"), strText("Drop text on me");
m_ctrlFile = new wxListBox(this, -1, pos, size, 1, &strFile, wxLB_HSCROLL);
m_ctrlText = new wxListBox(this, -1, pos, size, 1, &strText, wxLB_HSCROLL);
m_ctrlLog = new wxTextCtrl(this, -1, "", pos, size,
wxTE_MULTILINE | wxTE_READONLY |
wxSUNKEN_BORDER| wxHSCROLL);
// redirect log messages to the text window (don't forget to delete it!)
m_pLog = new wxLogTextCtrl(m_ctrlLog);
m_pLogPrev = wxLog::SetActiveTarget(m_pLog);
// associate drop targets with 2 text controls
m_ctrlFile->SetDropTarget(new DnDFile(m_ctrlFile));
m_ctrlText->SetDropTarget(new DnDText(m_ctrlText));
wxLayoutConstraints *c;
// Top-left listbox
c = new wxLayoutConstraints;
c->left.SameAs (this, wxLeft);
c->top.SameAs (this, wxTop);
c->right.PercentOf(this, wxRight, 50);
c->height.PercentOf(this, wxHeight, 40);
m_ctrlFile->SetConstraints(c);
// Top-right listbox
c = new wxLayoutConstraints;
c->left.SameAs (m_ctrlFile, wxRight);
c->top.SameAs (this, wxTop);
c->right.SameAs (this, wxRight);
c->height.PercentOf(this, wxHeight, 40);
m_ctrlText->SetConstraints(c);
// Lower text control
c = new wxLayoutConstraints;
c->left.SameAs (this, wxLeft);
c->right.SameAs (this, wxRight);
c->height.PercentOf(this, wxHeight, 40);
c->top.SameAs(m_ctrlText, wxBottom);
m_ctrlLog->SetConstraints(c);
SetAutoLayout(TRUE);
}
void DnDFrame::OnQuit(wxCommandEvent& /* event */)
{
Close(TRUE);
}
void DnDFrame::OnDrag(wxCommandEvent& /* event */)
{
wxString strText = wxGetTextFromUser
(
"After you enter text in this dialog, press any mouse\n"
"button in the bottom (empty) part of the frame and \n"
"drag it anywhere - you will be in fact dragging the\n"
"text object containing this text",
"Please enter some text", m_strText, this
);
m_strText = strText;
}
void DnDFrame::OnAbout(wxCommandEvent& /* event */)
{
wxMessageDialog dialog(this,
"Drag-&-Drop Demo\n"
"Please see \"Help|Help...\" for details\n"
"Copyright (c) 1998 Vadim Zeitlin",
"About wxDnD");
dialog.ShowModal();
}
void DnDFrame::OnHelp(wxCommandEvent& /* event */)
{
wxMessageDialog dialog(this,
"This small program demonstrates drag & drop support in wxWindows. "
"The program window consists of 3 parts: the bottom pane is for "
"debug messages, so that you can see what's going on inside. "
"The top part is split into 2 listboxes, the left one accepts "
"files and the right one accepts text."
"\n\n"
"To test wxDropTarget: open wordpad (write.exe), select some text in "
"it and drag it to the right listbox (you'll notice the usual visual "
"feedback, i.e. the cursor will change). Also, try dragging some "
"files (you can select several at once) from Windows Explorer (or "
"File Manager) to the left pane. Hold down Ctrl/Shift keys when "
"you drop text (doesn't work with files) and see what changes. "
"\n\n"
"To test wxDropSource: just press any mouse button on the empty zone of "
"the window and drag it to wordpad or any other droptarget accepting "
"text (and of course you can just drag it to the right pane). Due to "
"a lot of trace messages, the cursor might take some time to change, "
"don't release the mouse button until it does. You can change the "
"string being dragged in in \"File|Test drag...\" dialog."
"\n\n"
"Please send all questions/bug reports/suggestions &c to "
"Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>",
"wxDnD Help");
dialog.ShowModal();
}
void DnDFrame::OnLogClear(wxCommandEvent& event)
{
m_ctrlLog->Clear();
}
bool DnDFrame::OnClose()
{
return TRUE;
}
void DnDFrame::OnMouseBtnDown(wxMouseEvent& event)
{
if ( !m_strText.IsEmpty() ) {
// start drag operation
wxTextDataObject data(m_strText);
wxDropSource dragSource(data);
const char *pc;
switch ( dragSource.DoDragDrop(TRUE) ) {
case wxDropSource::Error: pc = "Error!"; break;
case wxDropSource::None: pc = "Nothing"; break;
case wxDropSource::Copy: pc = "Copied"; break;
case wxDropSource::Move: pc = "Moved"; break;
case wxDropSource::Cancel: pc = "Cancelled"; break;
default: pc = "Huh?"; break;
}
SetStatusText(wxString("Drag result: ") + pc);
}
}
DnDFrame::~DnDFrame()
{
if ( m_pLog != NULL ) {
if ( wxLog::SetActiveTarget(m_pLogPrev) == m_pLog )
delete m_pLog;
}
}
// ----------------------------------------------------------------------------
// Notifications called by the base class
// ----------------------------------------------------------------------------
bool DnDText::OnDropText(long, long, const char *psz)
{
m_pOwner->Append(psz);
return TRUE;
}
bool DnDFile::OnDropFiles(long, long, size_t nFiles,
const char * const aszFiles[])
{
wxString str;
str.Printf("%d files dropped", nFiles);
m_pOwner->Append(str);
for ( size_t n = 0; n < nFiles; n++ ) {
m_pOwner->Append(aszFiles[n]);
}
return TRUE;
}