203 lines
5.2 KiB
Plaintext
203 lines
5.2 KiB
Plaintext
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Todo on wxWin 2.0, Windows platform
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-----------------------------------
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HIGH PRIORITY
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-------------
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Integrate Robert's wxGrid enhancements.
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Find/add wxThread sample - Arthur T-D?
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wxControl dimensions should be optionally based on dialog font
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size for portability (dialog units as per Windows).
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Implement wxDC floating point transformations.
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Remove transformation from device to logical coordinates from
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events e.g. mouse events.
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Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors).
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Revamp Dialog Editor for new controls and properties (e.g.
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window id).
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Registry classes (check out wxConfig class - see issues.txt).
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Update manual.
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wxApp changes DONE
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wxMenu changes DONE
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wxModule DONE
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wxRegion DONE
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wxFile DONE
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wxTempFile
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wxMask DONE
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wxDC:Blit DONE
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wxTaskBarIcon DONE
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wxMsgCatalog etc.
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wxLog
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wxConfig, wxRegKey
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wxTabCtrl
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wxWave
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wxJoystick
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wxStatusBar95 and wxFrame status bar functions
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wxListBox changes (for ownerdraw functionality)
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wxThread
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wxString
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wxTString
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Drag and drop (change API if required, e.g. const).
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wxCheckListBox
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wxBaseArray, other arrays
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(wxOwnerDrawn)
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Various events
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Document the include file for each class
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Write tutorial.
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Other static classes.
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Makefiles for other compilers. Generic makefiles?
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Rewrite makefiles to maintain simultaneous debug/release
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objects.
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More wxSystemSettings (see comment in settings.cpp).
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wxSocket integration.
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wxListCtrl, wxTreeCtrl, wxImageList integration with Robert
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Roebling's classes.
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Convert OGL, other utilities and samples.
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Check TODO entries.
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Change #include "wx/xxx.h" to #include <wx/xxx.h>
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Tidy code further, e.g. formatting from DevStudio, plus
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standard header.
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Shell function to invoke a document with open, print, whatever...
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wxTextCtrl (and wxMultiText/wxTextWindow in wxWin 1.xx) - differences between Edit
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and RichEdit controls.
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Make use of Vadim's gettext implementation throughout wxWin code.
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Document it.
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Change wxUpdateIterator to use wxRegion; or scrap
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wxUpdateIterator? See wxGTK.
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Check WXWIN_COMPATIBILITY mode, remove any unnecessary #ifdefs.
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Retain callback functions; have semi-compatible callback function prototypes
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for all controls, at least in WXWIN_COMPATIBLE mode, but
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retain (Set)Callback for all compilations. This is following a
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panicky response to losing callbacks.
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Merge dib.cpp, dibutils.cpp.
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Simplify the toolbar samples.
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Add a wxTabCtrl sample.
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LOW PRIORITY
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------------
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Debug PNG support in wxBitmap (no 4-bit support), and possibly add a convertor from PNG
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to HICON. We could perhaps also support inclusion of PNGs into
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a .res file as a custom resource.
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Fonts: ability to enumerate them.
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Angled text.
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Eliminate Set/GetDefaultBackgroundColour? Just take background
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colour for child control instead.
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Think about reimplementing wxBitmapButton, wxStaticBitmap using
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BS_BITMAP, SS_BITMAP - but this may not allow wxBitmap
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argument, so instead just allow controls loaded from native
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resource to deal with this style and call default processing.
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Completion of drag and drop support (Vadim).
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Better clipboard support.
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Toolbars: use event tables not virtual functions.
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wxWizard class?
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Doc/view - have some standard views/docs e.g. wxTextView.
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wxClassWizard for generating files, chunks of code.
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Miscellaneous file/system function wrappers.
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wxImage or replacement; further wxBitmap/wxIcon etc. functions
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(load animated icos).
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Integrate existing multimedia classes.
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Rich text class?
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Optimize size further.
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wxThread integration.
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Look at WinCE stuff incl. database classes.
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Improve conversion guide, compatibility classes, tools?
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Bug database.
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ActiveX support?
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OpenGL integration.
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Menu bitmaps - document Vadim's enhancements.
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Enhance Tex2RTF to generate Microsoft HTML help, perhaps Netscape
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HTML help also.
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wxCreateDynamicObject is apparently slow: ~ 2000 calls to strcmp. Need to
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use some kind of hash table scheme.
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Write wxDisplay class for querying settings and passing
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to wxFrame to mirror the X situation (multiple displays).
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Write translator between old and new .wxr formats (including
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substituting static text for obsolete labels).
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Improve and expand wxSizer classes.
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Write more validators.
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Classes for file/OS utility functions.
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Add support for more static controls e.g. wxStaticLine.
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GDI objects could be optimised further in constructors by
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searching for a matching, pre-existing object, and assigning from
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that, thus sharing the internal handle. A problem with this
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arises if you wish to change the data. But this can be handled by
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un-refing and creating a new handle. So we could reuse many
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Windows GDI objects without troubling the programmer. We might
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wish to switch this off in certain circumstances, e.g.
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wxEnableGDIReuse(FALSE);
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wxBrush brush(...);
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wxEnableGDIReuse(TRUE);
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or even
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wxGDIReuse reuse(FALSE);
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wxBrush brush(...);
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which lasts until its scope ends. This might be needed e.g. if we
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needed to ensure that the operation was maximally efficient
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(creating a new object rather than searching may or may not be
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more efficient).
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Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush
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can work.
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