wxWidgets/include/wx/cocoa/dcmemory.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/dcmemory.h
// Purpose: wxMemoryDC class
// Author: David Elliott
// Modified by:
// Created: 2003/03/16
// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_COCOA_DCMEMORY_H__
#define __WX_COCOA_DCMEMORY_H__
#include "wx/dc.h"
class WXDLLEXPORT wxMemoryDC: public wxDC
{
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
public:
wxMemoryDC(void);
wxMemoryDC( wxDC *dc ); // Create compatible DC
~wxMemoryDC(void);
virtual void SelectObject(const wxBitmap& bitmap);
virtual void DoGetSize(int *width, int *height) const;
protected:
wxBitmap m_selectedBitmap;
WX_NSImage m_cocoaNSImage;
// DC stack
virtual bool CocoaLockFocus();
virtual bool CocoaUnlockFocus();
virtual bool CocoaGetBounds(void *rectData);
// Blitting
virtual bool CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest,
wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc,
int logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask);
};
#endif // __WX_COCOA_DCMEMORY_H__