wxWidgets/interface/wx/scrolbar.h

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/////////////////////////////////////////////////////////////////////////////
// Name: scrolbar.h
// Purpose: interface of wxScrollBar
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxScrollBar
A wxScrollBar is a control that represents a horizontal or
vertical scrollbar. It is distinct from the two scrollbars that some windows
provide automatically, but the two types of scrollbar share the way
events are received.
@beginStyleTable
@style{wxSB_HORIZONTAL}
Specifies a horizontal scrollbar.
@style{wxSB_VERTICAL}
Specifies a vertical scrollbar.
@endStyleTable
@library{wxcore}
@category{ctrl}
<!-- @appearance{scrollbar.png} -->
@see @ref overview_scrolling, @ref overview_eventhandling, wxScrolled
*/
class wxScrollBar : public wxControl
{
public:
/**
Default constructor
*/
wxScrollBar();
/**
Constructor, creating and showing a scrollbar.
@param parent
Parent window. Must be non-@NULL.
@param id
Window identifier. The value wxID_ANY indicates a default value.
@param pos
Window position. If wxDefaultPosition is specified then a default
position is chosen.
@param size
Window size. If wxDefaultSize is specified then a default size
is chosen.
@param style
Window style. See wxScrollBar.
@param validator
Window validator.
@param name
Window name.
@see Create(), wxValidator
*/
wxScrollBar(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSB_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "scrollBar");
/**
Destructor, destroying the scrollbar.
*/
virtual ~wxScrollBar();
/**
Scrollbar creation function called by the scrollbar constructor.
See wxScrollBar() for details.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSB_HORIZONTAL,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "scrollBar");
/**
Returns the page size of the scrollbar. This is the number of scroll units
that will be scrolled when the user pages up or down. Often it is the
same as the thumb size.
@see SetScrollbar()
*/
virtual int GetPageSize() const;
/**
Returns the length of the scrollbar.
@see SetScrollbar()
*/
virtual int GetRange() const;
/**
Returns the current position of the scrollbar thumb.
@see SetThumbPosition()
*/
virtual int GetThumbPosition() const;
/**
Returns the thumb or 'view' size.
@see SetScrollbar()
*/
virtual int GetThumbSize() const;
/**
Sets the scrollbar properties.
@param position
The position of the scrollbar in scroll units.
@param thumbSize
The size of the thumb, or visible portion of the scrollbar, in scroll units.
@param range
The maximum position of the scrollbar.
@param pageSize
The size of the page size in scroll units. This is the number of units
the scrollbar will scroll when it is paged up or down. Often it is the same
as
the thumb size.
@param refresh
@true to redraw the scrollbar, @false otherwise.
@remarks Let's say you wish to display 50 lines of text, using the same
font. The window is sized so that you can only see 16
lines at a time.
*/
virtual void SetScrollbar(int position, int thumbSize, int range,
int pageSize,
bool refresh = true);
/**
Sets the position of the scrollbar.
@param viewStart
The position of the scrollbar thumb.
@see GetThumbPosition()
*/
virtual void SetThumbPosition(int viewStart);
};