wxWidgets/samples/wxsocket/server.cpp

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/*
* File: server.cpp
* Purpose: wxSocket: server demo
* Author: LAVAUX Guilhem (from minimal.cc)
* Created: June 1997
* Updated:
* Copyright: (c) 1993, AIAI, University of Edinburgh
* (C) 1997, LAVAUX Guilhem
*/
#ifdef __GNUG__
#pragma implementation
#pragma interface
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/socket.h"
// Define a new application type
class MyApp: public wxApp
{ public:
bool OnInit(void);
};
class MyServer;
// Define a new frame type
class MyFrame: public wxFrame
{
DECLARE_EVENT_TABLE()
public:
MyServer *sock;
int nb_clients;
MyFrame(wxFrame *frame);
virtual ~MyFrame();
void Menu_Exit(wxCommandEvent& evt);
void ExecTest1(wxSocketBase *sock_o);
void UpdateStatus(int incr);
};
#define SKDEMO_QUIT 101
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(SKDEMO_QUIT, MyFrame::Menu_Exit)
END_EVENT_TABLE()
class MySock: public wxSocketBase {
public:
MyFrame *frame;
void OldOnNotify(wxRequestEvent flags);
};
class MyServer: public wxSocketServer {
public:
MyFrame *frame;
MyServer(wxSockAddress& addr) : wxSocketServer(addr) { }
void OldOnNotify(wxRequestEvent flags);
};
IMPLEMENT_APP(MyApp)
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit(void)
{
// Create the main frame window
MyFrame *frame = new MyFrame(NULL);
// Give it an icon
#ifdef wx_msw
frame->SetIcon(new wxIcon("mondrian"));
#endif
#ifdef wx_x
frame->SetIcon(new wxIcon("aiai.xbm"));
#endif
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(SKDEMO_QUIT, "E&xit");
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, "File");
frame->SetMenuBar(menu_bar);
// Make a panel with a message
(void)new wxPanel(frame, 0, 0, 300, 100);
// Show the frame
frame->Show(TRUE);
// Return the main frame window
return TRUE;
}
void MySock::OldOnNotify(wxRequestEvent flags)
{
extern wxList wxPendingDelete;
switch (flags) {
case EVT_READ:
unsigned char c;
ReadMsg((char *)&c, 1);
if (c == 0xbe)
frame->ExecTest1(this);
break;
case EVT_LOST:
frame->UpdateStatus(-1);
wxPendingDelete.Append(this);
break;
}
}
void MyServer::OldOnNotify(wxRequestEvent WXUNUSED(flags))
{
MySock *sock2 = new MySock();
if (!AcceptWith(*sock2))
return;
m_handler->Register(sock2);
sock2->SetFlags(NONE);
sock2->frame = frame;
sock2->SetNotify(REQ_READ | REQ_LOST);
sock2->Notify(TRUE);
frame->UpdateStatus(1);
}
// My frame Constructor
MyFrame::MyFrame(wxFrame *frame):
wxFrame(frame, -1, "wxSocket sample (server)", wxDefaultPosition,
wxSize(300, 200))
{
wxIPV4address addr;
addr.Service(3000);
// Init all
wxSocketHandler::Master();
sock = new MyServer(addr);
wxSocketHandler::Master().Register(sock);
sock->frame = this;
sock->SetNotify(wxSocketBase::REQ_ACCEPT);
sock->Notify(TRUE);
nb_clients = 0;
CreateStatusBar(1);
UpdateStatus(0);
}
MyFrame::~MyFrame()
{
delete sock;
}
// Intercept menu commands
void MyFrame::Menu_Exit(wxCommandEvent& WXUNUSED(event))
{
Close(TRUE);
}
void MyFrame::ExecTest1(wxSocketBase *sock_o)
{
char *buf = new char[50];
size_t l;
l = sock_o->Read(buf, 50).LastCount();
sock_o->Write(buf, l);
}
void MyFrame::UpdateStatus(int incr)
{
char s[30];
nb_clients += incr;
sprintf(s, "%d clients connected", nb_clients);
SetStatusText(s);
}