wxWidgets/interface/cshelp.h

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/////////////////////////////////////////////////////////////////////////////
// Name: cshelp.h
// Purpose: interface of wxHelpProvider
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxHelpProvider
@wxheader{cshelp.h}
wxHelpProvider is an abstract class used by a program implementing
context-sensitive help to
show the help text for the given window.
The current help provider must be explicitly set by the application using
wxHelpProvider::Set().
@library{wxcore}
@category{help}
@see wxContextHelp, wxContextHelpButton, wxSimpleHelpProvider,
wxHelpControllerHelpProvider, wxWindow::SetHelpText, wxWindow::GetHelpTextAtPoint
*/
class wxHelpProvider
{
public:
/**
Virtual destructor for any base class.
*/
~wxHelpProvider();
/**
Associates the text with the given window or id. Although all help
providers have these functions to allow making wxWindow::SetHelpText
work, not all of them implement the functions.
*/
void AddHelp(wxWindowBase* window, const wxString& text);
/**
Unlike some other classes, the help provider is not created on demand.
This must be explicitly done by the application.
*/
wxHelpProvider* Get();
//@{
/**
This version associates the given text with all windows with this id.
May be used to set the same help string for all Cancel buttons in
the application, for example.
*/
wxString GetHelp(const wxWindowBase* window);
void AddHelp(wxWindowID id, const wxString& text);
//@}
/**
Removes the association between the window pointer and the help text. This is
called by the wxWindow destructor. Without this, the table of help strings will
fill up
and when window pointers are reused, the wrong help string will be found.
*/
void RemoveHelp(wxWindowBase* window);
/**
Get/set the current, application-wide help provider. Returns
the previous one.
*/
wxHelpProvider* Set(wxHelpProvider* helpProvider);
/**
Shows help for the given window. Override this function if the help doesn't
depend on the exact position inside the window, otherwise you need to override
ShowHelpAtPoint().
Returns @true if help was shown, or @false if no help was available for this
window.
*/
bool ShowHelp(wxWindowBase* window);
/**
This function may be overridden to show help for the window when it should
depend on the position inside the window, By default this method forwards to
ShowHelp(), so it is enough to only implement
the latter if the help doesn't depend on the position.
Returns @true if help was shown, or @false if no help was available for this
window.
@param window
Window to show help text for.
@param point
Coordinates of the mouse at the moment of help event emission.
@param origin
Help event origin, see wxHelpEvent::GetOrigin.
*/
bool ShowHelpAtPoint(wxWindowBase* window, const wxPoint point,
wxHelpEvent::Origin origin);
};
/**
@class wxHelpControllerHelpProvider
@wxheader{cshelp.h}
wxHelpControllerHelpProvider is an implementation of wxHelpProvider which
supports
both context identifiers and plain text help strings. If the help text is an
integer,
it is passed to wxHelpController::DisplayContextPopup. Otherwise, it shows the
string
in a tooltip as per wxSimpleHelpProvider. If you use this with a
wxCHMHelpController instance
on windows, it will use the native style of tip window instead of wxTipWindow.
You can use the convenience function @b wxContextId to convert an integer
context
id to a string for passing to wxWindow::SetHelpText.
@library{wxcore}
@category{help}
@see wxHelpProvider, wxSimpleHelpProvider, wxContextHelp,
wxWindow::SetHelpText, wxWindow::GetHelpTextAtPoint
*/
class wxHelpControllerHelpProvider : public wxSimpleHelpProvider
{
public:
/**
Note that the instance doesn't own the help controller. The help controller
should be deleted separately.
*/
wxHelpControllerHelpProvider(wxHelpControllerBase* hc = NULL);
/**
Returns the help controller associated with this help provider.
*/
wxHelpControllerBase* GetHelpController() const;
/**
Sets the help controller associated with this help provider.
*/
void SetHelpController(wxHelpControllerBase* hc);
};
/**
@class wxContextHelp
@wxheader{cshelp.h}
This class changes the cursor to a query and puts the application into a
'context-sensitive help mode'.
When the user left-clicks on a window within the specified window, a wxEVT_HELP
event is
sent to that control, and the application may respond to it by popping up some
help.
For example:
@code
wxContextHelp contextHelp(myWindow);
@endcode
There are a couple of ways to invoke this behaviour implicitly:
Use the wxDIALOG_EX_CONTEXTHELP style for a dialog (Windows only). This will
put a question mark
in the titlebar, and Windows will put the application into context-sensitive
help mode automatically,
with further programming.
Create a wxContextHelpButton, whose predefined behaviour is to create a
context help object.
Normally you will write your application so that this button is only added to a
dialog for non-Windows platforms
(use wxDIALOG_EX_CONTEXTHELP on Windows).
Note that on Mac OS X, the cursor does not change when in context-sensitive
help mode.
@library{wxcore}
@category{help}
@see wxHelpEvent, wxHelpController, wxContextHelpButton
*/
class wxContextHelp : public wxObject
{
public:
/**
Constructs a context help object, calling BeginContextHelp() if
@a doNow is @true (the default).
If @a window is @NULL, the top window is used.
*/
wxContextHelp(wxWindow* window = NULL, bool doNow = true);
/**
Destroys the context help object.
*/
~wxContextHelp();
/**
Puts the application into context-sensitive help mode. @a window is the window
which will be used to catch events; if @NULL, the top window will be used.
Returns @true if the application was successfully put into context-sensitive
help mode.
This function only returns when the event loop has finished.
*/
bool BeginContextHelp(wxWindow* window = NULL);
/**
Ends context-sensitive help mode. Not normally called by the application.
*/
bool EndContextHelp();
};
/**
@class wxContextHelpButton
@wxheader{cshelp.h}
Instances of this class may be used to add a question mark button that when
pressed, puts the
application into context-help mode. It does this by creating a wxContextHelp
object which itself
generates a wxEVT_HELP event when the user clicks on a window.
On Windows, you may add a question-mark icon to a dialog by use of the
wxDIALOG_EX_CONTEXTHELP extra style, but
on other platforms you will have to add a button explicitly, usually next to
OK, Cancel or similar buttons.
@library{wxcore}
@category{help}
@see wxBitmapButton, wxContextHelp
*/
class wxContextHelpButton : public wxBitmapButton
{
public:
//@{
/**
Constructor, creating and showing a context help button.
@param parent
Parent window. Must not be @NULL.
@param id
Button identifier. Defaults to wxID_CONTEXT_HELP.
@param pos
Button position.
@param size
Button size. If wxDefaultSize is specified then the button is
sized
appropriately for the question mark bitmap.
@param style
Window style.
*/
wxContextHelpButton();
wxContextHelpButton(wxWindow* parent,
wxWindowID id = wxID_CONTEXT_HELP,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBU_AUTODRAW);
//@}
};
/**
@class wxSimpleHelpProvider
@wxheader{cshelp.h}
wxSimpleHelpProvider is an implementation of wxHelpProvider which supports
only plain text help strings, and shows the string associated with the
control (if any) in a tooltip.
@library{wxcore}
@category{help}
@see wxHelpProvider, wxHelpControllerHelpProvider, wxContextHelp,
wxWindow::SetHelpText, wxWindow::GetHelpTextAtPoint
*/
class wxSimpleHelpProvider : public wxHelpProvider
{
public:
};