wxWidgets/include/wx/palmos/spinbutt.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/palmos/spinbutt.h
// Purpose: wxSpinButton class
// Author: William Osborne - minimal working wxPalmOS port
// Modified by:
// Created: 10/13/04
// RCS-ID: $Id$
// Copyright: (c) William Osborne
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SPINBUTT_H_
#define _WX_SPINBUTT_H_
#include "wx/control.h"
#include "wx/event.h"
class WXDLLEXPORT wxSpinButton : public wxSpinButtonBase
{
public:
// construction
wxSpinButton() { }
wxSpinButton(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
const wxString& name = wxSPIN_BUTTON_NAME)
{
Create(parent, id, pos, size, style, name);
}
virtual ~wxSpinButton();
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
const wxString& name = wxSPIN_BUTTON_NAME);
// accessors
virtual int GetValue() const;
virtual void SetValue(int val);
virtual void SetRange(int minVal, int maxVal);
// a wxSpinButton can't do anything useful with focus, only wxSpinCtrl can
virtual bool AcceptsFocus() const { return false; }
protected:
virtual wxSize DoGetBestSize() const;
private:
DECLARE_DYNAMIC_CLASS_NO_COPY(wxSpinButton)
};
#endif
// _WX_SPINBUTT_H_