wxWidgets/include/wx/generic/gridsel.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/gridsel.h
// Purpose: wxGridSelection
// Author: Stefan Neis
// Modified by:
// Created: 20/02/2000
// RCS-ID: $$
// Copyright: (c) Stefan Neis
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/defs.h"
#if defined(wxUSE_NEW_GRID) && (wxUSE_NEW_GRID)
#ifndef __WXGRIDSEL_H__
#define __WXGRIDSEL_H__
#ifdef __GNUG__
#pragma interface "gridsel.h"
#endif
#include "wx/grid.h"
class WXDLLEXPORT wxGridSelection{
public:
wxGridSelection( wxGrid * grid, wxGrid::wxGridSelectionModes sel =
wxGrid::wxGridSelectCells );
bool IsSelection();
bool IsInSelection ( int row, int col );
void SelectRow( int row, bool addToSelected = FALSE );
void SelectCol( int col, bool addToSelected = FALSE );
void SelectBlock( int topRow, int leftCol, int bottomRow, int rightCol );
void SelectCell( int row, int col);
void ToggleCellSelection( int row, int col);
void ClearSelection();
void UpdateRows( size_t pos, int numRows );
void UpdateCols( size_t pos, int numCols );
private:
int BlockContain( int topRow1, int leftCol1,
int bottomRow1, int rightCol1,
int topRow2, int leftCol2,
int bottomRow2, int rightCol2 );
// returns 1, if Block1 contains Block2,
// -1, if Block2 contains Block1,
// 0, otherwise
int BlockContainsCell( int topRow, int leftCol,
int bottomRow, int rightCol,
int row, int col )
// returns 1, if Block contains Cell,
// 0, otherwise
{
return ( topRow <= row && row <= bottomRow &&
leftCol <= col && col <= rightCol );
}
wxGridCellCoordsArray m_cellSelection;
wxGridCellCoordsArray m_blockSelectionTopLeft;
wxGridCellCoordsArray m_blockSelectionBottomRight;
wxArrayInt m_rowSelection;
wxArrayInt m_colSelection;
wxGrid *m_grid;
wxGrid::wxGridSelectionModes m_selectionMode;
};
#endif // #ifdef __WXGRIDSEL_H__
#endif // #ifndef wxUSE_NEW_GRID