wxWidgets/wxPython/demo/demoMainLoop.py

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#!/usr/bin/env python
#---------------------------------------------------------------------------
"""
This demo attempts to override the C++ MainLoop and implement it
in Python. This is not part of the demo framework.
THIS FEATURE IS STILL EXPERIMENTAL...
"""
import wx # This module uses the new wx namespace
import time
#---------------------------------------------------------------------------
class MyFrame(wx.Frame):
def __init__(self, parent, id, title):
wx.Frame.__init__(self, parent, id, title,
wx.Point(100, 100), wx.Size(160, 150))
wx.EVT_SIZE(self, self.OnSize)
wx.EVT_MOVE(self, self.OnMove)
wx.EVT_CLOSE(self, self.OnCloseWindow)
wx.EVT_IDLE(self, self.OnIdle)
self.count = 0
panel = wx.Panel(self, -1)
wx.StaticText(panel, -1, "Size:",
wx.DLG_PNT(panel, wx.Point(4, 4)), wx.DefaultSize)
wx.StaticText(panel, -1, "Pos:",
wx.DLG_PNT(panel, wx.Point(4, 16)), wx.DefaultSize)
wx.StaticText(panel, -1, "Idle:",
wx.DLG_PNT(panel, wx.Point(4, 28)), wx.DefaultSize)
self.sizeCtrl = wx.TextCtrl(panel, -1, "",
wx.DLG_PNT(panel, wx.Point(24, 4)),
wx.DLG_SZE(panel, wx.Size(36, -1)),
wx.TE_READONLY)
self.posCtrl = wx.TextCtrl(panel, -1, "",
wx.DLG_PNT(panel, wx.Point(24, 16)),
wx.DLG_SZE(panel, wx.Size(36, -1)),
wx.TE_READONLY)
self.idleCtrl = wx.TextCtrl(panel, -1, "",
wx.DLG_PNT(panel, wx.Point(24, 28)),
wx.DLG_SZE(panel, wx.Size(36, -1)),
wx.TE_READONLY)
def OnCloseWindow(self, event):
app.keepGoing = False
self.Destroy()
def OnIdle(self, event):
self.idleCtrl.SetValue(str(self.count))
self.count = self.count + 1
def OnSize(self, event):
size = event.GetSize()
self.sizeCtrl.SetValue("%s, %s" % (size.width, size.height))
event.Skip()
def OnMove(self, event):
pos = event.GetPosition()
self.posCtrl.SetValue("%s, %s" % (pos.x, pos.y))
#---------------------------------------------------------------------------
class MyApp(wx.App):
def MainLoop(self):
# This outer loop determines when to exit the application, for
# this example we let the main frame reset this flag when it
# closes.
while self.keepGoing:
# At this point in the outer loop you could do whatever you
# implemented your own MainLoop for. It should be quick and
# non-blocking, otherwise your GUI will freeze. For example,
# call Fnorb's reactor.do_one_event(0), etc.
# call_your_code_here()
# This inner loop will process any GUI events until there
# are no more waiting.
while self.Pending():
self.Dispatch()
# Send idle events to idle handlers. You may want to throtle
# this back a bit so there is not too much CPU time spent in
# the idle handlers. For this example, I'll just snooze a
# little...
time.sleep(0.25)
self.ProcessIdle()
def OnInit(self):
frame = MyFrame(None, -1, "This is a test")
frame.Show(True)
self.SetTopWindow(frame)
self.keepGoing = True
return True
app = MyApp(0)
app.MainLoop()