wxWidgets/docs/latex/wx/sckaddr.tex

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% ----------------------------------------------------------------------------
% CLASS: wxSockAddress
% ----------------------------------------------------------------------------
\section{\class{wxSockAddress}}\label{wxsockaddress}
You are unlikely to need to use this class: only wxSocketBase uses it.
\wxheading{Derived from}
\helpref{wxObject}{wxobject}
\wxheading{Include files}
<wx/socket.h>
\wxheading{See also}
\helpref{wxSocketBase}{wxsocketbase}
%\helpref{wxIPV4address}{wxipv4address}\\
%\helpref{wxIPV6address}{wxipv6address}\\
%\helpref{wxunixaddress}{wxunixaddress}
% ----------------------------------------------------------------------------
% Members
% ----------------------------------------------------------------------------
\latexignore{\rtfignore{\wxheading{Members}}}
%
% ctor/dtor
%
\membersection{wxSockAddress::wxSockAddress}
\func{}{wxSockAddress}{\void}
Default constructor.
\membersection{wxSockAddress::\destruct{wxSockAddress}}
\func{}{\destruct{wxSockAddress}}{\void}
Default destructor.
%
% Clear
%
\membersection{wxSockAddress::Clear}
\func{void}{Clear}{\void}
Delete all informations about the address.
%
% Build
%
\membersection{wxSockAddress::Build}
\func{void}{Build}{\param{struct sockaddr *\&}{ addr}, \param{size\_t\&}{ len}}
Build a coded socket address.
%
% Disassemble
%
\membersection{wxSockAddress::Disassemble}
\func{void}{Disassemble}{\param{struct sockaddr *}{addr}, \param{size\_t}{ len}}
Decode a socket address. {\bf Actually, you don't have to use this
function: only wxSocketBase use it.}
%
% SockAddrLen
%
\membersection{wxSockAddress::SockAddrLen}
\func{int}{SockAddrLen}{\void};
Returns the length of the socket address.