wxWidgets/interface/wx/clipbrd.h

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/////////////////////////////////////////////////////////////////////////////
// Name: clipbrd.h
// Purpose: interface of wxClipboard
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
The backwards compatible access macro that returns the global clipboard
object pointer.
*/
#define wxTheClipboard
/**
@class wxClipboard
A class for manipulating the clipboard.
To use the clipboard, you call member functions of the global
::wxTheClipboard object.
See the @ref overview_dataobject for further information.
Call wxClipboard::Open() to get ownership of the clipboard. If this
operation returns @true, you now own the clipboard. Call
wxClipboard::SetData() to put data on the clipboard, or
wxClipboard::GetData() to retrieve data from the clipboard. Call
wxClipboard::Close() to close the clipboard and relinquish ownership. You
should keep the clipboard open only momentarily.
For example:
@code
// Write some text to the clipboard
if (wxTheClipboard->Open())
{
// This data objects are held by the clipboard,
// so do not delete them in the app.
wxTheClipboard->SetData( new wxTextDataObject("Some text") );
wxTheClipboard->Close();
}
// Read some text
if (wxTheClipboard->Open())
{
if (wxTheClipboard->IsSupported( wxDF_TEXT ))
{
wxTextDataObject data;
wxTheClipboard->GetData( data );
wxMessageBox( data.GetText() );
}
wxTheClipboard->Close();
}
@endcode
@library{wxcore}
@category{dnd}
@see @ref overview_dnd, @ref overview_dataobject, wxDataObject
*/
class wxClipboard : public wxObject
{
public:
/**
Default constructor.
*/
wxClipboard();
/**
Destructor.
*/
virtual ~wxClipboard();
/**
Call this function to add the data object to the clipboard. You may
call this function repeatedly after having cleared the clipboard using
Clear().
After this function has been called, the clipboard owns the data, so do
not delete the data explicitly.
@see SetData()
*/
virtual bool AddData(wxDataObject* data);
/**
Clears the global clipboard object and the system's clipboard if
possible.
*/
virtual void Clear();
/**
Call this function to close the clipboard, having opened it with
Open().
*/
virtual void Close();
/**
Flushes the clipboard: this means that the data which is currently on
clipboard will stay available even after the application exits
(possibly eating memory), otherwise the clipboard will be emptied on
exit.
@return @false if the operation is unsuccessful for any reason.
*/
virtual bool Flush();
/**
Call this function to fill @a data with data on the clipboard, if
available in the required format. Returns @true on success.
*/
virtual bool GetData(wxDataObject& data);
/**
Returns @true if the clipboard has been opened.
*/
virtual bool IsOpened() const;
/**
Returns @true if there is data which matches the data format of the
given data object currently @b available on the clipboard.
@todo The name of this function is misleading. This should be renamed
to something that more accurately indicates what it does.
*/
virtual bool IsSupported(const wxDataFormat& format);
/**
Returns @true if we are using the primary selection, @false if
clipboard one.
@see UsePrimarySelection()
*/
bool IsUsingPrimarySelection() const;
/**
Call this function to open the clipboard before calling SetData() and
GetData().
Call Close() when you have finished with the clipboard. You should keep
the clipboard open for only a very short time.
@return @true on success. This should be tested (as in the sample
shown above).
*/
virtual bool Open();
/**
Call this function to set the data object to the clipboard. This
function will clear all previous contents in the clipboard, so calling
it several times does not make any sense.
After this function has been called, the clipboard owns the data, so do
not delete the data explicitly.
@see AddData()
*/
virtual bool SetData(wxDataObject* data);
/**
On platforms supporting it (all X11-based ports), wxClipboard uses the
CLIPBOARD X11 selection by default. When this function is called with
@true, all subsequent clipboard operations will use PRIMARY selection
until this function is called again with @false.
On the other platforms, there is no PRIMARY selection and so all
clipboard operations will fail. This allows to implement the standard
X11 handling of the clipboard which consists in copying data to the
CLIPBOARD selection only when the user explicitly requests it (i.e. by
selecting the "Copy" menu command) but putting the currently selected
text into the PRIMARY selection automatically, without overwriting the
normal clipboard contents with the currently selected text on the other
platforms.
*/
virtual void UsePrimarySelection(bool primary = false);
};