wxWidgets/include/wx/colour.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/colour.h
// Purpose: wxColourBase definition
// Author: Julian Smart
// Modified by: Francesco Montorsi
// Created:
// RCS-ID: $Id$
// Copyright: Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_BASE_
#define _WX_COLOUR_H_BASE_
#include "wx/defs.h"
#include "wx/gdiobj.h"
// the standard wxColour constructors;
// this macro avoids to repeat these lines across all colour.h files, since
// Set() is a virtual function and thus cannot be called by wxColourBase
// constructors
#define DEFINE_STD_WXCOLOUR_CONSTRUCTORS \
wxColour( unsigned char red, unsigned char green, unsigned char blue ) \
{ Set(red, green, blue); } \
wxColour( unsigned long colRGB ) { Set(colRGB); } \
wxColour(const wxString &colourName) { Set(colourName); } \
wxColour(const wxChar *colourName) { Set(colourName); }
// flags for wxColour -> wxString conversion (see wxColour::GetAsString)
#define wxC2S_NAME 1 // return colour name, when possible
#define wxC2S_CSS_SYNTAX 2 // return colour in rgb(r,g,b) syntax
#define wxC2S_HTML_SYNTAX 4 // return colour in #rrggbb syntax
class WXDLLEXPORT wxColour;
//-----------------------------------------------------------------------------
// wxColourBase: this class has no data members, just some functions to avoid
// code redundancy in all native wxColour implementations
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxColourBase : public wxGDIObject
{
protected:
virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue) = 0;
virtual bool FromString(const wxChar *);
public:
wxColourBase() {}
virtual ~wxColourBase() {}
// Set() functions
// ---------------
void Set(unsigned char red, unsigned char green, unsigned char blue)
{ InitWith(red,green,blue); }
// implemented in colourcmn.cpp
bool Set(const wxChar *str)
{ return FromString(str); }
bool Set(const wxString &str)
{ return Set((const wxChar *)str); }
void Set(unsigned long colRGB)
{
// we don't need to know sizeof(long) here because we assume that the three
// least significant bytes contain the R, G and B values
Set((unsigned char)colRGB,
(unsigned char)(colRGB >> 8),
(unsigned char)(colRGB >> 16));
}
// accessors
// ---------
virtual bool Ok() const = 0;
virtual unsigned char Red() const = 0;
virtual unsigned char Green() const = 0;
virtual unsigned char Blue() const = 0;
// implemented in colourcmn.cpp
virtual wxString GetAsString(long flags = wxC2S_NAME | wxC2S_CSS_SYNTAX) const;
// old, deprecated
// ---------------
#if WXWIN_COMPATIBILITY_2_6
wxDEPRECATED( static wxColour CreateByName(const wxString& name) );
wxDEPRECATED( void InitFromName(const wxString& col) );
#endif
};
#if defined(__WXPALMOS__)
#include "wx/palmos/colour.h"
#elif defined(__WXMSW__)
#include "wx/msw/colour.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/colour.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/colour.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/colour.h"
#elif defined(__WXMGL__)
#include "wx/mgl/colour.h"
#elif defined(__WXX11__)
#include "wx/x11/colour.h"
#elif defined(__WXMAC__)
#include "wx/mac/colour.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/colour.h"
#elif defined(__WXPM__)
#include "wx/os2/colour.h"
#endif
#define wxColor wxColour
#endif
// _WX_COLOUR_H_BASE_