wxWidgets/src/common/textcmn.cpp

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///////////////////////////////////////////////////////////////////////////////
// Name: src/common/textcmn.cpp
// Purpose: implementation of platform-independent functions of wxTextCtrl
// Author: Julian Smart
// Modified by:
// Created: 13.07.99
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/event.h"
#endif // WX_PRECOMP
#if wxUSE_TEXTCTRL
#include "wx/textctrl.h"
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/log.h"
#endif // WX_PRECOMP
#include "wx/ffile.h"
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
// we don't have any objects of type wxTextCtrlBase in the program, only
// wxTextCtrl, so this cast is safe
#define TEXTCTRL(ptr) ((wxTextCtrl *)(ptr))
// ============================================================================
// implementation
// ============================================================================
IMPLEMENT_DYNAMIC_CLASS(wxTextUrlEvent, wxCommandEvent)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_ENTER)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_URL)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN)
IMPLEMENT_ABSTRACT_CLASS(wxTextCtrlBase, wxControl)
// ----------------------------------------------------------------------------
// style functions - not implemented here
// ----------------------------------------------------------------------------
wxTextAttr::wxTextAttr(const wxColour& colText,
const wxColour& colBack,
const wxFont& font,
wxTextAttrAlignment alignment)
: m_colText(colText), m_colBack(colBack), m_font(font), m_textAlignment(alignment)
{
m_flags = 0;
m_leftIndent = 0;
m_leftSubIndent = 0;
m_rightIndent = 0;
if (m_colText.Ok()) m_flags |= wxTEXT_ATTR_TEXT_COLOUR;
if (m_colBack.Ok()) m_flags |= wxTEXT_ATTR_BACKGROUND_COLOUR;
if (m_font.Ok()) m_flags |= wxTEXT_ATTR_FONT;
if (alignment != wxTEXT_ALIGNMENT_DEFAULT)
m_flags |= wxTEXT_ATTR_ALIGNMENT;
}
void wxTextAttr::Init()
{
m_textAlignment = wxTEXT_ALIGNMENT_DEFAULT;
m_flags = 0;
m_leftIndent = 0;
m_leftSubIndent = 0;
m_rightIndent = 0;
}
/* static */
wxTextAttr wxTextAttr::Combine(const wxTextAttr& attr,
const wxTextAttr& attrDef,
const wxTextCtrlBase *text)
{
wxFont font = attr.GetFont();
if ( !font.Ok() )
{
font = attrDef.GetFont();
if ( text && !font.Ok() )
font = text->GetFont();
}
wxColour colFg = attr.GetTextColour();
if ( !colFg.Ok() )
{
colFg = attrDef.GetTextColour();
if ( text && !colFg.Ok() )
colFg = text->GetForegroundColour();
}
wxColour colBg = attr.GetBackgroundColour();
if ( !colBg.Ok() )
{
colBg = attrDef.GetBackgroundColour();
if ( text && !colBg.Ok() )
colBg = text->GetBackgroundColour();
}
wxTextAttr newAttr(colFg, colBg, font);
if (attr.HasAlignment())
newAttr.SetAlignment(attr.GetAlignment());
else if (attrDef.HasAlignment())
newAttr.SetAlignment(attrDef.GetAlignment());
if (attr.HasTabs())
newAttr.SetTabs(attr.GetTabs());
else if (attrDef.HasTabs())
newAttr.SetTabs(attrDef.GetTabs());
if (attr.HasLeftIndent())
newAttr.SetLeftIndent(attr.GetLeftIndent(), attr.GetLeftSubIndent());
else if (attrDef.HasLeftIndent())
newAttr.SetLeftIndent(attrDef.GetLeftIndent(), attr.GetLeftSubIndent());
if (attr.HasRightIndent())
newAttr.SetRightIndent(attr.GetRightIndent());
else if (attrDef.HasRightIndent())
newAttr.SetRightIndent(attrDef.GetRightIndent());
return newAttr;
}
void wxTextAttr::operator= (const wxTextAttr& attr)
{
m_font = attr.m_font;
m_colText = attr.m_colText;
m_colBack = attr.m_colBack;
m_textAlignment = attr.m_textAlignment;
m_leftIndent = attr.m_leftIndent;
m_leftSubIndent = attr.m_leftSubIndent;
m_rightIndent = attr.m_rightIndent;
m_tabs = attr.m_tabs;
m_flags = attr.m_flags;
}
// apply styling to text range
bool wxTextCtrlBase::SetStyle(long WXUNUSED(start), long WXUNUSED(end),
const wxTextAttr& WXUNUSED(style))
{
// to be implemented in derived classes
return false;
}
// get the styling at the given position
bool wxTextCtrlBase::GetStyle(long WXUNUSED(position), wxTextAttr& WXUNUSED(style))
{
// to be implemented in derived classes
return false;
}
// change default text attributes
bool wxTextCtrlBase::SetDefaultStyle(const wxTextAttr& style)
{
// keep the old attributes if the new style doesn't specify them unless the
// new style is empty - then reset m_defaultStyle (as there is no other way
// to do it)
if ( style.IsDefault() )
m_defaultStyle = style;
else
m_defaultStyle = wxTextAttr::Combine(style, m_defaultStyle, this);
return true;
}
// ----------------------------------------------------------------------------
// file IO functions
// ----------------------------------------------------------------------------
bool wxTextCtrlBase::DoLoadFile(const wxString& filename, int WXUNUSED(fileType))
{
#if wxUSE_FFILE
wxFFile file(filename);
if ( file.IsOpened() )
{
wxString text;
if ( file.ReadAll(&text) )
{
SetValue(text);
DiscardEdits();
m_filename = filename;
return true;
}
}
wxLogError(_("File couldn't be loaded."));
#endif // wxUSE_FFILE
return false;
}
bool wxTextAreaBase::SaveFile(const wxString& filename, int fileType)
{
wxString filenameToUse = filename.empty() ? m_filename : filename;
if ( filenameToUse.empty() )
{
// what kind of message to give? is it an error or a program bug?
wxLogDebug(wxT("Can't save textctrl to file without filename."));
return false;
}
return DoSaveFile(filenameToUse, fileType);
}
bool wxTextCtrlBase::DoSaveFile(const wxString& filename, int WXUNUSED(fileType))
{
#if wxUSE_FFILE
wxFFile file(filename, _T("w"));
if ( file.IsOpened() && file.Write(GetValue()) )
{
// if it worked, save for future calls
m_filename = filename;
// it's not modified any longer
DiscardEdits();
return true;
}
#endif // wxUSE_FFILE
wxLogError(_("The text couldn't be saved."));
return false;
}
// ----------------------------------------------------------------------------
// stream-like insertion operator
// ----------------------------------------------------------------------------
wxTextCtrl& wxTextCtrlBase::operator<<(const wxString& s)
{
AppendText(s);
return *TEXTCTRL(this);
}
wxTextCtrl& wxTextCtrlBase::operator<<(float f)
{
wxString str;
str.Printf(wxT("%.2f"), f);
AppendText(str);
return *TEXTCTRL(this);
}
wxTextCtrl& wxTextCtrlBase::operator<<(double d)
{
wxString str;
str.Printf(wxT("%.2f"), d);
AppendText(str);
return *TEXTCTRL(this);
}
wxTextCtrl& wxTextCtrlBase::operator<<(int i)
{
wxString str;
str.Printf(wxT("%d"), i);
AppendText(str);
return *TEXTCTRL(this);
}
wxTextCtrl& wxTextCtrlBase::operator<<(long i)
{
wxString str;
str.Printf(wxT("%ld"), i);
AppendText(str);
return *TEXTCTRL(this);
}
wxTextCtrl& wxTextCtrlBase::operator<<(const wxChar c)
{
return operator<<(wxString(c));
}
// ----------------------------------------------------------------------------
// streambuf methods implementation
// ----------------------------------------------------------------------------
#if wxHAS_TEXT_WINDOW_STREAM
int wxTextCtrlBase::overflow(int c)
{
AppendText((wxChar)c);
// return something different from EOF
return 0;
}
#endif // wxHAS_TEXT_WINDOW_STREAM
// ----------------------------------------------------------------------------
// emulating key presses
// ----------------------------------------------------------------------------
bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
{
// we have a native implementation for Win32 and so don't need this one
#ifndef __WIN32__
wxChar ch = 0;
int keycode = event.GetKeyCode();
switch ( keycode )
{
case WXK_NUMPAD0:
case WXK_NUMPAD1:
case WXK_NUMPAD2:
case WXK_NUMPAD3:
case WXK_NUMPAD4:
case WXK_NUMPAD5:
case WXK_NUMPAD6:
case WXK_NUMPAD7:
case WXK_NUMPAD8:
case WXK_NUMPAD9:
ch = (wxChar)(_T('0') + keycode - WXK_NUMPAD0);
break;
case WXK_MULTIPLY:
case WXK_NUMPAD_MULTIPLY:
ch = _T('*');
break;
case WXK_ADD:
case WXK_NUMPAD_ADD:
ch = _T('+');
break;
case WXK_SUBTRACT:
case WXK_NUMPAD_SUBTRACT:
ch = _T('-');
break;
case WXK_DECIMAL:
case WXK_NUMPAD_DECIMAL:
ch = _T('.');
break;
case WXK_DIVIDE:
case WXK_NUMPAD_DIVIDE:
ch = _T('/');
break;
case WXK_DELETE:
case WXK_NUMPAD_DELETE:
// delete the character at cursor
{
const long pos = GetInsertionPoint();
if ( pos < GetLastPosition() )
Remove(pos, pos + 1);
}
break;
case WXK_BACK:
// delete the character before the cursor
{
const long pos = GetInsertionPoint();
if ( pos > 0 )
Remove(pos - 1, pos);
}
break;
default:
#if wxUSE_UNICODE
if ( event.GetUnicodeKey() )
{
ch = event.GetUnicodeKey();
}
else
#endif
if ( keycode < 256 && keycode >= 0 && wxIsprint(keycode) )
{
// FIXME this is not going to work for non letters...
if ( !event.ShiftDown() )
{
keycode = wxTolower(keycode);
}
ch = (wxChar)keycode;
}
else
{
ch = _T('\0');
}
}
if ( ch )
{
WriteText(ch);
return true;
}
#else // __WIN32__
wxUnusedVar(event);
#endif // !__WIN32__/__WIN32__
return false;
}
// do the window-specific processing after processing the update event
void wxTextCtrlBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
{
// call inherited, but skip the wxControl's version, and call directly the
// wxWindow's one instead, because the only reason why we are overriding this
// function is that we want to use SetValue() instead of wxControl::SetLabel()
wxWindowBase::DoUpdateWindowUI(event);
// update text
if ( event.GetSetText() )
{
if ( event.GetText() != GetValue() )
SetValue(event.GetText());
}
}
// ----------------------------------------------------------------------------
// hit testing
// ----------------------------------------------------------------------------
wxTextCtrlHitTestResult
wxTextAreaBase::HitTest(const wxPoint& pt, wxTextCoord *x, wxTextCoord *y) const
{
// implement in terms of the other overload as the native ports typically
// can get the position and not (x, y) pair directly (although wxUniv
// directly gets x and y -- and so overrides this method as well)
long pos;
wxTextCtrlHitTestResult rc = HitTest(pt, &pos);
if ( rc != wxTE_HT_UNKNOWN )
{
PositionToXY(pos, x, y);
}
return rc;
}
wxTextCtrlHitTestResult
wxTextAreaBase::HitTest(const wxPoint& WXUNUSED(pt), long * WXUNUSED(pos)) const
{
// not implemented
return wxTE_HT_UNKNOWN;
}
// ----------------------------------------------------------------------------
// events
// ----------------------------------------------------------------------------
/* static */
bool wxTextCtrlBase::SendTextUpdatedEvent(wxWindow *win)
{
wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, win->GetId());
// do not do this as it could be very inefficient if the text control
// contains a lot of text and we're not using ref-counted wxString
// implementation -- instead, event.GetString() will query the control for
// its current text if needed
//event.SetString(win->GetValue());
event.SetEventObject(win);
return win->GetEventHandler()->ProcessEvent(event);
}
#else // !wxUSE_TEXTCTRL
// define this one even if !wxUSE_TEXTCTRL because it is also used by other
// controls (wxComboBox and wxSpinCtrl)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED)
#endif // wxUSE_TEXTCTRL/!wxUSE_TEXTCTRL