wxWidgets/include/wx/msw/toolbar.h

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/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/toolbar.h
// Purpose: wxToolBar class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_MSW_TBAR95_H_
#define _WX_MSW_TBAR95_H_
#if wxUSE_TOOLBAR
#include "wx/dynarray.h"
#include "wx/imaglist.h"
class WXDLLIMPEXP_CORE wxToolBar : public wxToolBarBase
{
public:
// ctors and dtor
wxToolBar() { Init(); }
wxToolBar(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTB_DEFAULT_STYLE,
const wxString& name = wxToolBarNameStr)
{
Init();
Create(parent, id, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTB_DEFAULT_STYLE,
const wxString& name = wxToolBarNameStr);
virtual ~wxToolBar();
// override/implement base class virtuals
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virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const wxOVERRIDE;
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virtual bool Realize() wxOVERRIDE;
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virtual void SetToolBitmapSize(const wxSize& size) wxOVERRIDE;
virtual wxSize GetToolSize() const wxOVERRIDE;
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virtual void SetRows(int nRows) wxOVERRIDE;
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virtual void SetToolNormalBitmap(int id, const wxBitmap& bitmap) wxOVERRIDE;
virtual void SetToolDisabledBitmap(int id, const wxBitmap& bitmap) wxOVERRIDE;
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virtual void SetToolPacking(int packing) wxOVERRIDE;
// implementation only from now on
// -------------------------------
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virtual void SetWindowStyleFlag(long style) wxOVERRIDE;
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virtual bool MSWCommand(WXUINT param, WXWORD id) wxOVERRIDE;
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) wxOVERRIDE;
void OnMouseEvent(wxMouseEvent& event);
void OnSysColourChanged(wxSysColourChangedEvent& event);
void OnEraseBackground(wxEraseEvent& event);
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void SetFocus() wxOVERRIDE {}
static WXHBITMAP MapBitmap(WXHBITMAP bitmap, int width, int height);
// override WndProc mainly to process WM_SIZE
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virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) wxOVERRIDE;
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virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const wxOVERRIDE;
// returns true if the platform should explicitly apply a theme border
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virtual bool CanApplyThemeBorder() const wxOVERRIDE { return false; }
Finally really correct background erasing for wxMSW wxToolBar. Do use TBSTYLE_FLAT and TBSTYLE_TRANSPARENT (the former actually implies the latter) for MSW toolbar as it is the only way to avoid the flicker of toolbar buttons. These styles were disabled before because of lack of understanding about how they worked: with them, the toolbar supposes that its parent takes care of erasing its background but wx didn't do this (in fact wxFrame did accidentally erase toolbar background because of the use of Win32 client rectangle, including tool/status bars, instead of wx client rectangle, excluding them, in wxWindowMSW::DoEraseBackground(), but it didn't do it correctly). Now we allow hooking WM_ERASEBKGND events processing in a parent window by a child one and use this to handle toolbar background erasing in toolbar itself. We still prevent the native toolbar from drawing dummy separators and always erase the area occupied by them ourselves and thus avoid the flicker entirely. The only remaining flicker in the toolbar sample is that of embedded wxStaticText control. It does appear with correctly transparent background and bitmaps with alpha channel also (still) are drawn correctly in wxStaticBitmaps embedded in the toolbar. Finally, we still use solid background brush for toolbar but we can easily use a themed background if really desired, there is just a single function to change to do it (MSWGetToolbarBgBrush()). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62971 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
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virtual bool MSWEraseBgHook(WXHDC hDC) wxOVERRIDE;
virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child) wxOVERRIDE;
Finally really correct background erasing for wxMSW wxToolBar. Do use TBSTYLE_FLAT and TBSTYLE_TRANSPARENT (the former actually implies the latter) for MSW toolbar as it is the only way to avoid the flicker of toolbar buttons. These styles were disabled before because of lack of understanding about how they worked: with them, the toolbar supposes that its parent takes care of erasing its background but wx didn't do this (in fact wxFrame did accidentally erase toolbar background because of the use of Win32 client rectangle, including tool/status bars, instead of wx client rectangle, excluding them, in wxWindowMSW::DoEraseBackground(), but it didn't do it correctly). Now we allow hooking WM_ERASEBKGND events processing in a parent window by a child one and use this to handle toolbar background erasing in toolbar itself. We still prevent the native toolbar from drawing dummy separators and always erase the area occupied by them ourselves and thus avoid the flicker entirely. The only remaining flicker in the toolbar sample is that of embedded wxStaticText control. It does appear with correctly transparent background and bitmaps with alpha channel also (still) are drawn correctly in wxStaticBitmaps embedded in the toolbar. Finally, we still use solid background brush for toolbar but we can easily use a themed background if really desired, there is just a single function to change to do it (MSWGetToolbarBgBrush()). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62971 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
virtual wxToolBarToolBase *CreateTool(int id,
const wxString& label,
const wxBitmap& bmpNormal,
const wxBitmap& bmpDisabled = wxNullBitmap,
wxItemKind kind = wxITEM_NORMAL,
wxObject *clientData = NULL,
const wxString& shortHelp = wxEmptyString,
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const wxString& longHelp = wxEmptyString) wxOVERRIDE;
virtual wxToolBarToolBase *CreateTool(wxControl *control,
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const wxString& label) wxOVERRIDE;
protected:
// common part of all ctors
void Init();
// create the native toolbar control
bool MSWCreateToolbar(const wxPoint& pos, const wxSize& size);
// recreate the control completely
void Recreate();
// implement base class pure virtuals
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virtual bool DoInsertTool(size_t pos, wxToolBarToolBase *tool) wxOVERRIDE;
virtual bool DoDeleteTool(size_t pos, wxToolBarToolBase *tool) wxOVERRIDE;
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virtual void DoEnableTool(wxToolBarToolBase *tool, bool enable) wxOVERRIDE;
virtual void DoToggleTool(wxToolBarToolBase *tool, bool toggle) wxOVERRIDE;
virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle) wxOVERRIDE;
// return the appropriate size and flags for the toolbar control
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virtual wxSize DoGetBestSize() const wxOVERRIDE;
// handlers for various events
bool HandleSize(WXWPARAM wParam, WXLPARAM lParam);
Finally really correct background erasing for wxMSW wxToolBar. Do use TBSTYLE_FLAT and TBSTYLE_TRANSPARENT (the former actually implies the latter) for MSW toolbar as it is the only way to avoid the flicker of toolbar buttons. These styles were disabled before because of lack of understanding about how they worked: with them, the toolbar supposes that its parent takes care of erasing its background but wx didn't do this (in fact wxFrame did accidentally erase toolbar background because of the use of Win32 client rectangle, including tool/status bars, instead of wx client rectangle, excluding them, in wxWindowMSW::DoEraseBackground(), but it didn't do it correctly). Now we allow hooking WM_ERASEBKGND events processing in a parent window by a child one and use this to handle toolbar background erasing in toolbar itself. We still prevent the native toolbar from drawing dummy separators and always erase the area occupied by them ourselves and thus avoid the flicker entirely. The only remaining flicker in the toolbar sample is that of embedded wxStaticText control. It does appear with correctly transparent background and bitmaps with alpha channel also (still) are drawn correctly in wxStaticBitmaps embedded in the toolbar. Finally, we still use solid background brush for toolbar but we can easily use a themed background if really desired, there is just a single function to change to do it (MSWGetToolbarBgBrush()). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62971 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
bool HandlePaint(WXWPARAM wParam, WXLPARAM lParam);
Finally really correct background erasing for wxMSW wxToolBar. Do use TBSTYLE_FLAT and TBSTYLE_TRANSPARENT (the former actually implies the latter) for MSW toolbar as it is the only way to avoid the flicker of toolbar buttons. These styles were disabled before because of lack of understanding about how they worked: with them, the toolbar supposes that its parent takes care of erasing its background but wx didn't do this (in fact wxFrame did accidentally erase toolbar background because of the use of Win32 client rectangle, including tool/status bars, instead of wx client rectangle, excluding them, in wxWindowMSW::DoEraseBackground(), but it didn't do it correctly). Now we allow hooking WM_ERASEBKGND events processing in a parent window by a child one and use this to handle toolbar background erasing in toolbar itself. We still prevent the native toolbar from drawing dummy separators and always erase the area occupied by them ourselves and thus avoid the flicker entirely. The only remaining flicker in the toolbar sample is that of embedded wxStaticText control. It does appear with correctly transparent background and bitmaps with alpha channel also (still) are drawn correctly in wxStaticBitmaps embedded in the toolbar. Finally, we still use solid background brush for toolbar but we can easily use a themed background if really desired, there is just a single function to change to do it (MSWGetToolbarBgBrush()). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62971 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
void HandleMouseMove(WXWPARAM wParam, WXLPARAM lParam);
// should be called whenever the toolbar size changes
void UpdateSize();
// create m_disabledImgList (but doesn't fill it), set it to NULL if it is
// unneeded
void CreateDisabledImageList();
// get the Windows toolbar style of this control
long GetMSWToolbarStyle() const;
// set native toolbar padding
void MSWSetPadding(WXWORD padding);
// the big bitmap containing all bitmaps of the toolbar buttons
WXHBITMAP m_hBitmap;
// the image list with disabled images, may be NULL if we use
// system-provided versions of them
wxImageList *m_disabledImgList;
// the total number of toolbar elements
size_t m_nButtons;
// the sum of the sizes of the fixed items (i.e. excluding stretchable
// spaces) in the toolbar direction
int m_totalFixedSize;
// the tool the cursor is in
wxToolBarToolBase *m_pInTool;
private:
// makes sure tool bitmap size is sufficient for all tools
void AdjustToolBitmapSize();
// update the sizes of stretchable spacers to consume all extra space we
// have
void UpdateStretchableSpacersSize();
Finally really correct background erasing for wxMSW wxToolBar. Do use TBSTYLE_FLAT and TBSTYLE_TRANSPARENT (the former actually implies the latter) for MSW toolbar as it is the only way to avoid the flicker of toolbar buttons. These styles were disabled before because of lack of understanding about how they worked: with them, the toolbar supposes that its parent takes care of erasing its background but wx didn't do this (in fact wxFrame did accidentally erase toolbar background because of the use of Win32 client rectangle, including tool/status bars, instead of wx client rectangle, excluding them, in wxWindowMSW::DoEraseBackground(), but it didn't do it correctly). Now we allow hooking WM_ERASEBKGND events processing in a parent window by a child one and use this to handle toolbar background erasing in toolbar itself. We still prevent the native toolbar from drawing dummy separators and always erase the area occupied by them ourselves and thus avoid the flicker entirely. The only remaining flicker in the toolbar sample is that of embedded wxStaticText control. It does appear with correctly transparent background and bitmaps with alpha channel also (still) are drawn correctly in wxStaticBitmaps embedded in the toolbar. Finally, we still use solid background brush for toolbar but we can easily use a themed background if really desired, there is just a single function to change to do it (MSWGetToolbarBgBrush()). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62971 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
// do erase the toolbar background, always do it for the entire control as
// the caller sets the clipping region correctly to exclude parts which
// should not be erased
void MSWDoEraseBackground(WXHDC hDC);
// return the brush to use for erasing the toolbar background
WXHBRUSH MSWGetToolbarBgBrush();
#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
wxDECLARE_EVENT_TABLE();
wxDECLARE_DYNAMIC_CLASS(wxToolBar);
wxDECLARE_NO_COPY_CLASS(wxToolBar);
};
#endif // wxUSE_TOOLBAR
#endif // _WX_MSW_TBAR95_H_