wxWidgets/include/wx/buffer.h

232 lines
6.1 KiB
C
Raw Normal View History

///////////////////////////////////////////////////////////////////////////////
// Name: wx/buffer.h
// Purpose: auto buffer classes: buffers which automatically free memory
// Author: Vadim Zeitlin
// Modified by:
// Created: 12.04.99
// RCS-ID: $Id$
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows license
///////////////////////////////////////////////////////////////////////////////
// these classes are for private use only for now, they're not documented
#ifndef _WX_BUFFER_H
#define _WX_BUFFER_H
#include "wx/wxchar.h"
#include <string.h> // strdup
// ----------------------------------------------------------------------------
// Special classes for (wide) character strings: they use malloc/free instead
// of new/delete
// ----------------------------------------------------------------------------
class wxCharBuffer
{
public:
wxCharBuffer(const char *str)
: m_str(str ? strdup(str) : NULL)
{
}
wxCharBuffer(size_t len)
: m_str((char *)malloc((len + 1)*sizeof(char)))
{
m_str[len] = '\0';
}
// no need to check for NULL, free() does it
~wxCharBuffer() { free(m_str); }
wxCharBuffer(const wxCharBuffer& src)
: m_str(src.m_str)
{
// no reference count yet...
((wxCharBuffer*)&src)->m_str = (char *)NULL;
}
wxCharBuffer& operator=(const wxCharBuffer& src)
{
m_str = src.m_str;
// no reference count yet...
((wxCharBuffer*)&src)->m_str = (char *)NULL;
return *this;
}
const char *data() const { return m_str; }
operator const char *() const { return m_str; }
char operator[](size_t n) const { return m_str[n]; }
private:
char *m_str;
};
#if wxUSE_WCHAR_T
class wxWCharBuffer
{
public:
wxWCharBuffer(const wchar_t *wcs)
: m_wcs((wchar_t *)NULL)
{
if (wcs) {
size_t siz = (wxWcslen(wcs) + 1)*sizeof(wchar_t);
m_wcs = (wchar_t *)malloc(siz);
memcpy(m_wcs, wcs, siz);
}
}
wxWCharBuffer(size_t len)
: m_wcs((wchar_t *)malloc((len + 1)*sizeof(wchar_t)))
{
m_wcs[len] = L'\0';
}
// no need to check for NULL, free() does it
~wxWCharBuffer() { free(m_wcs); }
wxWCharBuffer(const wxWCharBuffer& src)
: m_wcs(src.m_wcs)
{
// no reference count yet...
((wxWCharBuffer*)&src)->m_wcs = (wchar_t *)NULL;
}
wxWCharBuffer& operator=(const wxWCharBuffer& src)
{
m_wcs = src.m_wcs;
// no reference count yet...
((wxWCharBuffer*)&src)->m_wcs = (wchar_t *)NULL;
return *this;
}
const wchar_t *data() const { return m_wcs; }
operator const wchar_t *() const { return m_wcs; }
wchar_t operator[](size_t n) const { return m_wcs[n]; }
private:
wchar_t *m_wcs;
};
#endif // wxUSE_WCHAR_T
#if wxUSE_UNICODE
#define wxMB2WXbuf wxWCharBuffer
#define wxWX2MBbuf wxCharBuffer
#define wxWC2WXbuf wxChar*
#define wxWX2WCbuf wxChar*
#else // ANSI
#define wxMB2WXbuf wxChar*
#define wxWX2MBbuf wxChar*
#define wxWC2WXbuf wxCharBuffer
#define wxWX2WCbuf wxWCharBuffer
#endif // Unicode/ANSI
// ----------------------------------------------------------------------------
// A class for holding growable data buffers (not necessarily strings)
// ----------------------------------------------------------------------------
class wxMemoryBuffer
{
public:
enum { BLOCK_SIZE = 1024 };
wxMemoryBuffer(size_t size = wxMemoryBuffer::BLOCK_SIZE)
: m_data(malloc(size)), m_size(size), m_len(0)
{
}
~wxMemoryBuffer() { free(m_data); }
// Accessors
void* GetData() const { return m_data; }
size_t GetBufSize() const { return m_size; }
size_t GetDataLen() const { return m_len; }
void SetBufSize(size_t size) { ResizeIfNeeded(size); }
void SetDataLen(size_t len)
{
wxASSERT(len <= m_size);
m_len = len;
}
// Ensure the buffer is big enough and return a pointer to it
void* GetWriteBuf(size_t sizeNeeded)
{
ResizeIfNeeded(sizeNeeded);
return m_data;
}
// Update the length after the write
void UngetWriteBuf(size_t sizeUsed) { SetDataLen(sizeUsed); }
// Like the above, but appends to the buffer
void* GetAppendBuf(size_t sizeNeeded)
{
ResizeIfNeeded(m_len + sizeNeeded);
return (char*)m_data + m_len;
}
void UngetAppendBuf(size_t sizeUsed) { SetDataLen(m_len + sizeUsed); }
// Other ways to append to the buffer
void AppendByte(char data) {
ResizeIfNeeded(m_len + 1);
*(((char*)m_data)+m_len) = data;
m_len += 1;
}
void AppendData(void* data, size_t len)
{
memcpy(GetAppendBuf(len), data, len);
UngetAppendBuf(len);
}
operator const char *() const { return (const char*)m_data; }
// Copy and assignment
wxMemoryBuffer(const wxMemoryBuffer& src)
: m_data(src.m_data), m_size(src.m_size), m_len(src.m_len)
{
// no reference count yet...
((wxMemoryBuffer*)&src)->m_data = NULL;
((wxMemoryBuffer*)&src)->m_size = 0;
((wxMemoryBuffer*)&src)->m_len = 0;
}
wxMemoryBuffer& operator=(const wxMemoryBuffer& src)
{
m_data = src.m_data;
m_size = src.m_size;
m_len = src.m_len;
// no reference count yet...
((wxMemoryBuffer*)&src)->m_data = NULL;
((wxMemoryBuffer*)&src)->m_size = 0;
((wxMemoryBuffer*)&src)->m_len = 0;
return *this;
}
protected:
void ResizeIfNeeded(size_t newSize)
{
if (newSize > m_size)
{
m_data = realloc(m_data, newSize + wxMemoryBuffer::BLOCK_SIZE);
wxASSERT(m_data != NULL);
m_size = newSize + wxMemoryBuffer::BLOCK_SIZE;
}
}
private:
void* m_data;
size_t m_size;
size_t m_len;
};
// ----------------------------------------------------------------------------
// template class for any kind of data
// ----------------------------------------------------------------------------
// TODO
#endif // _WX_BUFFER_H