tables code fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11489 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -103,7 +103,7 @@ void wxHtmlCell::GetHorizontalConstraints(int *left, int *right) const
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if (left)
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*left = m_PosX;
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if (right)
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*right = m_PosX + m_Width - 1;
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*right = m_PosX + m_Width;
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}
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@ -233,10 +233,22 @@ bool wxHtmlContainerCell::AdjustPagebreak(int *pagebreak) const
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void wxHtmlContainerCell::Layout(int w)
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{
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if (m_LastLayout == w)
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wxHtmlCell::Layout(w);
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if (m_LastLayout == w) return;
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// VS: Any attempt to layout with negative or zero width leads to hell,
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// but we can't ignore such attempts completely, since it sometimes
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// happen (e.g. when trying how small a table can be). The best thing we
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// can do is to set the width of child cells to zero
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if (w < 1)
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{
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wxHtmlCell::Layout(w);
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return;
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m_Width = 0;
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for (wxHtmlCell *cell = m_Cells; cell; cell = cell->GetNext())
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cell->Layout(0);
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// this does two things: it recursively calls this code on all child
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// contrainers and resets children's position to (0,0)
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return;
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}
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wxHtmlCell *cell = m_Cells, *line = m_Cells;
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@ -378,8 +390,6 @@ void wxHtmlContainerCell::Layout(int w)
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if (m_Width < MaxLineWidth) m_Width = MaxLineWidth;
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m_LastLayout = w;
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wxHtmlCell::Layout(w);
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}
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@ -576,6 +586,9 @@ void wxHtmlContainerCell::GetHorizontalConstraints(int *left, int *right) const
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cright = r;
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}
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cleft -= (m_IndentLeft < 0) ? (-m_IndentLeft * m_Width / 100) : m_IndentLeft;
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cright += (m_IndentRight < 0) ? (-m_IndentRight * m_Width / 100) : m_IndentRight;
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if (left)
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*left = cleft;
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if (right)
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@ -343,8 +343,6 @@ void wxHtmlTableCell::ComputeMinMaxWidths()
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int left, right, width;
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m_ColsInfo[0].minWidth = 0; // avoid recursion
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Layout(1);
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for (int c = 0; c < m_NumCols; c++)
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{
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for (int r = 0; r < m_NumRows; r++)
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@ -352,12 +350,13 @@ void wxHtmlTableCell::ComputeMinMaxWidths()
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cellStruct& cell = m_CellInfo[r][c];
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if (cell.flag == cellUsed)
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{
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cell.cont->Layout(2*m_Padding + 1);
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cell.cont->GetHorizontalConstraints(&left, &right);
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width = right - left + 1;
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width = right - left;
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width -= (cell.colspan-1) * m_Spacing;
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// HTML 4.0 says it is acceptable to distribute min/max
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// width of spanning cells evently
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width /= cell.colspan;
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width += m_Spacing + 2*m_Padding;
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for (int j = 0; j < cell.colspan; j++)
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if (width > m_ColsInfo[c+j].minWidth)
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m_ColsInfo[c+j].minWidth = width;
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@ -373,6 +372,8 @@ void wxHtmlTableCell::ComputeMinMaxWidths()
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void wxHtmlTableCell::Layout(int w)
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{
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ComputeMinMaxWidths();
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wxHtmlCell::Layout(w);
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/*
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