use wxRendererNative::DrawItemSelectionRect() to draw wxVListBox items background unless selection background colour is explicitly set (patch 1650804)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44640 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -189,6 +189,9 @@ public:
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// change the background colour of the selected cells
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void SetSelectionBackground(const wxColour& col);
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// refreshes only the selected items
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void RefreshSelected();
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virtual wxVisualAttributes GetDefaultAttributes() const
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{
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@ -235,7 +238,7 @@ protected:
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void OnKeyDown(wxKeyEvent& event);
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void OnLeftDown(wxMouseEvent& event);
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void OnLeftDClick(wxMouseEvent& event);
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void OnSetOrKillFocus(wxFocusEvent& event);
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// common part of all ctors
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void Init();
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@ -365,17 +365,6 @@ void wxHtmlListBox::OnDrawItem(wxDC& dc, const wxRect& rect, size_t n) const
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wxHtmlRenderingInfo htmlRendInfo;
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// draw the selected cell in selected state
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if ( IsSelected(n) )
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{
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wxHtmlSelection htmlSel;
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htmlSel.Set(wxPoint(0,0), cell, wxPoint(INT_MAX, INT_MAX), cell);
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htmlRendInfo.SetSelection(&htmlSel);
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if ( m_htmlRendStyle )
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htmlRendInfo.SetStyle(m_htmlRendStyle);
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htmlRendInfo.GetState().SetSelectionState(wxHTML_SEL_IN);
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}
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// note that we can't stop drawing exactly at the window boundary as then
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// even the visible cells part could be not drawn, so always draw the
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// entire cell
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@ -36,6 +36,7 @@
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#include "wx/dcbuffer.h"
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#include "wx/selstore.h"
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#include "wx/renderer.h"
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// ----------------------------------------------------------------------------
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// event tables
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@ -47,6 +48,9 @@ BEGIN_EVENT_TABLE(wxVListBox, wxVScrolledWindow)
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EVT_KEY_DOWN(wxVListBox::OnKeyDown)
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EVT_LEFT_DOWN(wxVListBox::OnLeftDown)
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EVT_LEFT_DCLICK(wxVListBox::OnLeftDClick)
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EVT_SET_FOCUS(wxVListBox::OnSetOrKillFocus)
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EVT_KILL_FOCUS(wxVListBox::OnSetOrKillFocus)
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END_EVENT_TABLE()
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// ============================================================================
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@ -83,7 +87,10 @@ bool wxVListBox::Create(wxWindow *parent,
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// make sure the native widget has the right colour since we do
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// transparent drawing by default
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SetBackgroundColour(GetBackgroundColour());
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m_colBgSel = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
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// leave m_colBgSel in an invalid state: it means for OnDrawBackground()
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// to use wxRendererNative instead of painting selection bg ourselves
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m_colBgSel = wxNullColour;
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// flicker-free drawing requires this
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SetBackgroundStyle(wxBG_STYLE_CUSTOM);
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@ -299,6 +306,16 @@ int wxVListBox::GetNextSelected(unsigned long& cookie) const
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return wxNOT_FOUND;
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}
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void wxVListBox::RefreshSelected()
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{
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// only refresh those items which are currently visible and selected:
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for ( size_t n = GetVisibleBegin(), end = GetVisibleEnd(); n < end; n++ )
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{
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if ( IsSelected(n) )
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RefreshLine(n);
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}
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}
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// ----------------------------------------------------------------------------
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// wxVListBox appearance parameters
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// ----------------------------------------------------------------------------
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@ -335,25 +352,39 @@ void wxVListBox::OnDrawSeparator(wxDC& WXUNUSED(dc),
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void wxVListBox::OnDrawBackground(wxDC& dc, const wxRect& rect, size_t n) const
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{
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// we need to render selected and current items differently
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const bool isSelected = IsSelected(n),
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isCurrent = IsCurrent(n);
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if ( isSelected || isCurrent )
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if ( m_colBgSel.IsOk() )
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{
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if ( isSelected )
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// we need to render selected and current items differently
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const bool isSelected = IsSelected(n),
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isCurrent = IsCurrent(n);
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if ( isSelected || isCurrent )
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{
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dc.SetBrush(wxBrush(m_colBgSel, wxSOLID));
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if ( isSelected )
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{
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dc.SetBrush(wxBrush(m_colBgSel, wxSOLID));
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}
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else // !selected
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{
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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}
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dc.SetPen(*(isCurrent ? wxBLACK_PEN : wxTRANSPARENT_PEN));
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dc.DrawRectangle(rect);
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}
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else // !selected
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{
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dc.SetBrush(*wxTRANSPARENT_BRUSH);
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}
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dc.SetPen(*(isCurrent ? wxBLACK_PEN : wxTRANSPARENT_PEN));
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dc.DrawRectangle(rect);
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//else: do nothing for the normal items
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}
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else // use wxRendererNative for a more native look&feel:
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{
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int flags = 0;
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if ( IsSelected(n) )
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flags |= wxCONTROL_SELECTED;
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if ( IsCurrent(n) )
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flags |= wxCONTROL_CURRENT;
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if ( wxWindow::FindFocus() == this )
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flags |= wxCONTROL_FOCUSED;
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wxRendererNative::Get().DrawItemSelectionRect(
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wx_const_cast(wxVListBox *, this), dc, rect, flags);
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}
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//else: do nothing for the normal items
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}
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void wxVListBox::OnPaint(wxPaintEvent& WXUNUSED(event))
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@ -410,6 +441,15 @@ void wxVListBox::OnPaint(wxPaintEvent& WXUNUSED(event))
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}
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}
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void wxVListBox::OnSetOrKillFocus(wxFocusEvent& WXUNUSED(event))
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{
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// we need to repaint the selection when we get the focus since
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// wxRendererNative in general draws the focused selection differently
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// from the unfocused selection (see OnDrawItem):
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RefreshSelected();
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}
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// ============================================================================
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// wxVListBox keyboard/mouse handling
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// ============================================================================
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