use wxRendererNative::DrawItemSelectionRect() to draw wxVListBox items background unless selection background colour is explicitly set (patch 1650804)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44640 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2007-03-07 20:58:18 +00:00
parent c741d33feb
commit 041254895c
3 changed files with 60 additions and 28 deletions

View File

@ -189,6 +189,9 @@ public:
// change the background colour of the selected cells
void SetSelectionBackground(const wxColour& col);
// refreshes only the selected items
void RefreshSelected();
virtual wxVisualAttributes GetDefaultAttributes() const
{
@ -235,7 +238,7 @@ protected:
void OnKeyDown(wxKeyEvent& event);
void OnLeftDown(wxMouseEvent& event);
void OnLeftDClick(wxMouseEvent& event);
void OnSetOrKillFocus(wxFocusEvent& event);
// common part of all ctors
void Init();

View File

@ -365,17 +365,6 @@ void wxHtmlListBox::OnDrawItem(wxDC& dc, const wxRect& rect, size_t n) const
wxHtmlRenderingInfo htmlRendInfo;
// draw the selected cell in selected state
if ( IsSelected(n) )
{
wxHtmlSelection htmlSel;
htmlSel.Set(wxPoint(0,0), cell, wxPoint(INT_MAX, INT_MAX), cell);
htmlRendInfo.SetSelection(&htmlSel);
if ( m_htmlRendStyle )
htmlRendInfo.SetStyle(m_htmlRendStyle);
htmlRendInfo.GetState().SetSelectionState(wxHTML_SEL_IN);
}
// note that we can't stop drawing exactly at the window boundary as then
// even the visible cells part could be not drawn, so always draw the
// entire cell

View File

@ -36,6 +36,7 @@
#include "wx/dcbuffer.h"
#include "wx/selstore.h"
#include "wx/renderer.h"
// ----------------------------------------------------------------------------
// event tables
@ -47,6 +48,9 @@ BEGIN_EVENT_TABLE(wxVListBox, wxVScrolledWindow)
EVT_KEY_DOWN(wxVListBox::OnKeyDown)
EVT_LEFT_DOWN(wxVListBox::OnLeftDown)
EVT_LEFT_DCLICK(wxVListBox::OnLeftDClick)
EVT_SET_FOCUS(wxVListBox::OnSetOrKillFocus)
EVT_KILL_FOCUS(wxVListBox::OnSetOrKillFocus)
END_EVENT_TABLE()
// ============================================================================
@ -83,7 +87,10 @@ bool wxVListBox::Create(wxWindow *parent,
// make sure the native widget has the right colour since we do
// transparent drawing by default
SetBackgroundColour(GetBackgroundColour());
m_colBgSel = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
// leave m_colBgSel in an invalid state: it means for OnDrawBackground()
// to use wxRendererNative instead of painting selection bg ourselves
m_colBgSel = wxNullColour;
// flicker-free drawing requires this
SetBackgroundStyle(wxBG_STYLE_CUSTOM);
@ -299,6 +306,16 @@ int wxVListBox::GetNextSelected(unsigned long& cookie) const
return wxNOT_FOUND;
}
void wxVListBox::RefreshSelected()
{
// only refresh those items which are currently visible and selected:
for ( size_t n = GetVisibleBegin(), end = GetVisibleEnd(); n < end; n++ )
{
if ( IsSelected(n) )
RefreshLine(n);
}
}
// ----------------------------------------------------------------------------
// wxVListBox appearance parameters
// ----------------------------------------------------------------------------
@ -335,25 +352,39 @@ void wxVListBox::OnDrawSeparator(wxDC& WXUNUSED(dc),
void wxVListBox::OnDrawBackground(wxDC& dc, const wxRect& rect, size_t n) const
{
// we need to render selected and current items differently
const bool isSelected = IsSelected(n),
isCurrent = IsCurrent(n);
if ( isSelected || isCurrent )
if ( m_colBgSel.IsOk() )
{
if ( isSelected )
// we need to render selected and current items differently
const bool isSelected = IsSelected(n),
isCurrent = IsCurrent(n);
if ( isSelected || isCurrent )
{
dc.SetBrush(wxBrush(m_colBgSel, wxSOLID));
if ( isSelected )
{
dc.SetBrush(wxBrush(m_colBgSel, wxSOLID));
}
else // !selected
{
dc.SetBrush(*wxTRANSPARENT_BRUSH);
}
dc.SetPen(*(isCurrent ? wxBLACK_PEN : wxTRANSPARENT_PEN));
dc.DrawRectangle(rect);
}
else // !selected
{
dc.SetBrush(*wxTRANSPARENT_BRUSH);
}
dc.SetPen(*(isCurrent ? wxBLACK_PEN : wxTRANSPARENT_PEN));
dc.DrawRectangle(rect);
//else: do nothing for the normal items
}
else // use wxRendererNative for a more native look&feel:
{
int flags = 0;
if ( IsSelected(n) )
flags |= wxCONTROL_SELECTED;
if ( IsCurrent(n) )
flags |= wxCONTROL_CURRENT;
if ( wxWindow::FindFocus() == this )
flags |= wxCONTROL_FOCUSED;
wxRendererNative::Get().DrawItemSelectionRect(
wx_const_cast(wxVListBox *, this), dc, rect, flags);
}
//else: do nothing for the normal items
}
void wxVListBox::OnPaint(wxPaintEvent& WXUNUSED(event))
@ -410,6 +441,15 @@ void wxVListBox::OnPaint(wxPaintEvent& WXUNUSED(event))
}
}
void wxVListBox::OnSetOrKillFocus(wxFocusEvent& WXUNUSED(event))
{
// we need to repaint the selection when we get the focus since
// wxRendererNative in general draws the focused selection differently
// from the unfocused selection (see OnDrawItem):
RefreshSelected();
}
// ============================================================================
// wxVListBox keyboard/mouse handling
// ============================================================================