wxUniv use wxBU flags [bug #1040584]
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@30531 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -25,7 +25,7 @@
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#define wxBU_TOP 0x0080
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#define wxBU_TOP 0x0080
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#define wxBU_RIGHT 0x0100
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#define wxBU_RIGHT 0x0100
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#define wxBU_BOTTOM 0x0200
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#define wxBU_BOTTOM 0x0200
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#define wxBU_ALIGN_MASK ( wxBU_LEFT | wxBU_TOP | wxBU_RIGHT | wxBU_BOTTOM )
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#endif
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#endif
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#if wxUSE_BUTTON
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#if wxUSE_BUTTON
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@ -81,13 +81,26 @@ bool wxButton::Create(wxWindow *parent,
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if (label.empty() && wxIsStockID(id))
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if (label.empty() && wxIsStockID(id))
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label = wxGetStockLabel(id);
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label = wxGetStockLabel(id);
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// center label by default
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long ctrl_style = style & !wxBU_ALIGN_MASK;
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if ( !(style & wxALIGN_MASK) )
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{
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style |= wxALIGN_CENTRE_HORIZONTAL | wxALIGN_CENTRE_VERTICAL;
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}
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if ( !wxControl::Create(parent, id, pos, size, style, validator, name) )
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wxASSERT_MSG( (ctrl_style & wxALIGN_MASK) == 0,
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_T("Some style conflicts with align flags") );
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if((style & wxBU_RIGHT) == wxBU_RIGHT)
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ctrl_style |= wxALIGN_RIGHT;
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else if((style & wxBU_LEFT) == wxBU_LEFT)
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ctrl_style |= wxALIGN_LEFT;
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else
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ctrl_style |= wxALIGN_CENTRE_HORIZONTAL;
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if((style & wxBU_TOP) == wxBU_TOP)
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ctrl_style |= wxALIGN_TOP;
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else if((style & wxBU_BOTTOM) == wxBU_BOTTOM)
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ctrl_style |= wxALIGN_BOTTOM;
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else
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ctrl_style |= wxALIGN_CENTRE_VERTICAL;
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if ( !wxControl::Create(parent, id, pos, size, ctrl_style, validator, name) )
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return false;
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return false;
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SetLabel(label);
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SetLabel(label);
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@ -144,7 +157,7 @@ wxSize wxButton::DoGetBestClientSize() const
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width += m_bitmap.GetWidth() + 2*m_marginBmpX;
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width += m_bitmap.GetWidth() + 2*m_marginBmpX;
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}
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}
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// The default size should not be adjusted, so the code is moved into the
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// The default size should not be adjusted, so the code is moved into the
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// renderer. This is conceptual wrong but currently the only solution.
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// renderer. This is conceptual wrong but currently the only solution.
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// (Otto Wyss, Patch 664399)
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// (Otto Wyss, Patch 664399)
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@ -184,7 +197,7 @@ bool wxButton::DoDrawBackground(wxDC& dc)
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wxSize size = GetSize();
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wxSize size = GetSize();
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rect.width = size.x;
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rect.width = size.x;
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rect.height = size.y;
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rect.height = size.y;
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if ( GetBackgroundBitmap().Ok() )
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if ( GetBackgroundBitmap().Ok() )
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{
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{
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// get the bitmap and the flags
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// get the bitmap and the flags
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@ -280,7 +293,7 @@ void wxButton::SetImageMargins(wxCoord x, wxCoord y)
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{
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{
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m_marginBmpX = x + 2;
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m_marginBmpX = x + 2;
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m_marginBmpY = y + 2;
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m_marginBmpY = y + 2;
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SetBestSize(wxDefaultSize);
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SetBestSize(wxDefaultSize);
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}
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}
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