- wxSocket no loner automatically Closes() the socket when it receives a

LOST event.

- Elusive bug found and fixed when:
a) there was still data to be read in the input buffer, but
b) the socket had already been closed by the peer, so
c) there was a LOST event before the next INPUT event was generated.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5940 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia 2000-02-10 01:02:34 +00:00
parent c67b773e19
commit 04e1eb03b0
3 changed files with 93 additions and 102 deletions

View File

@ -131,10 +131,10 @@ bool wxSocketBase::Close()
// Shutdown the connection
GSocket_Shutdown(m_socket);
m_connected = FALSE;
m_establishing = FALSE;
}
m_connected = FALSE; // (GRG)
m_establishing = FALSE;
return TRUE;
}
@ -155,7 +155,7 @@ public:
void Notify()
{
*m_state = (int)m_new_val; // Change the value
*m_state = (int)m_new_val; // Change the value
}
};
@ -183,14 +183,13 @@ wxUint32 wxSocketBase::_Read(char* buffer, wxUint32 nbytes)
int total;
int ret = 1;
// we try this even if the connection has already been closed.
// Try the pushback buffer first
total = GetPushback(buffer, nbytes, FALSE);
nbytes -= total;
buffer += total;
// If the socket is not connected, or we have got the whole
// needed buffer, return immedately
if (!m_socket || !m_connected || !nbytes)
// If the socket is invalid or we got all the data, return now (GRG)
if (!m_socket || !nbytes)
return total;
// Possible combinations (they are checked in this order)
@ -262,14 +261,14 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
if (_Read((char *)&msg, sizeof(msg)) != sizeof(msg))
goto exit;
sig = (wxUint32)msg.sig[0];
sig = (wxUint32)msg.sig[0];
sig |= (wxUint32)(msg.sig[1] << 8);
sig |= (wxUint32)(msg.sig[2] << 16);
sig |= (wxUint32)(msg.sig[3] << 24);
if (sig != 0xfeeddead)
{
wxLogWarning( _("TCP: invalid signature returned to ReadMsg."));
wxLogWarning( _("wxSocket: invalid signature in ReadMsg."));
goto exit;
}
@ -278,9 +277,6 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
len |= (wxUint32)(msg.len[2] << 16);
len |= (wxUint32)(msg.len[3] << 24);
//wxLogMessage("Readmsg: %d %d %d %d -> len == %d",
// msg.len[0], msg.len[1], msg.len[2], msg.len[3], len);
if (len > nbytes)
{
len2 = len - nbytes;
@ -289,8 +285,7 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
else
len2 = 0;
// This check is necessary so that we don't attemp to read if
// the msg was zero bytes long.
// Don't attemp to read if the msg was zero bytes long.
if (len)
{
total = _Read(buffer, len);
@ -327,7 +322,7 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
if (sig != 0xdeadfeed)
{
//wxLogMessage(wxT("Warning: invalid signature returned to ReadMsg"));
wxLogWarning( _("wxSocket: invalid signature in ReadMsg."));
goto exit;
}
@ -387,7 +382,8 @@ wxUint32 wxSocketBase::_Write(const char *buffer, wxUint32 nbytes)
wxUint32 total = 0;
int ret = 1;
if (!m_connected || !m_socket)
// If the socket is invalid, return immediately (GRG)
if (!m_socket)
return 0;
// Possible combinations (they are checked in this order)
@ -455,28 +451,15 @@ wxSocketBase& wxSocketBase::WriteMsg(const char *buffer, wxUint32 nbytes)
old_flags = m_flags;
SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL);
// warning about 'cast truncates constant value'
#ifdef __VISUALC__
# pragma warning(disable: 4310)
#endif // __VISUALC__
msg.sig[0] = (unsigned char) 0xad;
msg.sig[1] = (unsigned char) 0xde;
msg.sig[2] = (unsigned char) 0xed;
msg.sig[3] = (unsigned char) 0xfe;
msg.len[0] = (unsigned char) nbytes & 0xff;
msg.len[1] = (unsigned char) (nbytes >> 8) & 0xff;
msg.len[2] = (unsigned char) (nbytes >> 16) & 0xff;
msg.len[3] = (unsigned char) (nbytes >> 24) & 0xff;
//wxLogMessage("Writemsg: %d %d %d %d -> %d",
// nbytes & 0xff,
// (nbytes >> 8) & 0xff,
// (nbytes >> 16) & 0xff,
// (nbytes >> 24) & 0xff,
// nbytes
// );
msg.len[0] = (unsigned char) (nbytes & 0xff);
msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff);
msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff);
msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff);
if (_Write((char *)&msg, sizeof(msg)) < sizeof(msg))
goto exit;
@ -504,10 +487,6 @@ exit:
m_writing = FALSE;
return *this;
#ifdef __VISUALC__
# pragma warning(default: 4310)
#endif // __VISUALC__
}
wxSocketBase& wxSocketBase::Unread(const char *buffer, wxUint32 nbytes)
@ -524,8 +503,8 @@ wxSocketBase& wxSocketBase::Unread(const char *buffer, wxUint32 nbytes)
wxSocketBase& wxSocketBase::Discard()
{
int old_flags;
char *my_data = new char[MAX_DISCARD_SIZE];
wxUint32 recv_size = MAX_DISCARD_SIZE;
char *buffer = new char[MAX_DISCARD_SIZE];
wxUint32 ret;
wxUint32 total = 0;
// Mask read events
@ -534,15 +513,16 @@ wxSocketBase& wxSocketBase::Discard()
old_flags = m_flags;
SetFlags(wxSOCKET_NOWAIT);
while (recv_size == MAX_DISCARD_SIZE)
do
{
recv_size = _Read(my_data, MAX_DISCARD_SIZE);
total += recv_size;
ret = _Read(buffer, MAX_DISCARD_SIZE);
total += ret;
}
while (ret == MAX_DISCARD_SIZE);
delete [] my_data;
delete[] buffer;
m_lcount = total;
m_error = FALSE;
m_error = FALSE;
// Allow read events again
m_reading = FALSE;
@ -632,9 +612,7 @@ void wxSocketBase::RestoreState()
// to check for the specified combination of event flags, until
// an event occurs or until the timeout ellapses. The polling
// loop calls PROCESS_EVENTS(), so this won't block the GUI.
//
// XXX: Should it honour the wxSOCKET_BLOCK flag ?
//
bool wxSocketBase::_Wait(long seconds, long milliseconds,
wxSocketEventFlags flags)
{
@ -646,14 +624,10 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds,
// Set this to TRUE to interrupt ongoing waits
m_interrupt = FALSE;
// Check for valid socket
// Check for valid socket (GRG)
if (!m_socket)
return FALSE;
// If it is not a server, it must be connected or establishing connection
if ((m_type != SOCK_SERVER) && (!m_connected && !m_establishing))
return FALSE;
// Check for valid timeout value
if (seconds != -1)
timeout = seconds * 1000 + milliseconds;
@ -692,6 +666,7 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds,
return TRUE;
}
// Data available or output buffer ready
if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG))
{
timer.Stop();
@ -702,7 +677,9 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds,
if (result & GSOCK_LOST_FLAG)
{
timer.Stop();
return TRUE; // XXX: should be FALSE if !(flags & GSOCK_LOST_FLAG) !
m_connected = FALSE; // (GRG)
m_establishing = FALSE;
return (flags & GSOCK_LOST_FLAG); // (GRG) <--- Maybe here???
}
// Wait more?
@ -823,36 +800,43 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
wxSocketEvent event(m_id);
wxSocketEventFlags flag = EventToNotify(req_evt);
// dbg("Entering OnRequest (evt %d)\n", req_evt);
// This duplicates some code in _Wait(), but this doesn't
// hurt. It has to be here because we don't know whether
// WaitXXX will be used, and it has to be in _Wait as well
// because the event might be a bit delayed.
//
if (req_evt == wxSOCKET_CONNECTION)
{
m_establishing = FALSE;
m_connected = TRUE;
}
else if (req_evt == wxSOCKET_INPUT)
switch(req_evt)
{
case wxSOCKET_CONNECTION:
m_establishing = FALSE;
m_connected = TRUE;
break;
// If we are in the middle of a R/W operation, do not
// propagate events to users. Also, filter 'late' events
// which are no longer valid.
//
if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG))
return;
}
else if (req_evt == wxSOCKET_OUTPUT)
{
if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG))
return;
case wxSOCKET_INPUT:
if (m_reading || !GSocket_Select(m_socket, GSOCK_INPUT_FLAG))
return;
break;
case wxSOCKET_OUTPUT:
if (m_writing || !GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG))
return;
break;
case wxSOCKET_LOST:
m_connected = FALSE;
m_establishing = FALSE;
break;
default:
break;
}
if (((m_neededreq & flag) == flag) && m_notify_state)
{
// dbg("Evt %d delivered\n", req_evt);
event.m_socket = this;
event.m_skevt = req_evt;
@ -866,10 +850,7 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
OldOnNotify(req_evt);
if (m_cbk)
m_cbk(*this, req_evt, m_cdata);
}
// dbg("Exiting OnRequest (evt %d)\n", req_evt);
}
void wxSocketBase::OldOnNotify(wxSocketNotify WXUNUSED(evt))
@ -948,7 +929,7 @@ wxUint32 wxSocketBase::GetPushback(char *buffer, wxUint32 size, bool peek)
// --------------------------------------------------------------
wxSocketServer::wxSocketServer(wxSockAddress& addr_man,
wxSockFlags flags) :
wxSockFlags flags) :
wxSocketBase(flags, SOCK_SERVER)
{
// Create the socket
@ -984,7 +965,7 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
if (!m_socket)
return FALSE;
// GRG: If wait == FALSE, then the call should be nonblocking.
// If wait == FALSE, then the call should be nonblocking.
// When we are finished, we put the socket to blocking mode
// again.
@ -996,8 +977,7 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
if (!wait)
GSocket_SetNonBlocking(m_socket, FALSE);
// GRG: this was not being handled!
if (child_socket == NULL)
if (!child_socket)
return FALSE;
sock.m_type = SOCK_INTERNAL;
@ -1054,13 +1034,13 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
{
GSocketError err;
if (IsConnected())
if (m_socket) // (GRG)
{
// Shutdown and destroy the socket
Close();
if (m_socket)
GSocket_destroy(m_socket);
}
// Initialize all socket stuff ...
m_socket = GSocket_new();
m_connected = FALSE;
m_establishing = FALSE;
@ -1073,7 +1053,7 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
wx_socket_callback, (char *)this);
// GRG: If wait == FALSE, then the call should be nonblocking.
// If wait == FALSE, then the call should be nonblocking.
// When we are finished, we put the socket to blocking mode
// again.
@ -1165,6 +1145,8 @@ wxDatagramSocket& wxDatagramSocket::SendTo( wxSockAddress& addr,
// wxSocketEvent
// --------------------------------------------------------------
// XXX: Should be moved to event.cpp ?
wxSocketEvent::wxSocketEvent(int id)
: wxEvent(id)
{
@ -1190,15 +1172,10 @@ void wxSocketEvent::CopyObject(wxObject& obj_d) const
class WXDLLEXPORT wxSocketModule: public wxModule
{
DECLARE_DYNAMIC_CLASS(wxSocketModule)
public:
bool OnInit()
{
return GSocket_Init();
}
void OnExit()
{
GSocket_Cleanup();
}
bool OnInit() { return GSocket_Init(); }
void OnExit() { GSocket_Cleanup(); }
};
IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule)

View File

@ -766,9 +766,20 @@ int GSocket_Write(GSocket *socket, const char *buffer, int size)
*/
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
{
GSocketEventFlags result = 0;
char c;
assert(socket != NULL);
return (flags & socket->m_detected);
result = flags & socket->m_detected;
if ((flags & GSOCK_INPUT_FLAG) &&
(recv(socket->m_fd, &c, 1, MSG_PEEK) > 0))
{
result |= GSOCK_INPUT_FLAG;
}
return result;
}
/* Attributes */

View File

@ -92,13 +92,13 @@ struct sockaddr_un {
#ifndef __GSOCKET_STANDALONE__
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
#include "wx/gsocket.h"
#else
#include "gsocket.h"
#include "gsockunx.h"
#include "gsocket.h"
#endif /* __GSOCKET_STANDALONE__ */
@ -751,9 +751,20 @@ int GSocket_Write(GSocket *socket, const char *buffer, int size)
*/
GSocketEventFlags GSocket_Select(GSocket *socket, GSocketEventFlags flags)
{
GSocketEventFlags result = 0;
char c;
assert(socket != NULL);
return (flags & socket->m_detected);
result = flags & socket->m_detected;
if ((flags & GSOCK_INPUT_FLAG) &&
(recv(socket->m_fd, &c, 1, MSG_PEEK) > 0))
{
result |= GSOCK_INPUT_FLAG;
}
return result;
}
/* Flags */
@ -933,13 +944,7 @@ GSocketError _GSocket_Output_Timeout(GSocket *socket)
int _GSocket_Recv_Stream(GSocket *socket, char *buffer, int size)
{
int ret;
MASK_SIGNAL();
ret = recv(socket->m_fd, buffer, size, 0);
UNMASK_SIGNAL();
return ret;
return recv(socket->m_fd, buffer, size, 0);
}
int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
@ -951,9 +956,7 @@ int _GSocket_Recv_Dgram(GSocket *socket, char *buffer, int size)
fromlen = sizeof(from);
MASK_SIGNAL();
ret = recvfrom(socket->m_fd, buffer, size, 0, &from, (SOCKLEN_T *) &fromlen);
UNMASK_SIGNAL();
if (ret == -1)
return -1;