diff --git a/docs/latex/wx/ti18n.tex b/docs/latex/wx/ti18n.tex
index aaaf06add4..d263cee5d1 100644
--- a/docs/latex/wx/ti18n.tex
+++ b/docs/latex/wx/ti18n.tex
@@ -48,6 +48,31 @@ language(s). It involves editing the .po file.
given language: see \helpref{wxLocale}{wxlocale}.
\end{enumerate}
+If you want your app to run under MacOS X with internationlization as
+described above you'll need to make one modification to the Info.plist
+file which describes the contents of the "application bundle". This
+file (an XML text file in UTF-8 format) should have a
+CFBundleDevelopmentRegion entry describing the language of the developer
+- mostly English - and normally MacOS X will query the bundle for the
+presence of certain resource directories to find out which languages
+are supported (e.g. the directory German.lproj for German).
+Since wxWidgets based applications don't use these directories
+for storing resource information (they store the translation in the
+mo files instead) the application needs to be told explicitly which
+langauges are supported. This is done by adding a CFBundleLocalizations
+entry to Info.plist. This can look like this:
+
+\begin{verbatim}
+ CFBundleDevelopmentRegion
+ English
+ CFBundleLocalizations
+
+ en
+ de
+ fr
+
+\end{verbatim}
+
See also the GNU gettext documentation linked from {\tt docs/html/index.htm} in
your wxWidgets distribution.