fix aui sample breakage; added some accessor methods to wxAuiToolBarItem
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55523 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -153,10 +153,19 @@ public:
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}
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void SetWindow(wxWindow* w) { window = w; }
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wxWindow* GetWindow() { return window; }
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void SetId(int new_id) { id = new_id; }
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int GetId() const { return id; }
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void SetKind(int new_kind) { kind = new_kind; }
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int GetKind() const { return kind; }
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void SetState(int new_state) { state = new_state; }
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int GetState() const { return state; }
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void SetSizerItem(wxSizerItem* s) { sizer_item = s; }
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wxSizerItem* GetSizerItem() const { return sizer_item; }
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void SetLabel(const wxString& s) { label = s; }
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@ -760,11 +760,11 @@ MyFrame::MyFrame(wxWindow* parent,
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wxAuiToolBarItemArray prepend_items;
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wxAuiToolBarItemArray append_items;
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wxAuiToolBarItem item;
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item.kind = wxITEM_SEPARATOR;
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item.SetKind(wxITEM_SEPARATOR);
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append_items.Add(item);
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item.kind = wxITEM_NORMAL;
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item.id = ID_CustomizeToolbar;
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item.label = _("Customize...");
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item.SetKind(wxITEM_NORMAL);
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item.SetId(ID_CustomizeToolbar);
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item.SetLabel(_("Customize..."));
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append_items.Add(item);
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