Removed deprecated layout constraints from class summary, and more v* header reviews.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53391 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Bryan Petty 2008-04-28 08:26:04 +00:00
parent affbfa1f29
commit 09ad05faf0
5 changed files with 233 additions and 184 deletions

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@ -200,6 +200,7 @@ ENABLED_SECTIONS = WXPERL_MANUAL WXPYTHON_MANUAL
MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES
SHOW_DIRECTORIES = YES
#SHOW_FILES = NO # Doxygen 1.5.6+
FILE_VERSION_FILTER =
#---------------------------------------------------------------------------
@ -314,7 +315,7 @@ GENERATE_XML = NO # Only change in format output configs
XML_OUTPUT = xml
XML_SCHEMA =
XML_DTD =
XML_PROGRAMLISTING = YES
XML_PROGRAMLISTING = NO
#---------------------------------------------------------------------------
# configuration options for the AutoGen Definitions output

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@ -86,7 +86,7 @@ thinking and calculating and will in almost all cases produce dialogs looking
equally well on all platforms, the other is based on so-called constraints and
is deprecated, though still available.
Related Overviews: @ref overview_sizer, @ref overview_constraints
Related Overviews: @ref overview_sizer
These are the classes relevant to sizer-based layout:
@ -100,11 +100,6 @@ These are the classes relevant to sizer-based layout:
@li wxStaticBoxSizer: Same as wxBoxSizer, but with a surrounding static box
@li wxWrapSizer: A sizer which wraps its child controls as size permits
These are the classes relevant to constraints-based window layout:
@li wxIndividualLayoutConstraint: Represents a single constraint dimension
@li wxLayoutConstraints: Represents the constraints for a window class
Other layout classes:
@li wxLayoutAlgorithm: An alternative window layout facility
@ -484,7 +479,7 @@ Related Overviews: @ref overview_validator
@li wxApp: Application class
@li wxCmdLineParser: Command line parser class
@li wxDllLoader: Class to work with shared libraries.
@li wxDynamicLibrary: Class to work with shared libraries.
@li wxProcess: Process class

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@ -10,36 +10,37 @@
@class wxVariant
@wxheader{variant.h}
The @b wxVariant class represents a container for any type. A variant's value
The wxVariant class represents a container for any type. A variant's value
can be changed at run time, possibly to a different type of value.
As standard, wxVariant can store values of type bool, wxChar, double, long,
string, string list, time, date, void pointer, list of strings, and list of variants.
However, an application can extend wxVariant's capabilities by deriving from the
class wxVariantData and using the wxVariantData form of the wxVariant constructor
or assignment operator to assign this data to a variant.
Actual values for user-defined types will need to be accessed via the wxVariantData
object, unlike the case for basic data types where convenience functions such as
wxVariant::GetLong can be used.
string, string list, time, date, void pointer, list of strings, and list of
variants. However, an application can extend wxVariant's capabilities by
deriving from the class wxVariantData and using the wxVariantData form of
the wxVariant constructor or assignment operator to assign this data to a
variant. Actual values for user-defined types will need to be accessed via
the wxVariantData object, unlike the case for basic data types where
convenience functions such as GetLong() can be used.
Pointers to any wxObject derived class can also easily be stored in a wxVariant.
wxVariant will then use wxWidgets' built-in RTTI system to set the type name
(returned by wxVariant::GetType) and to perform type-safety checks at runtime.
Pointers to any wxObject derived class can also easily be stored in a
wxVariant. wxVariant will then use wxWidgets' built-in RTTI system to set
the type name (returned by GetType()) and to perform type-safety checks at
runtime.
This class is useful for reducing the programming for certain tasks, such as
an editor for different data types, or a remote procedure call protocol.
This class is useful for reducing the programming for certain tasks, such
as an editor for different data types, or a remote procedure call protocol.
An optional name member is associated with a wxVariant. This might be used,
for example, in CORBA or OLE automation classes, where named parameters are required.
for example, in CORBA or OLE automation classes, where named parameters are
required.
Note that as of wxWidgets 2.7.1, wxVariant is @ref overview_trefcount
"reference counted".
Additionally, the convenience macros @b DECLARE_VARIANT_OBJECT and
@b IMPLEMENT_VARIANT_OBJECT were added so that adding (limited) support
for conversion to and from wxVariant can be very easily implemented
without modifying either wxVariant or the class to be stored by wxVariant.
Since assignment operators cannot be declared outside the class, the shift
left operators are used like this:
Note that as of wxWidgets 2.7.1, wxVariant is
@ref overview_refcount "reference counted". Additionally, the convenience
macros DECLARE_VARIANT_OBJECT() and IMPLEMENT_VARIANT_OBJECT() were added
so that adding (limited) support for conversion to and from wxVariant can
be very easily implemented without modifying either wxVariant or the class
to be stored by wxVariant. Since assignment operators cannot be declared
outside the class, the shift left operators are used like this:
@code
// in the header file
@ -57,14 +58,13 @@
value << variant;
@endcode
For this to work, MyClass must derive from wxObject, implement
the @ref overview_runtimeclassoverview "wxWidgets RTTI system"
and support the assignment operator and equality operator for itself. Ideally,
it
should also be reference counted to make copying operations cheap and fast. This
can be most easily implemented using the reference counting support offered by
wxObject itself. By default, wxWidgets already implements
the shift operator conversion for a few of its drawing related classes:
For this to work, MyClass must derive from wxObject, implement the
@ref overview_rtti "wxWidgets RTTI system" and support the assignment
operator and equality operator for itself. Ideally, it should also be
reference counted to make copying operations cheap and fast. This can be
most easily implemented using the reference counting support offered by
wxObject itself. By default, wxWidgets already implements the shift
operator conversion for a few of its drawing related classes:
@code
IMPLEMENT_VARIANT_OBJECT(wxColour)
@ -73,16 +73,18 @@
IMPLEMENT_VARIANT_OBJECT(wxBitmap)
@endcode
Note that as of wxWidgets 2.9.0, wxVariantData no longer inherits from wxObject
and wxVariant no longer uses the type-unsafe wxList class for list
Note that as of wxWidgets 2.9.0, wxVariantData no longer inherits from
wxObject and wxVariant no longer uses the type-unsafe wxList class for list
operations but the type-safe wxVariantList class. Also, wxVariantData now
supports the Clone function for implementing the wxVariant::Unshare function.
Clone is implemented automatically by IMPLEMENT_VARIANT_OBJECT.
supports the wxVariantData::Clone() function for implementing the Unshare()
function. wxVariantData::Clone() is implemented automatically by
IMPLEMENT_VARIANT_OBJECT().
Since wxVariantData no longer derives from wxObject, any code that tests the
type of the data using wxDynamicCast will require adjustment. You can use the
macro wxDynamicCastVariantData with the same arguments as wxDynamicCast, to
use C++ RTTI type information instead of wxWidgets RTTI.
Since wxVariantData no longer derives from wxObject, any code that tests
the type of the data using wxDynamicCast() will require adjustment. You can
use the macro wxDynamicCastVariantData() with the same arguments as
wxDynamicCast(), to use C++ RTTI type information instead of wxWidgets
RTTI.
@library{wxbase}
@category{data}
@ -98,15 +100,15 @@ public:
wxVariant();
/**
Constructs a variant directly with a wxVariantData
object. wxVariant will take ownership of the wxVariantData
and will not increase its reference count.
Constructs a variant directly with a wxVariantData object. wxVariant
will take ownership of the wxVariantData and will not increase its
reference count.
*/
wxVariant(wxVariantData* data, const wxString& name = "");
/**
Constructs a variant from another variant by increasing the
reference count.
Constructs a variant from another variant by increasing the reference
count.
*/
wxVariant(const wxVariant& variant);
@ -143,8 +145,7 @@ public:
/**
Constructs a variant from a list of variants
*/
wxVariant(const wxVariantList& value,
const wxString& name = "");
wxVariant(const wxVariantList& value, const wxString& name = "");
/**
Constructs a variant from a void pointer.
@ -169,73 +170,88 @@ public:
/**
Destructor.
Note that destructor is protected, so wxVariantData cannot usually
be deleted. Instead, wxVariantData::DecRef should be called.
See @ref overview_refcountdestruct "reference-counted object destruction" for
more info.
@note wxVariantData's destructor is protected, so wxVariantData cannot
usually be deleted. Instead, wxVariantData::DecRef() should be
called. See @ref overview_refcount_destruct
"reference-counted object destruction" for more info.
*/
~wxVariant();
/**
@name List functionality
@name List Functionality
*/
//@{
/**
Returns the value at @a idx (zero-based).
*/
wxVariant operator [](size_t idx);
wxVariant operator [](size_t idx) const;
/**
Returns a reference to the value at @a idx (zero-based). This can be used
to change the value at this index.
Returns a reference to the value at @a idx (zero-based). This can be
used to change the value at this index.
*/
const wxVariant& operator [](size_t idx);
wxVariant& operator [](size_t idx);
/**
Appends a value to the list.
*/
void Append(const wxVariant& value);
/**
Makes the variant null by deleting the internal data and set the name
to wxEmptyString.
*/
void Clear();
/**
Deletes the contents of the list.
*/
void ClearList();
/**
Deletes the zero-based @a item from the list.
*/
bool Delete(size_t item);
/**
Returns the number of elements in the list.
*/
size_t GetCount() const;
/**
Returns a reference to the wxVariantList class used by
wxVariant if this wxVariant is currently a list of variants.
Returns a reference to the wxVariantList class used by wxVariant if
this wxVariant is currently a list of variants.
*/
wxVariantList& GetList() const;
/**
Makes the variant null by deleting the internal data and
set the name to @e wxEmptyString.
*/
void Clear();
/**
Inserts a value at the front of the list.
*/
void Insert(const wxVariant& value);
/**
Makes an empty list. This differs from a null variant which has no data;
a null list is of type list, but the number of elements in the list is zero.
Makes an empty list. This differs from a null variant which has no
data; a null list is of type list, but the number of elements in the
list is zero.
*/
void NullList();
//@}
//@{
/**
Retrieves and converts the value of this variant to the type that @a value is.
Retrieves and converts the value of this variant to the type that
@a value is.
*/
bool Convert(long* value) const;
const bool Convert(bool* value) const;
const bool Convert(double* value) const;
const bool Convert(wxString* value) const;
const bool Convert(wxChar* value) const;
const bool Convert(wxDateTime* value) const;
bool Convert(bool* value) const;
bool Convert(double* value) const;
bool Convert(wxString* value) const;
bool Convert(wxChar* value) const;
bool Convert(wxDateTime* value) const;
//@}
/**
@ -254,10 +270,9 @@ public:
wxChar GetChar() const;
/**
Returns a pointer to the internal variant data. To take ownership
of this data, you must call its wxVariantData::IncRef
method. When you stop using it, wxVariantData::DecRef
must be likewise called.
Returns a pointer to the internal variant data. To take ownership of
this data, you must call its wxVariantData::IncRef() method. When you
stop using it, wxVariantData::DecRef() must be called as well.
*/
wxVariantData* GetData() const;
@ -287,10 +302,21 @@ public:
wxString GetString() const;
/**
Returns the value type as a string. The built-in types are: bool, char,
datetime, double, list, long, string, arrstring, void*.
If the variant is null, the value type returned is the string "null" (not the
empty string).
Returns the value type as a string.
The built-in types are:
- "bool"
- "char"
- "datetime"
- "double"
- "list"
- "long"
- "string"
- "arrstring"
- "void*"
If the variant is null, the value type returned is the string "null"
(not the empty string).
*/
wxString GetType() const;
@ -305,21 +331,22 @@ public:
wxObject* GetWxObjectPtr() const;
/**
Returns @true if there is no data associated with this variant, @false if there
is data.
Returns @true if there is no data associated with this variant, @false
if there is data.
*/
bool IsNull() const;
/**
Returns @true if @a type matches the type of the variant, @false otherwise.
Returns @true if @a type matches the type of the variant, @false
otherwise.
*/
bool IsType(const wxString& type) const;
/**
Returns @true if the data is derived from the class described by @e type, @false
otherwise.
Returns @true if the data is derived from the class described by
@a type, @false otherwise.
*/
bool IsValueKindOf(const wxClassInfo* type type) const;
bool IsValueKindOf(const wxClassInfo* type) const;
/**
Makes the variant null by deleting the internal data.
@ -337,40 +364,41 @@ public:
bool Member(const wxVariant& value) const;
/**
Sets the internal variant data, deleting the existing data if there is any.
Sets the internal variant data, deleting the existing data if there is
any.
*/
void SetData(wxVariantData* data);
/**
Makes sure that any data associated with this variant is not shared with other
variants. For this to work, wxVariantData::Clone must
be implemented for the data types you are working with. Clone is implemented
for all the default data types.
Makes sure that any data associated with this variant is not shared
with other variants. For this to work, wxVariantData::Clone() must be
implemented for the data types you are working with.
wxVariantData::Clone() is implemented for all the default data types.
*/
bool Unshare();
//@{
/**
Inequality test operators.
Inequality test operator.
*/
bool operator !=(const wxVariant& value) const;
const bool operator !=(const wxString& value) const;
const bool operator !=(const wxChar* value) const;
const bool operator !=(wxChar value) const;
const bool operator !=(const long value) const;
const bool operator !=(const bool value) const;
const bool operator !=(const double value) const;
const bool operator !=(void* value) const;
const bool operator !=(wxObject* value) const;
const bool operator !=(const wxVariantList& value) const;
const bool operator !=(const wxArrayString& value) const;
const bool operator !=(const wxDateTime& value) const;
bool operator !=(const wxString& value) const;
bool operator !=(const wxChar* value) const;
bool operator !=(wxChar value) const;
bool operator !=(const long value) const;
bool operator !=(const bool value) const;
bool operator !=(const double value) const;
bool operator !=(void* value) const;
bool operator !=(wxObject* value) const;
bool operator !=(const wxVariantList& value) const;
bool operator !=(const wxArrayString& value) const;
bool operator !=(const wxDateTime& value) const;
//@}
//@{
/**
Assignment operators, using @ref overview_trefcount "reference counting" when
possible.
Assignment operator, using @ref overview_refcount "reference counting"
if possible.
*/
void operator =(const wxVariant& value);
void operator =(wxVariantData* value);
@ -385,27 +413,24 @@ public:
void operator =(const wxVariantList& value);
void operator =(const wxDateTime& value);
void operator =(const wxArrayString& value);
void operator =(const DATE_STRUCT* value);
void operator =(const TIME_STRUCT* value);
void operator =(const TIMESTAMP_STRUCT* value);
//@}
//@{
/**
Equality test operators.
Equality test operator.
*/
bool operator ==(const wxVariant& value) const;
const bool operator ==(const wxString& value) const;
const bool operator ==(const wxChar* value) const;
const bool operator ==(wxChar value) const;
const bool operator ==(const long value) const;
const bool operator ==(const bool value) const;
const bool operator ==(const double value) const;
const bool operator ==(void* value) const;
const bool operator ==(wxObject* value) const;
const bool operator ==(const wxVariantList& value) const;
const bool operator ==(const wxArrayString& value) const;
const bool operator ==(const wxDateTime& value) const;
bool operator ==(const wxString& value) const;
bool operator ==(const wxChar* value) const;
bool operator ==(wxChar value) const;
bool operator ==(const long value) const;
bool operator ==(const bool value) const;
bool operator ==(const double value) const;
bool operator ==(void* value) const;
bool operator ==(wxObject* value) const;
bool operator ==(const wxVariantList& value) const;
bool operator ==(const wxArrayString& value) const;
bool operator ==(const wxDateTime& value) const;
//@}
//@{
@ -413,11 +438,12 @@ public:
Operator for implicit conversion to a long, using GetLong().
*/
double operator double() const;
const long operator long() const;
long operator long() const;
//@}
/**
Operator for implicit conversion to a pointer to a void, using GetVoidPtr().
Operator for implicit conversion to a pointer to a void, using
GetVoidPtr().
*/
void* operator void*() const;
@ -444,28 +470,24 @@ public:
@class wxVariantData
@wxheader{variant.h}
The @b wxVariantData class is used to implement a new type for wxVariant.
The wxVariantData class is used to implement a new type for wxVariant.
Derive from wxVariantData, and override the pure virtual functions.
wxVariantData is @ref overview_refcount "reference counted", but you don't
normally have to care about this,
as wxVariant manages the count automatically. However, in case your application
needs to take
ownership of wxVariantData, be aware that the object is created with reference
count of 1,
and passing it to wxVariant will not increase this. In other words,
wxVariantData::IncRef
needs to be called only if you both take ownership of wxVariantData and pass it
to a wxVariant.
Also note that the destructor is protected, so you can never explicitly delete
a wxVariantData
instance. Instead, wxVariantData::DecRef will delete the object automatically
when the reference count reaches zero.
normally have to care about this, as wxVariant manages the count
automatically. However, in case your application needs to take ownership of
wxVariantData, be aware that the object is created with a reference count
of 1, and passing it to wxVariant will not increase this. In other words,
IncRef() needs to be called only if you both take ownership of
wxVariantData and pass it to a wxVariant. Also note that the destructor is
protected, so you can never explicitly delete a wxVariantData instance.
Instead, DecRef() will delete the object automatically when the reference
count reaches zero.
@library{wxbase}
@category{FIXME}
@category{data}
@see wxVariant
@see wxVariant, wxGetVariantCast()
*/
class wxVariantData
{
@ -476,22 +498,23 @@ public:
wxVariantData();
/**
This function can be overridden to clone the data.
Implement Clone if you wish wxVariant::Unshare to work
for your data. This function is implemented for all built-in data types.
This function can be overridden to clone the data. You must implement
this function in order for wxVariant::Unshare() to work for your data.
This function is implemented for all built-in data types.
*/
wxVariantData* Clone() const;
/**
Decreases reference count. If the count reaches zero, the object is
automatically deleted.
Note that destructor of wxVariantData is protected, so delete
cannot be used as normal. Instead, DecRef() should be called.
@note The destructor of wxVariantData is protected, so delete cannot be
used as normal. Instead, DecRef() should be called.
*/
void DecRef();
/**
Returns @true if this object is equal to @e data.
Returns @true if this object is equal to @a data.
*/
bool Eq(wxVariantData& data) const;
@ -502,39 +525,54 @@ public:
/**
If the data is a wxObject returns a pointer to the objects wxClassInfo
structure, if
the data isn't a wxObject the method returns @NULL.
structure, if the data isn't a wxObject the method returns @NULL.
*/
wxClassInfo* GetValueClassInfo() const;
/**
Increases reference count. Note that initially wxVariantData has reference
count of 1.
Increases reference count. Note that initially wxVariantData has
reference count of 1.
*/
void IncRef();
//@{
/**
Reads the data from @a stream or @e string.
Reads the data from @a stream.
*/
bool Read(ostream& stream);
bool Read(wxString& string);
//@}
//@{
/**
Writes the data to @a stream or @e string.
Reads the data from @a string.
*/
bool Read(wxString& string);
/**
Writes the data to @a stream.
*/
bool Write(ostream& stream) const;
const bool Write(wxString& string) const;
//@}
/**
This macro returns the data stored in @e variant cast to the type @e classname
* if
the data is of this type (the check is done during the run-time) or
@NULL otherwise.
Writes the data to @a string.
*/
classname* wxGetVariantCast();
bool Write(wxString& string) const;
};
// ============================================================================
// Global functions/macros
// ============================================================================
/** @ingroup group_funcmacro_rtti */
//@{
/**
This macro returns a pointer to the data stored in @a var (wxVariant) cast
to the type @a classname if the data is of this type (the check is done
during the run-time) or @NULL otherwise.
@header{wx/variant.h}
@see @ref overview_rtti, wxDynamicCast()
*/
#define wxGetVariantCast(var, classname)
//@}

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@ -12,16 +12,16 @@
wxVector<T> is a template class which implements most of the @c std::vector
class and can be used like it.
If wxWidgets is compiled in STL mode, wxVector will just be a typedef to @c
std::vector. Just like for @c std::vector, objects stored in wxVector<T>
need to be @e assignable but don't have to be @e default constructible.
If wxWidgets is compiled in STL mode, wxVector will just be a typedef to
@c std::vector. Just like for @c std::vector, objects stored in wxVector<T>
need to be @e assignable but don't have to be @e "default constructible".
Please refer to the STL documentation for further information.
@nolibrary
@category{containers}
@see @ref overview_container, wxList, wxArray
@see @ref overview_container, wxList<T>, wxArray<T>
*/
template<typename T>
class wxVector<T>
@ -49,12 +49,12 @@ public:
~wxVector();
/**
Returns item at position @e idx.
Returns item at position @a idx.
*/
const value_type& at(size_type idx) const;
/**
Returns item at position @e idx.
Returns item at position @a idx.
*/
value_type& at(size_type idx);
@ -115,8 +115,8 @@ public:
/**
Erase items in the range @a first to @a last (@a last is not erased).
@return Iterator pointing to the item immediately after the
erased range.
@return Iterator pointing to the item immediately after the erased
range.
*/
iterator erase(iterator first, iterator last);
@ -140,15 +140,15 @@ public:
/**
Assignment operator.
*/
wxVectorT& operator operator=(const wxVector<T>& vb);
wxVector& operator=(const wxVector& vb);
/**
Returns item at position @e idx.
Returns item at position @a idx.
*/
const value_type& operator[](size_type idx) const;
/**
Returns item at position @e idx.
Returns item at position @a idx.
*/
value_type& operator[](size_type idx);
@ -168,5 +168,10 @@ public:
@see capacity()
*/
void reserve(size_type n);
/**
Returns the size of the vector.
*/
size_type size() const;
};

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@ -13,7 +13,7 @@
Determines the sizes and locations of displays connected to the system.
@library{wxcore}
@category{FIXME}
@category{misc}
@stdobjects
::wxDefaultVideoMode
@ -59,16 +59,25 @@ public:
*/
bool IsOk() const;
/// The screen width in pixels (e.g. 640), 0 means unspecified.
/**
The screen width in pixels (e.g. 640), 0 means unspecified.
*/
int w;
/// The screen height in pixels (e.g. 480), 0 means unspecified.
/**
The screen height in pixels (e.g. 480), 0 means unspecified.
*/
int h;
/// Bits per pixel (e.g. 32), 1 is monochrome and 0 means unspecified/known.
/**
Bits per pixel (e.g. 32), 1 is monochrome and 0 means
unspecified/known.
*/
int bpp;
/// Refresh frequency in Hz, 0 means unspecified/unknown.
/**
Refresh frequency in Hz, 0 means unspecified/unknown.
*/
int refresh;
};
@ -76,3 +85,4 @@ public:
A global wxVideoMode instance used by wxDisplay.
*/
wxVideoMode wxDefaultVideoMode;