add wxString::Capitalize() and MakeCapitalized() for consistency with Upper/Lower() we already have

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54915 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2008-08-01 23:39:11 +00:00
parent 4b7d829b21
commit 0c7db140c5
5 changed files with 87 additions and 34 deletions

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@ -288,6 +288,7 @@ All:
- Fix reading/writing UTF-7-encoded text streams.
- Corrected bug in wxTimeSpan::IsShorterThan() for equal time spans.
- Use std::unordered_{map,set} for wxHashMap/Set if available (Jan van Dijk).
- Added wxString::Capitalize() and MakeCapitalized().
All (Unix):

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@ -1704,12 +1704,17 @@ public:
// convert to upper case in place, return the string itself
wxString& MakeUpper();
// convert to upper case, return the copy of the string
// Here's something to remember: BC++ doesn't like returns in inlines.
wxString Upper() const ;
wxString Upper() const { return wxString(*this).MakeUpper(); }
// convert to lower case in place, return the string itself
wxString& MakeLower();
// convert to lower case, return the copy of the string
wxString Lower() const ;
wxString Lower() const { return wxString(*this).MakeLower(); }
// convert the first character to the upper case and the rest to the
// lower one, return the modified string itself
wxString& MakeCapitalized();
// convert the first character to the upper case and the rest to the
// lower one, return the copy of the string
wxString Capitalize() const { return wxString(*this).MakeCapitalized(); }
// trimming/padding whitespace (either side) and truncating
// remove spaces from left or from right (default) side

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@ -27,10 +27,10 @@
@endcode
Note that the exact usage of this depends on whether or not wxUSE_STL is
enabled. If wxUSE_STL is enabled, wxStringBuffer creates a separate empty
enabled. If wxUSE_STL is enabled, wxStringBuffer creates a separate empty
character buffer, and if wxUSE_STL is disabled, it uses GetWriteBuf() from
wxString, keeping the same buffer wxString uses intact. In other words,
relying on wxStringBuffer containing the old wxString data is not a good
wxString, keeping the same buffer wxString uses intact. In other words,
relying on wxStringBuffer containing the old wxString data is not a good
idea if you want to build your program both with and without wxUSE_STL.
@library{wxbase}
@ -75,16 +75,16 @@ public:
internally even if wxUSE_STL is not defined.
Since wxWidgets 3.0 wxString internally uses UCS-2 (basically 2-byte per
character wchar_t and nearly the same as UTF-16) under Windows and
UTF-8 under Unix, Linux and OS X to store its content.
character wchar_t and nearly the same as UTF-16) under Windows and
UTF-8 under Unix, Linux and OS X to store its content.
Much work has been done to make existing code using ANSI string literals
work as before. If you need to have a wxString that uses wchar_t on Unix
and Linux, too, you can specify this on the command line with the
@c configure @c --disable-utf8 switch.
If you need a Unicode string class with O(1) access on all platforms
you should consider using wxUString.
Since iterating over a wxString by index can become inefficient in UTF-8
mode iterators should be used instead of index based access:
@ -154,7 +154,7 @@ public:
failure in @ref overview_debugging "debug build", but no checks are
done in release builds.
This section also contains both implicit and explicit conversions to C style
strings. Although implicit conversion is quite convenient, you are advised
strings. Although implicit conversion is quite convenient, you are advised
to use wc_str() for the sake of clarity.
@li GetChar()
@ -226,7 +226,7 @@ public:
@li Empty()
@li Clear()
These functions allow you to extract a substring from the string. The
These functions allow you to extract a substring from the string. The
original string is not modified and the function returns the extracted
substring.
@ -463,6 +463,16 @@ public:
wxString BeforeLast(wxUniChar ch) const;
/**
Return the copy of the string with the first string character in the
upper case and the subsequent ones in the lower case.
@since 2.9.0
@see MakeCapitalized()
*/
wxString Capitalize() const;
/**
Empties the string and frees memory occupied by it.
See also: Empty()
@ -759,6 +769,8 @@ public:
/**
Returns this string converted to the lower case.
@see MakeLower()
*/
wxString Lower() const;
@ -769,13 +781,27 @@ public:
*/
void LowerCase();
/**
Converts the first characters of the string to the upper case and all
the subsequent ones to the lower case and returns the result.
@since 2.9.0
@see Capitalize()
*/
wxString& MakeCapitalized();
/**
Converts all characters to lower case and returns the result.
@see Lower()
*/
wxString& MakeLower();
/**
Converts all characters to upper case and returns the result.
@see Upper()
*/
wxString& MakeUpper();
@ -1018,6 +1044,8 @@ public:
/**
Returns this string converted to upper case.
@see MakeUpper()
*/
wxString Upper() const;
@ -1033,14 +1061,14 @@ public:
convertible to both @c const @c char* and to @c const @c wchar_t*.
Given this ambiguity it is mostly better to use wc_str(), mb_str() or
utf8_str() instead.
Please see the @ref overview_unicode "Unicode overview" for more
information about it.
Note that the returned value is not convertible to @c char* or
@c wchar_t*, use char_str() or wchar_str() if you need to pass
string value to a function expecting non-const pointer.
@see wc_str(), utf8_str(), c_str(), mb_str(), fn_str()
*/
const wxCStrData c_str() const;
@ -1091,8 +1119,8 @@ public:
/**
Returns the multibyte (C string) representation of the string
using @e conv's wxMBConv::cWC2MB method and returns wxCharBuffer.
using @e conv's wxMBConv::cWC2MB method and returns wxCharBuffer.
@see wc_str(), utf8_str(), c_str(), wxMBConv
*/
const wxCharBuffer mb_str(const wxMBConv& conv = wxConvLibc) const;
@ -1180,7 +1208,7 @@ public:
Converts the strings contents to UTF-8 and returns it either as a
temporary wxCharBuffer object or as a pointer to the internal
string contents in UTF-8 build.
@see wc_str(), c_str(), mb_str()
*/
const char* utf8_str() const;
@ -1190,7 +1218,7 @@ public:
//@{
/**
Converts the strings contents to the wide character represention
and returns it as a temporary wxWCharBuffer object (Unix and OS X)
and returns it as a temporary wxWCharBuffer object (Unix and OS X)
or returns a pointer to the internal string contents in wide character
mode (Windows).
@ -1214,7 +1242,7 @@ public:
*/
wxWritableWCharBuffer wchar_str() const;
/**
/**
Explicit conversion to C string in the internal representation (either
wchar_t* or UTF-8-encoded char*, depending on the build).
*/
@ -1373,10 +1401,10 @@ wxString wxEmptyString;
@endcode
Note that the exact usage of this depends on whether or not wxUSE_STL is
enabled. If wxUSE_STL is enabled, wxStringBuffer creates a separate empty
enabled. If wxUSE_STL is enabled, wxStringBuffer creates a separate empty
character buffer, and if wxUSE_STL is disabled, it uses GetWriteBuf() from
wxString, keeping the same buffer wxString uses intact. In other words,
relying on wxStringBuffer containing the old wxString data is not a good
wxString, keeping the same buffer wxString uses intact. In other words,
relying on wxStringBuffer containing the old wxString data is not a good
idea if you want to build your program both with and without wxUSE_STL.
Note that SetLength @c must be called before wxStringBufferLength destructs.

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@ -1363,6 +1363,20 @@ wxString& wxString::MakeLower()
return *this;
}
wxString& wxString::MakeCapitalized()
{
const iterator en = end();
iterator it = begin();
if ( it != en )
{
*it = (wxChar)wxToupper(*it);
for ( ++it; it != en; ++it )
*it = (wxChar)wxTolower(*it);
}
return *this;
}
// ---------------------------------------------------------------------------
// trimming and padding
// ---------------------------------------------------------------------------
@ -1967,13 +1981,6 @@ int wxString::Freq(wxUniChar ch) const
return count;
}
// convert to upper case, return the copy of the string
wxString wxString::Upper() const
{ wxString s(*this); return s.MakeUpper(); }
// convert to lower case, return the copy of the string
wxString wxString::Lower() const { wxString s(*this); return s.MakeLower(); }
// ----------------------------------------------------------------------------
// wxUTF8StringBuffer
// ----------------------------------------------------------------------------

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@ -366,14 +366,26 @@ void StringTestCase::CaseChanges()
wxString s1l(s1);
s1u.MakeUpper();
s1l.MakeLower();
CPPUNIT_ASSERT_EQUAL( _T("HELLO!"), s1u );
CPPUNIT_ASSERT_EQUAL( _T("hello!"), s1l );
wxString s2u, s2l;
s2u.MakeUpper();
s2l.MakeLower();
CPPUNIT_ASSERT( s1u == _T("HELLO!") );
CPPUNIT_ASSERT( s1l == _T("hello!") );
CPPUNIT_ASSERT( s2u == wxEmptyString );
CPPUNIT_ASSERT( s2l == wxEmptyString );
CPPUNIT_ASSERT_EQUAL( "", s2u );
CPPUNIT_ASSERT_EQUAL( "", s2l );
wxString s3("good bye");
CPPUNIT_ASSERT_EQUAL( "Good bye", s3.Capitalize() );
s3.MakeCapitalized();
CPPUNIT_ASSERT_EQUAL( "Good bye", s3 );
CPPUNIT_ASSERT_EQUAL( "Abc", wxString("ABC").Capitalize() );
CPPUNIT_ASSERT_EQUAL( "", wxString().Capitalize() );
}
void StringTestCase::Compare()