Don't duplicate wxImage::ConvertToDisabled() in wxAUI code.

Just reuse the existing function.

Also add an example of showing a disabled bitmap to the aui sample.

Closes #13303.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68210 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2011-07-09 23:36:44 +00:00
parent 1719a200c7
commit 0e27ef576e
2 changed files with 3 additions and 40 deletions

View File

@ -798,7 +798,7 @@ MyFrame::MyFrame(wxWindow* parent,
tb2->SetToolBitmapSize(wxSize(16,16)); tb2->SetToolBitmapSize(wxSize(16,16));
wxBitmap tb2_bmp1 = wxArtProvider::GetBitmap(wxART_QUESTION, wxART_OTHER, wxSize(16,16)); wxBitmap tb2_bmp1 = wxArtProvider::GetBitmap(wxART_QUESTION, wxART_OTHER, wxSize(16,16));
tb2->AddTool(ID_SampleItem+6, wxT("Test"), tb2_bmp1); tb2->AddTool(ID_SampleItem+6, wxT("Disabled"), tb2_bmp1);
tb2->AddTool(ID_SampleItem+7, wxT("Test"), tb2_bmp1); tb2->AddTool(ID_SampleItem+7, wxT("Test"), tb2_bmp1);
tb2->AddTool(ID_SampleItem+8, wxT("Test"), tb2_bmp1); tb2->AddTool(ID_SampleItem+8, wxT("Test"), tb2_bmp1);
tb2->AddTool(ID_SampleItem+9, wxT("Test"), tb2_bmp1); tb2->AddTool(ID_SampleItem+9, wxT("Test"), tb2_bmp1);
@ -811,6 +811,7 @@ MyFrame::MyFrame(wxWindow* parent,
tb2->AddTool(ID_SampleItem+14, wxT("Test"), tb2_bmp1); tb2->AddTool(ID_SampleItem+14, wxT("Test"), tb2_bmp1);
tb2->AddTool(ID_SampleItem+15, wxT("Test"), tb2_bmp1); tb2->AddTool(ID_SampleItem+15, wxT("Test"), tb2_bmp1);
tb2->SetCustomOverflowItems(prepend_items, append_items); tb2->SetCustomOverflowItems(prepend_items, append_items);
tb2->EnableTool(ID_SampleItem+6, false);
tb2->Realize(); tb2->Realize();

View File

@ -69,41 +69,6 @@ const int BUTTON_DROPDOWN_WIDTH = 10;
wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h, wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
const wxColour& color); const wxColour& color);
static wxBitmap MakeDisabledBitmap(wxBitmap& bmp)
{
wxImage image = bmp.ConvertToImage();
int mr, mg, mb;
mr = image.GetMaskRed();
mg = image.GetMaskGreen();
mb = image.GetMaskBlue();
unsigned char* data = image.GetData();
int width = image.GetWidth();
int height = image.GetHeight();
bool has_mask = image.HasMask();
for (int y = height-1; y >= 0; --y)
{
for (int x = width-1; x >= 0; --x)
{
data = image.GetData() + (y*(width*3))+(x*3);
unsigned char* r = data;
unsigned char* g = data+1;
unsigned char* b = data+2;
if (has_mask && *r == mr && *g == mg && *b == mb)
continue;
*r = wxColour::AlphaBlend(*r, 255, 0.4);
*g = wxColour::AlphaBlend(*g, 255, 0.4);
*b = wxColour::AlphaBlend(*b, 255, 0.4);
}
}
return wxBitmap(image);
}
static wxColor GetBaseColor() static wxColor GetBaseColor()
{ {
@ -996,10 +961,7 @@ wxAuiToolBarItem* wxAuiToolBar::AddTool(int tool_id,
// no disabled bitmap specified, we need to make one // no disabled bitmap specified, we need to make one
if (item.bitmap.IsOk()) if (item.bitmap.IsOk())
{ {
//wxImage img = item.bitmap.ConvertToImage(); item.disabled_bitmap = item.bitmap.ConvertToDisabled();
//wxImage grey_version = img.ConvertToGreyscale();
//item.disabled_bitmap = wxBitmap(grey_version);
item.disabled_bitmap = MakeDisabledBitmap(item.bitmap);
} }
} }
m_items.Add(item); m_items.Add(item);