Use template functions instead of WX_XXX_ARRAY() macros
Trivially rewrite macros as functions. No real changes.
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@ -864,32 +864,34 @@ WX_DEFINE_USER_EXPORTED_ARRAY_LONG(long, wxArrayLong, class WXDLLIMPEXP_BASE);
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WX_DEFINE_USER_EXPORTED_ARRAY_PTR(void *, wxArrayPtrVoid, class WXDLLIMPEXP_BASE);
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// -----------------------------------------------------------------------------
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// convenience macros
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// convenience functions: they used to be macros, hence the naming convention
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// -----------------------------------------------------------------------------
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// prepend all element of one array to another one; e.g. if first array contains
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// elements X,Y,Z and the second contains A,B,C (in those orders), then the
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// first array will be result as A,B,C,X,Y,Z
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#define WX_PREPEND_ARRAY(array, other) \
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{ \
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size_t wxAAcnt = (other).size(); \
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(array).reserve(wxAAcnt); \
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for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
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{ \
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(array).Insert((other)[wxAAn], wxAAn); \
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} \
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template <typename A1, typename A2>
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inline void WX_PREPEND_ARRAY(A1& array, const A2& other)
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{
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const size_t size = other.size();
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array.reserve(size);
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for ( size_t n = 0; n < size; n++ )
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{
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array.Insert(other[n], n);
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}
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}
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// append all element of one array to another one
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#define WX_APPEND_ARRAY(array, other) \
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{ \
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size_t wxAAcnt = (other).size(); \
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(array).reserve(wxAAcnt); \
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for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
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{ \
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(array).push_back((other)[wxAAn]); \
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} \
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template <typename A1, typename A2>
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inline void WX_APPEND_ARRAY(A1& array, const A2& other)
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{
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size_t size = other.size();
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array.reserve(size);
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for ( size_t n = 0; n < size; n++ )
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{
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array.push_back(other[n]);
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}
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}
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// delete all array elements
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//
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@ -897,15 +899,16 @@ WX_DEFINE_USER_EXPORTED_ARRAY_PTR(void *, wxArrayPtrVoid, class WXDLLIMPEXP_BASE
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// place where you use this macro, otherwise the proper destructor may not
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// be called (a decent compiler should give a warning about it, but don't
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// count on it)!
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#define WX_CLEAR_ARRAY(array) \
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{ \
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size_t wxAAcnt = (array).size(); \
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for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
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{ \
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delete (array)[wxAAn]; \
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} \
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\
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(array).clear(); \
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template <typename A>
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inline void WX_CLEAR_ARRAY(A& array)
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{
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size_t size = array.size();
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for ( size_t n = 0; n < size; n++ )
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{
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delete array[n];
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}
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array.clear();
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}
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#endif // _DYNARRAY_H
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