wxGLCanvas doesn't derive from wxScrolledWindow since quite some time already despite of the docs

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20555 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2003-05-08 23:46:34 +00:00
parent 50ef440170
commit 1162d0a257

View File

@ -7,15 +7,13 @@ To use this class, create a wxGLCanvas window, call \helpref{wxGLCanvas::SetCurr
to direct normal OpenGL commands to the window, and then call \helpref{wxGLCanvas::SwapBuffers}{wxglcanvasswapbuffers}
to show the OpenGL buffer on the window.
Please note that despite deriving from wxScrolledWindow, scrolling is not enabled for this class under
Windows.
To switch wxGLCanvas support on under Windows, edit setup.h and set wxUSE\_GLCANVAS to 1. On Unix,
pass --with-opengl to configure to compile using OpenGL or Mesa.
To switch wxGLCanvas support on under Windows, edit setup.h and set
{\tt wxUSE\_GLCANVAS} to $1$. You may also need to have to add
{\tt opengl32.lib} to the list of libraries your program is linked with. On
Unix, pass {\tt --with-opengl} to configure to compile using OpenGL or Mesa.
\wxheading{Derived from}
\helpref{wxScrolledWindow}{wxscrolledwindow}\\
\helpref{wxWindow}{wxwindow}\\
\helpref{wxEvtHandler}{wxevthandler}\\
\helpref{wxObject}{wxobject}