only declare AddProcessCallback for wxMotif and wxGTK

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53099 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2008-04-10 10:44:06 +00:00
parent 968f15e262
commit 13d4419b86

View File

@ -29,11 +29,23 @@ public:
#if wxUSE_GUI
// GTK+ and Motif integrate sockets and child processes monitoring directly in
// their main loop, the other Unix ports do it at wxEventLoop level and so use
// the non-GUI traits and don't need anything here
//
// TODO: Should we use XtAddInput() for wxX11 too? Or, vice versa, if there is
// no advantage in doing this compared to the generic way currently used
// by wxX11, should we continue to use GTK/Motif- specific stuff?
#if defined(__WXGTK__) || defined(__WXMOTIF__)
#define wxHAS_GUI_CALLBACKS
#endif
class WXDLLIMPEXP_CORE wxGUIAppTraits : public wxGUIAppTraitsBase
{
public:
virtual wxEventLoopBase *CreateEventLoop();
virtual int WaitForChild(wxExecuteData& execData);
#ifdef wxHAS_GUI_CALLBACKS
virtual int AddProcessCallback(wxEndProcessData *data, int fd);
#if wxUSE_TIMER
virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer);
@ -62,14 +74,7 @@ public:
virtual bool ShowAssertDialog(const wxString& msg);
#endif
// GTK+ and Motif integrate sockets directly in their main loop, the other
// Unix ports do it at wxEventLoop level
//
// TODO: Should we use XtAddInput() for wxX11 too? Or, vice versa, if there
// is no advantage in doing this compared to the generic way
// currently used by wxX11, should we continue to use GTK/Motif-
// specific stuff?
#if wxUSE_SOCKETS && (defined(__WXGTK__) || defined(__WXMOTIF__))
#if wxUSE_SOCKETS && defined(wxHAS_GUI_CALLBACKS)
virtual GSocketManager *GetSocketManager();
#endif
};