new wxWindow::FindWindowByXXX() methods replacing the old global functions
(patches 560214, 559916, 559811, ...) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15664 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -2160,6 +2160,9 @@ Find a menu item identifier associated with the given frame's menu bar.
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\func{wxWindow *}{wxFindWindowByLabel}{\param{const wxString\& }{label}, \param{wxWindow *}{parent=NULL}}
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{\bf NB:} This function is obsolete, please use
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\helpref{wxWindow::FindWindowByLabel}{wxwindowfindwindowbylabel} instead.
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Find a window by its label. Depending on the type of window, the label may be a window title
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or panel item label. If {\it parent} is NULL, the search will start from all top-level
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frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
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@ -2173,6 +2176,9 @@ The search is recursive in both cases.
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\func{wxWindow *}{wxFindWindowByName}{\param{const wxString\& }{name}, \param{wxWindow *}{parent=NULL}}
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{\bf NB:} This function is obsolete, please use
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\helpref{wxWindow::FindWindowByName}{wxwindowfindwindowbyname} instead.
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Find a window by its name (as given in a window constructor or {\bf Create} function call).
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If {\it parent} is NULL, the search will start from all top-level
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frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
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@ -469,6 +469,49 @@ implements the following methods:\par
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\end{twocollist}}
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}
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\membersection{wxWindow::FindWindowById}\label{wxwindowfindwindow}
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\func{wxWindow*}{FindWindowById}{\param{long}{ id}}
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Find the first window with the given {\it id}.
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If {\it parent} is NULL, the search will start from all top-level
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frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
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The search is recursive in both cases.
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\wxheading{See also}
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\helpref{FindWindowById}{wxwindowfindwindowbyid}
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\membersection{wxWindow::FindWindowByName}\label{wxwindowfindwindowbyname}
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\func{wxWindow*}{FindWindowByName}{\param{long}{ id}}
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Find a window by its name (as given in a window constructor or {\bf Create} function call).
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If {\it parent} is NULL, the search will start from all top-level
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frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
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The search is recursive in both cases.
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If no window with such name is found,
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\helpref{FindWindowByLabel}{wxwindowfindwindowbylabel} is called.
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\wxheading{See also}
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\helpref{FindWindowById}{wxwindowfindwindowbyid}
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\membersection{wxWindow::FindWindowByLabel}\label{wxwindowfindwindowbylabel}
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\func{wxWindow*}{FindWindowByLabel}{\param{long}{ id}}
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Find a window by its label. Depending on the type of window, the label may be a window title
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or panel item label. If {\it parent} is NULL, the search will start from all top-level
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frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy.
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The search is recursive in both cases.
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\wxheading{See also}
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\helpref{FindWindowById}{wxwindowfindwindowbyid}
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\membersection{wxWindow::Fit}\label{wxwindowfit}
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\func{virtual void}{Fit}{\void}
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@ -332,14 +332,6 @@ WXDLLEXPORT wxAcceleratorEntry *wxGetAccelFromString(const wxString& label);
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// Window search
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// ----------------------------------------------------------------------------
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// Find the window/widget with the given title or label.
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// Pass a parent to begin the search from, or NULL to look through
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// all windows.
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WXDLLEXPORT wxWindow* wxFindWindowByLabel(const wxString& title, wxWindow *parent = (wxWindow *) NULL);
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// Find window by name, and if that fails, by label.
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WXDLLEXPORT wxWindow* wxFindWindowByName(const wxString& name, wxWindow *parent = (wxWindow *) NULL);
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// Returns menu item id or -1 if none.
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WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, const wxString& itemString);
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@ -348,6 +340,18 @@ WXDLLEXPORT int wxFindMenuItemId(wxFrame *frame, const wxString& menuString, con
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WXDLLEXPORT wxWindow* wxGenericFindWindowAtPoint(const wxPoint& pt);
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WXDLLEXPORT wxWindow* wxFindWindowAtPoint(const wxPoint& pt);
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// NB: this function is obsolete, use wxWindow::FindWindowByLabel() instead
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//
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// Find the window/widget with the given title or label.
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// Pass a parent to begin the search from, or NULL to look through
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// all windows.
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WXDLLEXPORT wxWindow* wxFindWindowByLabel(const wxString& title, wxWindow *parent = (wxWindow *) NULL);
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// NB: this function is obsolete, use wxWindow::FindWindowByName() instead
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//
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// Find window by name, and if that fails, by label.
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WXDLLEXPORT wxWindow* wxFindWindowByName(const wxString& name, wxWindow *parent = (wxWindow *) NULL);
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// ----------------------------------------------------------------------------
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// Message/event queue helpers
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// ----------------------------------------------------------------------------
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@ -423,14 +423,24 @@ public:
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// was changed, FALSE otherwise (error or newParent == oldParent)
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virtual bool Reparent( wxWindowBase *newParent );
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// implementation mostly
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virtual void AddChild( wxWindowBase *child );
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virtual void RemoveChild( wxWindowBase *child );
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// looking for windows
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// -------------------
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// find window among the descendants of this one either by id or by
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// name (return NULL if not found)
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wxWindow *FindWindow( long id );
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wxWindow *FindWindow( const wxString& name );
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// implementation mostly
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virtual void AddChild( wxWindowBase *child );
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virtual void RemoveChild( wxWindowBase *child );
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// Find a window among any window (all return NULL if not found)
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static wxWindow *FindWindowById( long id, const wxWindow *parent = NULL );
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static wxWindow *FindWindowByName( const wxString& name,
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const wxWindow *parent = NULL );
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static wxWindow *FindWindowByLabel( const wxString& label,
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const wxWindow *parent = NULL );
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// event handler stuff
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// -------------------
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@ -102,11 +102,6 @@
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// function protoypes
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// ----------------------------------------------------------------------------
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#if wxUSE_GUI
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static wxWindow *wxFindWindowByLabel1(const wxString& title, wxWindow *parent);
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static wxWindow *wxFindWindowByName1 (const wxString& title, wxWindow *parent);
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#endif // wxUSE_GUI
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// ============================================================================
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// implementation
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// ============================================================================
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@ -491,52 +486,9 @@ wxString wxStripMenuCodes(const wxString& in)
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wxWindow *
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wxFindWindowByLabel (const wxString& title, wxWindow * parent)
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{
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if (parent)
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{
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return wxFindWindowByLabel1(title, parent);
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}
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else
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{
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for ( wxWindowList::Node * node = wxTopLevelWindows.GetFirst();
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node;
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node = node->GetNext() )
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{
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wxWindow *win = node->GetData();
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wxWindow *retwin = wxFindWindowByLabel1 (title, win);
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if (retwin)
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return retwin;
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} // for()
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}
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return (wxWindow *) NULL;
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return wxWindow::FindWindowByLabel( title, parent );
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}
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// Recursive
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static wxWindow *
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wxFindWindowByLabel1 (const wxString& title, wxWindow * parent)
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{
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if (parent)
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{
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if (parent->GetLabel() == title)
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return parent;
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}
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if (parent)
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{
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for ( wxWindowList::Node * node = parent->GetChildren().GetFirst();
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node;
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node = node->GetNext() )
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{
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wxWindow *win = (wxWindow *)node->GetData();
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wxWindow *retwin = wxFindWindowByLabel1 (title, win);
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if (retwin)
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return retwin;
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}
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}
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return (wxWindow *) NULL; // Not found
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}
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/*
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* If parent is non-NULL, look through children for a name
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@ -545,54 +497,9 @@ wxFindWindowByLabel1 (const wxString& title, wxWindow * parent)
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*/
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wxWindow *
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wxFindWindowByName (const wxString& title, wxWindow * parent)
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wxFindWindowByName (const wxString& name, wxWindow * parent)
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{
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if (parent)
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{
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return wxFindWindowByName1 (title, parent);
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}
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else
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{
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for ( wxWindowList::Node * node = wxTopLevelWindows.GetFirst();
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node;
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node = node->GetNext() )
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{
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wxWindow *win = node->GetData();
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wxWindow *retwin = wxFindWindowByName1 (title, win);
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if (retwin)
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return retwin;
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}
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}
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// Failed? Try by label instead.
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return wxFindWindowByLabel(title, parent);
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}
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// Recursive
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static wxWindow *
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wxFindWindowByName1 (const wxString& title, wxWindow * parent)
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{
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if (parent)
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{
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if ( parent->GetName() == title )
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return parent;
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}
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if (parent)
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{
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for (wxNode * node = parent->GetChildren().First (); node; node = node->Next ())
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{
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wxWindow *win = (wxWindow *) node->Data ();
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wxWindow *retwin = wxFindWindowByName1 (title, win);
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if (retwin)
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return retwin;
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} // for()
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}
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return (wxWindow *) NULL; // Not found
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return wxWindow::FindWindowByName( name, parent );
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}
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// Returns menu item id or -1 if none.
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@ -870,7 +870,7 @@ bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
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}
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// ----------------------------------------------------------------------------
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// find window by id or name
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// find child window by id or name
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// ----------------------------------------------------------------------------
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wxWindow *wxWindowBase::FindWindow( long id )
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@ -905,6 +905,125 @@ wxWindow *wxWindowBase::FindWindow( const wxString& name )
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return (wxWindow *)res;
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}
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// find any window by id or name or label: If parent is non-NULL, look through
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// children for a label or title matching the specified string. If NULL, look
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// through all top-level windows.
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//
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// to avoid duplicating code we reuse the same helper function but with
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// different comparators
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typedef bool (*wxFindWindowCmp)(const wxWindow *win,
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const wxString& label, long id);
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static
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bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
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long WXUNUSED(id))
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{
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return win->GetLabel() == label;
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}
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static
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bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
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long WXUNUSED(id))
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{
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return win->GetName() == label;
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}
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static
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bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
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long id)
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{
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return win->GetId() == id;
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}
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// recursive helper for the FindWindowByXXX() functions
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static
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wxWindow *wxFindWindowRecursively(const wxWindow *parent,
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const wxString& label,
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long id,
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wxFindWindowCmp cmp)
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{
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if ( parent )
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{
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// see if this is the one we're looking for
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if ( (*cmp)(parent, label, id) )
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return (wxWindow *)parent;
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// It wasn't, so check all its children
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for ( wxWindowList::Node * node = parent->GetChildren().GetFirst();
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node;
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node = node->GetNext() )
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{
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// recursively check each child
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wxWindow *win = (wxWindow *)node->GetData();
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wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
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if (retwin)
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return retwin;
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}
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}
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// Not found
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return NULL;
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}
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// helper for FindWindowByXXX()
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static
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wxWindow *wxFindWindowHelper(const wxWindow *parent,
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const wxString& label,
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long id,
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wxFindWindowCmp cmp)
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{
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if ( parent )
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{
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// just check parent and all its children
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return wxFindWindowRecursively(parent, label, id, cmp);
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}
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// start at very top of wx's windows
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for ( wxWindowList::Node * node = wxTopLevelWindows.GetFirst();
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node;
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node = node->GetNext() )
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{
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// recursively check each window & its children
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wxWindow *win = node->GetData();
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wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
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if (retwin)
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return retwin;
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}
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return NULL;
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}
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/* static */
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wxWindow *
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wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
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{
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return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
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}
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/* static */
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wxWindow *
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wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
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{
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wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
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if ( !win )
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{
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// fall back to the label
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win = FindWindowByLabel(title, parent);
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}
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return win;
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}
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/* static */
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wxWindow *
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wxWindowBase::FindWindowById( long id, const wxWindow* parent )
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{
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return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds);
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}
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// ----------------------------------------------------------------------------
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// dialog oriented functions
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// ----------------------------------------------------------------------------
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