diff --git a/include/wx/unichar.h b/include/wx/unichar.h index 89cdf9c125..b7fe54d9ca 100644 --- a/include/wx/unichar.h +++ b/include/wx/unichar.h @@ -31,6 +31,12 @@ #define wxIF_WINT_T_TYPE(x) #endif // wxWINT_T_IS_SEPARATE_TYPE/!wxWINT_T_IS_SEPARATE_TYPE +// wchar_t seems to be defined as unsigned short by all Windows compilers but +// unsigned int everywhere else +#ifndef __WIN32__ + #define wxWCHAR_T_IS_UINT +#endif + class WXDLLIMPEXP_BASE wxUniCharRef; // This class represents single Unicode character. It can be converted to @@ -69,6 +75,9 @@ public: operator char() const { return To8bit(m_value); } operator wchar_t() const { return m_value; } operator int() const { return m_value; } +#ifndef wxWCHAR_T_IS_UINT + operator unsigned int() const { return m_value; } +#endif // More conversions needed for other standard functions: uchar is for VC++ // _mbxxx() ones (to which toxxx/isxxx() are mapped when _MBCS is defined) @@ -184,6 +193,9 @@ public: #ifdef wxWINT_T_IS_SEPARATE_TYPE operator wint_t() const { return UniChar(); } #endif +#ifndef wxWCHAR_T_IS_UINT + operator unsigned int() const { return UniChar(); } +#endif // see wxUniChar::operator bool etc. for explanation operator bool() const { return (bool)UniChar(); }