docs and example for wxDC::DrawPolyPolygon() (patch 882189)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26011 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -395,11 +395,34 @@ of wxPoint objects.}
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\membersection{wxDC::DrawPolyPolygon}\label{wxdcdrawpolypolygon}
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\func{void}{DrawPolyPolygon}{\param{int }{n}, \param{int }{start[]}, \param{wxPoint }{points[]}, \param{wxCoord }{xoffset}, \param{wxCoord }{yoffset}, \param{int }{fillStyle = \texttt{wxODDEVEN\_RULE}}}
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\func{void}{DrawPolyPolygon}{\param{int}{ n}, \param{int}{ count[]}, \param{wxPoint}{ points[]}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0},\\
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\param{int }{fill\_style = wxODDEVEN\_RULE}}
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Draw many polygons at once. For the platforms providing a native implementation
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of this function (Windows and PostScript-based wxDC), this is more efficient
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than using \helpref{DrawPolygon}{wxdcdrawpolygon} in a loop.
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Draws two or more filled polygons using an array of {\it points}, adding the
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optional offset coordinates.
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Notice that for the platforms providing a native implementation
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of this function (Windows and PostScript-based wxDC currently), this is more
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efficient than using \helpref{DrawPolygon}{wxdcdrawpolygon} in a loop.
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{\it n} specifies the number of polygons to draw, the array {\it count} of size
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{\it n} specifies the number of points in each of the polygons in the
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{\it points} array.
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The last argument specifies the fill rule: {\bf wxODDEVEN\_RULE} (the default)
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or {\bf wxWINDING\_RULE}.
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The current pen is used for drawing the outline, and the current brush for
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filling the shape. Using a transparent brush suppresses filling.
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The polygons maybe disjoint or overlapping. Each polygon specified in a call to
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{\bf DrawPolyPolygon} must be closed. Unlike polygons created by the
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\helpref{DrawPolygon}{wxdcdrawpolygon} member function, the polygons created by
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{\bf DrawPolyPolygon} are not closed automatically.
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\pythonnote{Not implemented yet}
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\perlnote{Not implemented yet}
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\membersection{wxDC::DrawPoint}\label{wxdcdrawpoint}
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@ -424,9 +424,25 @@ void MyCanvas::DrawTestPoly(wxDC& dc)
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_T("hatched"), 10, 10);
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dc.DrawText(_T("except for the central region and the right ")
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_T("one entirely hatched"), 10, 30);
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dc.DrawText(_T("The third star only has a hatched outline"), 10, 50);
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dc.DrawPolygon(WXSIZEOF(star), star);
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dc.DrawPolygon(WXSIZEOF(star), star, 160, 0, wxWINDING_RULE);
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dc.DrawPolygon(WXSIZEOF(star), star, 0, 30);
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dc.DrawPolygon(WXSIZEOF(star), star, 160, 30, wxWINDING_RULE);
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wxPoint star2[10];
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star2[0] = wxPoint(0, 100);
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star2[1] = wxPoint(-59, -81);
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star2[2] = wxPoint(95, 31);
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star2[3] = wxPoint(-95, 31);
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star2[4] = wxPoint(59, -81);
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star2[5] = wxPoint(0, 80);
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star2[6] = wxPoint(-47, -64);
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star2[7] = wxPoint(76, 24);
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star2[8] = wxPoint(-76, 24);
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star2[9] = wxPoint(47, -64);
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int count[2] = {5, 5};
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dc.DrawPolyPolygon(WXSIZEOF(count), count, star2, 450, 150);
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}
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void MyCanvas::DrawTestLines( int x, int y, int width, wxDC &dc )
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