new VC++ templates and project files generated from them: now use only one

project file for wxWin itself and allow choosing the configurations to be
built from the sample projects


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11796 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2001-10-03 01:22:10 +00:00
parent fc26f4abde
commit 17533c89d2
14 changed files with 905 additions and 4477 deletions

View File

@ -3,9 +3,11 @@
#! Purpose: tmake template file from which the VC++ 6.0 project file for
#! building wxWindows applications are generated by running
#! tmake -t vc6lib wxwin.pro -o wxvc.dsp
#! you may append CONFIG+= to the end of the line, i.e.
#! tmake -t vc6lib wxwin.pro -o wxvc.dsp CONFIG+=unicode
#! tmake -t vc6lib wxwin.pro -o wxvc.dsp CONFIG+=dll
#! you may select the configurations to include into the generated
#! project file by setting WXCONFIGS tag, i.e.:
#! tmake ... 'WXCONFIGS += DebugUnicode ReleaseUnicode'
#! tmake ... 'WXCONFIGS = *'
#! (in the last example all configurations will be included)
#! Author: Vadim Zeitlin
#! Created: 29.09.01
#! Version: $Id$
@ -15,25 +17,20 @@
#! output dir
$KIND="";
if ( Config("wx") ) {
Project('CONFIG += windows');
}
if ( Config("wxbase") || Config("wxuniv") ) {
Project('CONFIG += wx');
}
if ( Config("wx") && !Config("wxbase") ) {
Project('CONFIG += windows');
}
if ( Config("wx") ) {
if ( Config("wxnodir") ) {
#! hard code relative paths
$WXDIR = "..\\..";
}
else {
#! VC 6.0 supports env vars in include path
#! $WXDIR = $ENV{'WX'};
if ( $ENV{'wx'} ) {
$WXDIR = "\$(wx)";
}
else {
$WXDIR = "\$(WXWIN)";
}
$WXDIR = "\$(WXWIN)";
}
AddIncludePath("$WXDIR\\include");
@ -83,6 +80,18 @@
}
if ( Config("wx") ) {
if ( !Project('WXCONFIGS') ) {
#! default value
Project('WXCONFIGS = Debug Release DebugDll ReleaseDll');
}
elsif ( Project('WXCONFIGS') == '*' ) {
#! special value: generate all configs
Project('WXCONFIGS = Debug Release DebugDll ReleaseDll DebugUnicode ReleaseUnicode DebugUnicodeDll ReleaseUnicodeDll');
}
#! we must use !IF the first time but !ELSEIF the subsequent ones
Project('__IF = !IF');
if ( Config("wxbase") ) {
$KIND="Base";
$TOOLKIT="base";
@ -237,14 +246,30 @@ CFG=#$ Substitute('$$TARGET - Win32 Debug');
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE #$ Substitute('"$$TARGET - Win32 Debug" (based on "$$VC_PROJ_TYPE")');
!MESSAGE #$ Substitute('"$$TARGET - Win32 Release" (based on "$$VC_PROJ_TYPE")');
!MESSAGE #$ Substitute('"$$TARGET - Win32 Debug DLL" (based on "$$VC_PROJ_TYPE")');
!MESSAGE #$ Substitute('"$$TARGET - Win32 Release DLL" (based on "$$VC_PROJ_TYPE")');
!MESSAGE #$ Substitute('"$$TARGET - Win32 Debug Unicode" (based on "$$VC_PROJ_TYPE")');
!MESSAGE #$ Substitute('"$$TARGET - Win32 Release Unicode" (based on "$$VC_PROJ_TYPE")');
!MESSAGE #$ Substitute('"$$TARGET - Win32 Debug Unicode DLL" (based on "$$VC_PROJ_TYPE")');
#$ Project('WXCONFIGS') =~ '\bReleaseUnicodeDll\b' || DisableOutput()
!MESSAGE #$ Substitute('"$$TARGET - Win32 Release Unicode DLL" (based on "$$VC_PROJ_TYPE")');
#$ Project('WXCONFIGS') =~ '\bReleaseUnicodeDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bDebugUnicodeDll\b' || DisableOutput()
!MESSAGE #$ Substitute('"$$TARGET - Win32 Debug Unicode DLL" (based on "$$VC_PROJ_TYPE")');
#$ Project('WXCONFIGS') =~ '\bDebugUnicodeDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bUnicodeDll\b' || DisableOutput()
!MESSAGE #$ Substitute('"$$TARGET - Win32 Release Unicode" (based on "$$VC_PROJ_TYPE")');
#$ Project('WXCONFIGS') =~ '\bUnicodeDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bDebugUnicode\b' || DisableOutput()
!MESSAGE #$ Substitute('"$$TARGET - Win32 Debug Unicode" (based on "$$VC_PROJ_TYPE")');
#$ Project('WXCONFIGS') =~ '\bDebugUnicode\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bReleaseDll\b' || DisableOutput()
!MESSAGE #$ Substitute('"$$TARGET - Win32 Release DLL" (based on "$$VC_PROJ_TYPE")');
#$ Project('WXCONFIGS') =~ '\bReleaseDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bDebugDll\b' || DisableOutput()
!MESSAGE #$ Substitute('"$$TARGET - Win32 Debug DLL" (based on "$$VC_PROJ_TYPE")');
#$ Project('WXCONFIGS') =~ '\bDebugDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bRelease\b' || DisableOutput()
!MESSAGE #$ Substitute('"$$TARGET - Win32 Release" (based on "$$VC_PROJ_TYPE")');
#$ Project('WXCONFIGS') =~ '\bRelease\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bDebug\b' || DisableOutput()
!MESSAGE #$ Substitute('"$$TARGET - Win32 Debug" (based on "$$VC_PROJ_TYPE")');
#$ Project('WXCONFIGS') =~ '\bDebug\b' || EnableOutput()
!MESSAGE
# Begin Project
@ -254,203 +279,8 @@ CPP=cl.exe
#$ Config("windows") && ($text='MTL=midl.exe');
RSC=rc.exe
!IF "$(CFG)" == #$ Substitute('"$$TARGET - Win32 Debug"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir #$ $text = "\"${KIND}Debug\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}Debug\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir #$ $text = "\"${KIND}Debug\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}Debug\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_DEBUG");
# ADD CPP #$ $text = "'$project{'VC_CPP_DEBUG'} $project{'WX_CPP_DEBUG'} $project{'WX_SETUPH_DEBUG'}'";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_DEBUG");
# ADD LINK32 #$ $text = "$project{'VC_LINK_DEBUG'} $project{'WX_LINK_DEBUG'}";
!ELSEIF "$(CFG)" == #$ Substitute('"$$TARGET - Win32 Release"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir #$ $text = "\"${KIND}Release\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}Release\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir #$ $text = "\"${KIND}Release\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}Release\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_RELEASE");
# ADD CPP #$ $text = "$project{'VC_CPP_RELEASE'} $project{'WX_CPP_RELEASE'} $project{'WX_SETUPH_RELEASE'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_RELEASE");
# ADD LINK32 #$ $text = "$project{'VC_LINK_RELEASE'} $project{'WX_LINK_RELEASE'}";
!ELSEIF "$(CFG)" == #$ Substitute('"$$TARGET - Win32 Debug DLL"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir #$ $text = "\"${KIND}DebugDll\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}DebugDll\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir #$ $text = "\"${KIND}DebugDll\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}DebugDll\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_DEBUG");
# ADD CPP #$ $text = "$project{'VC_CPP_DEBUG'} $project{'WX_CPP_DEBUG'} $project{'WX_CPP_DLL'} $project{'WX_SETUPH_DEBUG_DLL'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_DEBUG");
# ADD LINK32 #$ $text = "$project{'VC_LINK_DEBUG'} $project{'WX_LINK_DEBUG_DLL'}";
!ELSEIF "$(CFG)" == #$ Substitute('"$$TARGET - Win32 Release DLL"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir #$ $text = "\"${KIND}ReleaseDll\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}ReleaseDll\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir #$ $text = "\"${KIND}ReleaseDll\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}ReleaseDll\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_RELEASE");
# ADD CPP #$ $text = "$project{'VC_CPP_RELEASE'} $project{'WX_CPP_RELEASE'} $project{'WX_CPP_DLL'} $project{'WX_SETUPH_RELEASE_DLL'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_RELEASE");
# ADD LINK32 #$ $text = "$project{'VC_LINK_RELEASE'} $project{'WX_LINK_RELEASE_DLL'}";
!ELSEIF "$(CFG)" == #$ Substitute('"$$TARGET - Win32 Debug Unicode"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir #$ $text = "\"${KIND}DebugUnicode\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}DebugUnicode\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir #$ $text = "\"${KIND}DebugUnicode\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}DebugUnicode\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_DEBUG");
# ADD CPP #$ $text = "$project{'VC_CPP_DEBUG'} $project{'WX_CPP_DEBUG'} $project{'WX_CPP_UNICODE'} $project{'WX_SETUPH_DEBUG_UNICODE'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_DEBUG");
# ADD LINK32 #$ $text = "$project{'VC_LINK_DEBUG'} $project{'WX_LINK_DEBUG_UNICODE'}";
!ELSEIF "$(CFG)" == #$ Substitute('"$$TARGET - Win32 Release Unicode"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir #$ $text = "\"${KIND}ReleaseUnicode\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}ReleaseUnicode\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir #$ $text = "\"${KIND}ReleaseUnicode\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}ReleaseUnicode\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_RELEASE");
# ADD CPP #$ $text = "$project{'VC_CPP_RELEASE'} $project{'WX_CPP_RELEASE'} $project{'WX_CPP_UNICODE'} $project{'WX_SETUPH_RELEASE_UNICODE'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_RELEASE");
# ADD LINK32 #$ $text = "$project{'VC_LINK_RELEASE'} $project{'WX_LINK_RELEASE_UNICODE'}";
!ELSEIF "$(CFG)" == #$ Substitute('"$$TARGET - Win32 Debug Unicode DLL"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir #$ $text = "\"${KIND}DebugUnicodeDll\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}DebugUnicodeDll\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir #$ $text = "\"${KIND}DebugUnicodeDll\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}DebugUnicodeDll\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_DEBUG");
# ADD CPP #$ $text = "$project{'VC_CPP_DEBUG'} $project{'WX_CPP_DEBUG'} $project{'WX_CPP_DLL'} $project{'WX_CPP_UNICODE'} $project{'WX_SETUPH_DEBUG_UNICODE_DLL'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_DEBUG");
# ADD LINK32 #$ $text = "$project{'VC_LINK_DEBUG'} $project{'WX_LINK_DEBUG_UNICODE_DLL'}";
!ELSEIF "$(CFG)" == #$ Substitute('"$$TARGET - Win32 Release Unicode DLL"');
#$ if ( Project('WXCONFIGS') !~ '\bReleaseUnicodeDll\b' ) { Project('__IF = !ELSEIF'); DisableOutput() };
#$ Substitute('$$__IF "$(CFG)" == "$$TARGET - Win32 Release Unicode DLL"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@ -478,18 +308,245 @@ LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_RELEASE");
# ADD LINK32 #$ $text = "$project{'VC_LINK_RELEASE'} $project{'WX_LINK_RELEASE_UNICODE_DLL'}";
#$ Project('WXCONFIGS') =~ '\bReleaseUnicodeDll\b' || EnableOutput()
#$ if ( Project('WXCONFIGS') !~ '\bDebugUnicodeDll\b' ) { Project('__IF = !ELSEIF'); DisableOutput() };
#$ Substitute(' $$__IF "$(CFG)" == "$$TARGET - Win32 Debug Unicode DLL"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir #$ $text = "\"${KIND}DebugUnicodeDll\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}DebugUnicodeDll\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir #$ $text = "\"${KIND}DebugUnicodeDll\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}DebugUnicodeDll\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_DEBUG");
# ADD CPP #$ $text = "$project{'VC_CPP_DEBUG'} $project{'WX_CPP_DEBUG'} $project{'WX_CPP_DLL'} $project{'WX_CPP_UNICODE'} $project{'WX_SETUPH_DEBUG_UNICODE_DLL'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_DEBUG");
# ADD LINK32 #$ $text = "$project{'VC_LINK_DEBUG'} $project{'WX_LINK_DEBUG_UNICODE_DLL'}";
#$ Project('WXCONFIGS') =~ '\bDebugUnicodeDll\b' || EnableOutput()
#$ if ( Project('WXCONFIGS') !~ '\bReleaseUnicode\b' ) { Project('__IF = !ELSEIF'); DisableOutput() };
#$ Substitute(' $$__IF "$(CFG)" == "$$TARGET - Win32 Release Unicode"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir #$ $text = "\"${KIND}ReleaseUnicode\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}ReleaseUnicode\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir #$ $text = "\"${KIND}ReleaseUnicode\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}ReleaseUnicode\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_RELEASE");
# ADD CPP #$ $text = "$project{'VC_CPP_RELEASE'} $project{'WX_CPP_RELEASE'} $project{'WX_CPP_UNICODE'} $project{'WX_SETUPH_RELEASE_UNICODE'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_RELEASE");
# ADD LINK32 #$ $text = "$project{'VC_LINK_RELEASE'} $project{'WX_LINK_RELEASE_UNICODE'}";
#$ Project('WXCONFIGS') =~ '\bReleaseUnicode\b' || EnableOutput()
#$ if ( Project('WXCONFIGS') !~ '\bDebugUnicode\b' ) { Project('__IF = !ELSEIF'); DisableOutput() };
#$ Substitute(' $$__IF "$(CFG)" == "$$TARGET - Win32 Debug Unicode"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir #$ $text = "\"${KIND}DebugUnicode\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}DebugUnicode\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir #$ $text = "\"${KIND}DebugUnicode\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}DebugUnicode\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_DEBUG");
# ADD CPP #$ $text = "$project{'VC_CPP_DEBUG'} $project{'WX_CPP_DEBUG'} $project{'WX_CPP_UNICODE'} $project{'WX_SETUPH_DEBUG_UNICODE'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_DEBUG");
# ADD LINK32 #$ $text = "$project{'VC_LINK_DEBUG'} $project{'WX_LINK_DEBUG_UNICODE'}";
#$ Project('WXCONFIGS') =~ '\bDebugUnicode\b' || EnableOutput()
#$ if ( Project('WXCONFIGS') !~ '\bReleaseDll\b' ) { Project('__IF = !ELSEIF'); DisableOutput() };
#$ Substitute(' $$__IF "$(CFG)" == "$$TARGET - Win32 Release DLL"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir #$ $text = "\"${KIND}ReleaseDll\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}ReleaseDll\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir #$ $text = "\"${KIND}ReleaseDll\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}ReleaseDll\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_RELEASE");
# ADD CPP #$ $text = "$project{'VC_CPP_RELEASE'} $project{'WX_CPP_RELEASE'} $project{'WX_CPP_DLL'} $project{'WX_SETUPH_RELEASE_DLL'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_RELEASE");
# ADD LINK32 #$ $text = "$project{'VC_LINK_RELEASE'} $project{'WX_LINK_RELEASE_DLL'}";
#$ Project('WXCONFIGS') =~ '\bReleaseDll\b' || EnableOutput()
#$ if ( Project('WXCONFIGS') !~ '\bDebugDll\b' ) { Project('__IF = !ELSEIF'); DisableOutput() };
#$ Substitute(' $$__IF "$(CFG)" == "$$TARGET - Win32 Debug DLL"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir #$ $text = "\"${KIND}DebugDll\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}DebugDll\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir #$ $text = "\"${KIND}DebugDll\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}DebugDll\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_DEBUG");
# ADD CPP #$ $text = "$project{'VC_CPP_DEBUG'} $project{'WX_CPP_DEBUG'} $project{'WX_CPP_DLL'} $project{'WX_SETUPH_DEBUG_DLL'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_DEBUG");
# ADD LINK32 #$ $text = "$project{'VC_LINK_DEBUG'} $project{'WX_LINK_DEBUG_DLL'}";
#$ Project('WXCONFIGS') =~ '\bDebugDll\b' || EnableOutput()
#$ if ( Project('WXCONFIGS') !~ '\bRelease\b' ) { Project('__IF = !ELSEIF'); DisableOutput() };
#$ Substitute(' $$__IF "$(CFG)" == "$$TARGET - Win32 Release"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir #$ $text = "\"${KIND}Release\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}Release\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir #$ $text = "\"${KIND}Release\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}Release\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_RELEASE");
# ADD CPP #$ $text = "$project{'VC_CPP_RELEASE'} $project{'WX_CPP_RELEASE'} $project{'WX_SETUPH_RELEASE'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "NDEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_RELEASE");
# ADD LINK32 #$ $text = "$project{'VC_LINK_RELEASE'} $project{'WX_LINK_RELEASE'}";
#$ Project('WXCONFIGS') =~ '\bRelease\b' || EnableOutput()
#$ if ( Project('WXCONFIGS') !~ '\bDebug\b' ) { Project('__IF = !ELSEIF'); DisableOutput() };
#$ Substitute(' $$__IF "$(CFG)" == "$$TARGET - Win32 Debug"');
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir #$ $text = "\"${KIND}Debug\""
# PROP BASE Intermediate_Dir #$ $text = "\"${KIND}Debug\""
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir #$ $text = "\"${KIND}Debug\""
# PROP Intermediate_Dir #$ $text = "\"${KIND}Debug\""
#$ Config("windows") && ($text='# PROP Ignore_Export_Lib 0');
# PROP Target_Dir ""
# ADD BASE CPP #$ Expand("VC_BASE_CPP_DEBUG");
# ADD CPP #$ $text = "$project{'VC_CPP_DEBUG'} $project{'WX_CPP_DEBUG'} $project{'WX_SETUPH_DEBUG'}";
#$ Config("windows") || DisableOutput();
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
#$ Config("windows") || EnableOutput();
# ADD BASE RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
# ADD RSC /l 0x409 /d "_DEBUG" #$ Expand("VC_CPP_INCLUDE");
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 #$ Expand("VC_BASE_LINK_DEBUG");
# ADD LINK32 #$ $text = "$project{'VC_LINK_DEBUG'} $project{'WX_LINK_DEBUG'}";
#$ Project('WXCONFIGS') =~ '\bDebug\b' || EnableOutput()
!ENDIF
# Begin Target
# Name #$ Substitute('"$$TARGET - Win32 Debug"');
# Name #$ Substitute('"$$TARGET - Win32 Release"');
# Name #$ Substitute('"$$TARGET - Win32 Debug DLL"');
# Name #$ Substitute('"$$TARGET - Win32 Release DLL"');
# Name #$ Substitute('"$$TARGET - Win32 Debug Unicode"');
# Name #$ Substitute('"$$TARGET - Win32 Release Unicode"');
# Name #$ Substitute('"$$TARGET - Win32 Debug Unicode DLL"');
#$ Project('WXCONFIGS') =~ '\bReleaseUnicodeDll\b' || DisableOutput()
# Name #$ Substitute('"$$TARGET - Win32 Release Unicode DLL"');
#$ Project('WXCONFIGS') =~ '\bReleaseUnicodeDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bDebugUnicodeDll\b' || DisableOutput()
# Name #$ Substitute('"$$TARGET - Win32 Debug Unicode DLL"');
#$ Project('WXCONFIGS') =~ '\bDebugUnicodeDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bUnicodeDll\b' || DisableOutput()
# Name #$ Substitute('"$$TARGET - Win32 Release Unicode"');
#$ Project('WXCONFIGS') =~ '\bUnicodeDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bDebugUnicode\b' || DisableOutput()
# Name #$ Substitute('"$$TARGET - Win32 Debug Unicode"');
#$ Project('WXCONFIGS') =~ '\bDebugUnicode\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bReleaseDll\b' || DisableOutput()
# Name #$ Substitute('"$$TARGET - Win32 Release DLL"');
#$ Project('WXCONFIGS') =~ '\bReleaseDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bDebugDll\b' || DisableOutput()
# Name #$ Substitute('"$$TARGET - Win32 Debug DLL"');
#$ Project('WXCONFIGS') =~ '\bDebugDll\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bRelease\b' || DisableOutput()
# Name #$ Substitute('"$$TARGET - Win32 Release"');
#$ Project('WXCONFIGS') =~ '\bRelease\b' || EnableOutput()
#$ Project('WXCONFIGS') =~ '\bDebug\b' || DisableOutput()
# Name #$ Substitute('"$$TARGET - Win32 Debug"');
#$ Project('WXCONFIGS') =~ '\bDebug\b' || EnableOutput()
#${
foreach $n ( sort keys %file_names ) {
$f = $file_names{$n};
@ -504,4 +561,4 @@ LINK32=link.exe
#$}
# End Target
# End Project
#! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=make:
#! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=perl:

307
distrib/msw/tmake/vc6msw.t Normal file
View File

@ -0,0 +1,307 @@
#!#############################################################################
#! File: vc6msw.t
#! Purpose: tmake template file from which the VC++ 6.0 project file for
#! building all configurations of wxMSW library wxWindows.dsp
#! is generated by running
#! tmake -t vc6msw wxwin.pro -o wxWindows.dsp
#! Author: Vadim Zeitlin
#! Created: 29.09.01
#! Version: $Id$
#!#############################################################################
#${
#! include the code which parses filelist.txt file and initializes
#! %wxCommon, %wxGeneric and %wxMSW hashes.
IncludeTemplate("filelist.t");
#! now transform these hashes into $project tags
foreach $file (sort keys %wxGeneric) {
next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/;
$project{"WXGENERICSRCS"} .= $file . " "
}
foreach $file (sort keys %wxCommon) {
next if $wxCommon{$file} =~ /\b16\b/;
my $tag = $file =~ /\.c$/ ? "WXCSRCS" : "WXCOMMONSRCS";
$project{$tag} .= $file . " "
}
foreach $file (sort keys %wxMSW) {
next if $wxMSW{$file} =~ /\b16\b/;
my $tag;
if ( $wxMSW{$file} =~ /\bO\b/ ) { $tag = "WXOLESRCS" }
else { $tag = $file =~ /\.c$/ ? "WXMSWCSRCS" : "WXMSWSRCS" }
$project{$tag} .= $file . " "
}
foreach $file (sort keys %wxHTML) {
next if $wxHTML{$file} =~ /\b16\b/;
$project{"WXHTMLSRCS"} .= $file . " "
}
foreach $file (sort keys %wxWXINCLUDE) {
next if $file =~ /setup.h/;
next if $file =~ /[^.]*.cpp$/;
$project{"WXHEADERS"} .= $file . " "
}
foreach $file (sort keys %wxGENERICINCLUDE) {
next if $wxGeneric{$file} =~ /\b(PS|G|16|U)\b/;
$project{"WXGENERICHEADERS"} .= $file . " "
}
foreach $file (sort keys %wxMSWINCLUDE) {
next if $file =~ /setup0?.h/;
$project{"WXMSWHEADERS"} .= $file . " "
}
foreach $file (sort keys %wxHTMLINCLUDE) {
$project{"WXHTMLHEADERS"} .= $file . " "
}
#$}
# Microsoft Developer Studio Project File - Name="wxWindows" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=wxWindows - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wxWindows.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "wxWindows.mak" CFG="wxWindows - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wxWindows - Win32 Release DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxWindows - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "wxWindows"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "wxWindows - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseDLL"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . '.dll"'
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"'
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmsw#$ $text = $project{"WXVERSION"} . 'd.dll"'
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../Release"
# PROP BASE Intermediate_Dir "../Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../Release"
# PROP Intermediate_Dir "../Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MT" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/msw" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmsw.lib"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../Debug"
# PROP BASE Intermediate_Dir "../Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../Debug"
# PROP Intermediate_Dir "../Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswd" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "WIN32" /D "_DEBUG" /D "__WXDEBUG__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE RSC /l 0x409
# ADD RSC /l 0x409
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmswd.lib"
!ENDIF
# Begin Target
# Name "wxWindows - Win32 Release DLL"
# Name "wxWindows - Win32 Debug DLL"
# Name "wxWindows - Win32 Release"
# Name "wxWindows - Win32 Debug"
# Begin Group "Common Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXCOMMONSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# End Source File\n");
#$ ExpandGlue("WXCSRCS", "# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\common\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
# Begin Source File
SOURCE=.\common\y_tab.c
# ADD CPP /W1 /D "USE_DEFINE"
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# End Group
# Begin Group "Generic Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXGENERICSRCS", "# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\generic\\", "\n# End Source File\n");
# End Group
# Begin Group "wxHTML Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXHTMLSRCS", "# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\html\\", "\n# End Source File\n");
# End Group
# Begin Group "MSW Files"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\msw\dummy.cpp
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
#$ ExpandGlue("WXMSWSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# End Source File\n");
#$ ExpandGlue("WXMSWCSRCS", "# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\", "\n# SUBTRACT CPP /YX /Yc /Yu\n# End Source File\n");
# End Group
# Begin Group "OLE Files"
# PROP Default_Filter ""
#$ ExpandGlue("WXOLESRCS", "# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=.\\msw\\ole\\", "\n# End Source File\n");
# End Group
# Begin Group "Headers"
# PROP Default_Filter ""
# Begin Group "Setup"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\include\wx\msw\setup0.h
!IF "$(CFG)" == "wxWindows - Win32 Release DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswd\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Common"
# PROP Default_Filter ""
#$ ExpandGlue("WXHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\", "\n# End Source File\n");
# End Group
# Begin Group "MSW"
# PROP Default_Filter ""
#$ ExpandGlue("WXMSWHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\msw\\", "\n# End Source File\n");
# End Group
# Begin Group "Generic"
# PROP Default_Filter ""
#$ ExpandGlue("WXGENERICHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\generic\\", "\n# End Source File\n");
# End Group
# Begin Group "HTML"
# PROP Default_Filter ""
#$ ExpandGlue("WXHTMLHEADERS", "# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n# Begin Source File\n\nSOURCE=..\\include\\wx\\html\\", "\n# End Source File\n");
# End Group
# End Group
# End Target
# End Project
#! vi: set sta ts=8 sw=4 noet nolist tw=0 ft=perl:

View File

@ -1,66 +1,40 @@
# Microsoft Developer Studio Project File - Name="MinimalVC" - Package Owner=<4>
# Microsoft Developer Studio Project File - Name="minimal" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=MinimalVC - Win32 UnivDebug
CFG=minimal - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "MinimalVC.mak".
!MESSAGE NMAKE /f "minimal.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "MinimalVC.mak" CFG="MinimalVC - Win32 UnivDebug"
!MESSAGE NMAKE /f "minimal.mak" CFG="minimal - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "MinimalVC - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "MinimalVC - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "MinimalVC - Win32 Debug DLL" (based on "Win32 (x86) Application")
!MESSAGE "MinimalVC - Win32 Release DLL" (based on "Win32 (x86) Application")
!MESSAGE "MinimalVC - Win32 UnivRelease" (based on "Win32 (x86) Application")
!MESSAGE "MinimalVC - Win32 UnivDebug" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Debug DLL" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Release DLL" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Debug Unicode" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Release Unicode" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Debug Unicode DLL" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Release Unicode DLL" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "MinimalVC - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../include" /I "../../contrib/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx.lib png.lib zlib.lib jpeg.lib tiff.lib regex.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /nodefaultlib:"msvcrtd.lib" /out:"Release/minimal.exe" /libpath:"../../lib" /libpath:"../../contrib/lib"
!ELSEIF "$(CFG)" == "MinimalVC - Win32 Debug"
!IF "$(CFG)" == "minimal - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@ -73,170 +47,220 @@ LINK32=link.exe
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP '/nologo /W4 /Zi /Od /I "$(wx)\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I$(wx)\lib\mswd '
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxd.lib pngd.lib zlibd.lib jpegd.lib tiffd.lib regexd.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /nodefaultlib:"msvcrt.lib" /out:"Debug/minimal.exe" /pdbtype:sept /libpath:"../../lib" /libpath:"../../contrib/lib"
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept $(wx)\lib\zlib.lib $(wx)\lib\regex.lib $(wx)\lib\png.lib $(wx)\lib\jpeg.lib $(wx)\lib\tiff.lib $(wx)\lib\wxmswd.lib
!ELSEIF "$(CFG)" == "MinimalVC - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugDLL"
# PROP BASE Intermediate_Dir "DebugDLL"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugDLL"
# PROP Intermediate_Dir "DebugDLL"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx23_2d.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /out:"DebugDLL/minimal.exe" /pdbtype:sept /libpath:"../../lib" /libpath:"../../contrib/lib"
!ELSEIF "$(CFG)" == "MinimalVC - Win32 Release DLL"
!ELSEIF "$(CFG)" == "minimal - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseDLL"
# PROP BASE Intermediate_Dir "ReleaseDLL"
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDLL"
# PROP Intermediate_Dir "ReleaseDLL"
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../include" /I "../../contrib/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "$(wx)\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /I$(wx)\lib\msw
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx23_2.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"ReleaseDLL/minimal.exe" /libpath:"../../lib" /libpath:"../../contrib/lib"
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 $(wx)\lib\zlibd.lib $(wx)\lib\regexd.lib $(wx)\lib\pngd.lib $(wx)\lib\jpegd.lib $(wx)\lib\tiffd.lib $(wx)\lib\wxmsw.lib
!ELSEIF "$(CFG)" == "MinimalVC - Win32 UnivRelease"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "UnivRelease"
# PROP BASE Intermediate_Dir "UnivRelease"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "UnivRelease"
# PROP Intermediate_Dir "UnivRelease"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../include" /I "../../contrib/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
# SUBTRACT BASE CPP /YX
# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../include" /I "../../contrib/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx.lib png.lib zlib.lib jpeg.lib tiff.lib regex.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /nodefaultlib:"msvcrtd.lib" /out:"Release/minimal.exe" /libpath:"../../lib" /libpath:"../../contrib/lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx_univ.lib png.lib zlib.lib jpeg.lib tiff.lib regex.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /nodefaultlib:"msvcrtd.lib" /out:"UnivRelease/minimal.exe" /libpath:"../../lib" /libpath:"../../contrib/lib"
!ELSEIF "$(CFG)" == "MinimalVC - Win32 UnivDebug"
!ELSEIF "$(CFG)" == "minimal - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "MinimalVC___Win32_UnivDebug"
# PROP BASE Intermediate_Dir "MinimalVC___Win32_UnivDebug"
# PROP BASE Ignore_Export_Lib 0
# PROP BASE Output_Dir "DebugDll"
# PROP BASE Intermediate_Dir "DebugDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "UnivDebug"
# PROP Intermediate_Dir "UnivDebug"
# PROP Output_Dir "DebugDll"
# PROP Intermediate_Dir "DebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../include" /I "../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /Zi /Od /I "$(wx)\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I$(wx)\lib\mswd
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxd.lib pngd.lib zlibd.lib jpegd.lib tiffd.lib regexd.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /nodefaultlib:"msvcrt.lib" /out:"Debug/minimal.exe" /pdbtype:sept /libpath:"../../lib" /libpath:"../../contrib/lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx_univd.lib pngd.lib zlibd.lib jpegd.lib tiffd.lib regexd.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /nodefaultlib:"msvcrt.lib" /out:"UnivDebug/minimal.exe" /pdbtype:sept /libpath:"../../lib" /libpath:"../../contrib/lib"
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept $(wx)\lib\wxmsw232d.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseDll"
# PROP BASE Intermediate_Dir "ReleaseDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseDll"
# PROP Intermediate_Dir "ReleaseDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "$(wx)\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /I$(wx)\lib\msw
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 $(wx)\lib\wxmsw232.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Debug Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugUnicode"
# PROP BASE Intermediate_Dir "DebugUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugUnicode"
# PROP Intermediate_Dir "DebugUnicode"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /Zi /Od /I "$(wx)\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D _UNICODE /D UNICODE /I$(wx)\lib\mswud
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept $(wx)\lib\zlib.lib $(wx)\lib\regex.lib $(wx)\lib\png.lib $(wx)\lib\jpeg.lib $(wx)\lib\tiff.lib $(wx)\lib\wxmswud.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUnicode"
# PROP BASE Intermediate_Dir "ReleaseUnicode"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUnicode"
# PROP Intermediate_Dir "ReleaseUnicode"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "$(wx)\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D _UNICODE /D UNICODE /I$(wx)\lib\mswu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 $(wx)\lib\zlibd.lib $(wx)\lib\regexd.lib $(wx)\lib\pngd.lib $(wx)\lib\jpegd.lib $(wx)\lib\tiffd.lib $(wx)\lib\wxmswu.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Debug Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugUnicodeDll"
# PROP BASE Intermediate_Dir "DebugUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugUnicodeDll"
# PROP Intermediate_Dir "DebugUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /Zi /Od /I "$(wx)\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /D _UNICODE /D UNICODE /I$(wx)\lib\mswud
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept $(wx)\lib\wxmsw232ud.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Release Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUnicodeDll"
# PROP BASE Intermediate_Dir "ReleaseUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUnicodeDll"
# PROP Intermediate_Dir "ReleaseUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "$(wx)\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /D _UNICODE /D UNICODE /I$(wx)\lib\mswu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 $(wx)\lib\wxmsw232u.lib
!ENDIF
# Begin Target
# Name "MinimalVC - Win32 Release"
# Name "MinimalVC - Win32 Debug"
# Name "MinimalVC - Win32 Debug DLL"
# Name "MinimalVC - Win32 Release DLL"
# Name "MinimalVC - Win32 UnivRelease"
# Name "MinimalVC - Win32 UnivDebug"
# Name "minimal - Win32 Debug"
# Name "minimal - Win32 Release"
# Name "minimal - Win32 Debug DLL"
# Name "minimal - Win32 Release DLL"
# Name "minimal - Win32 Debug Unicode"
# Name "minimal - Win32 Release Unicode"
# Name "minimal - Win32 Debug Unicode DLL"
# Name "minimal - Win32 Release Unicode DLL"
# Begin Source File
SOURCE=.\minimal.cpp
!IF "$(CFG)" == "MinimalVC - Win32 Release"
!ELSEIF "$(CFG)" == "MinimalVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "MinimalVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "MinimalVC - Win32 Release DLL"
!ELSEIF "$(CFG)" == "MinimalVC - Win32 UnivRelease"
!ELSEIF "$(CFG)" == "MinimalVC - Win32 UnivDebug"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\minimal.rc
# ADD BASE RSC /l 0x809
# ADD RSC /l 0x809 /i "../../include" /i "../../contrib/include"
# End Source File
# End Target
# End Project

View File

@ -17,14 +17,10 @@ CFG=minimal - Win32 Debug
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "minimal - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Debug DLL" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Release DLL" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Debug Unicode" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Release Unicode" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Debug Unicode DLL" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Release Unicode DLL" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Debug DLL" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "minimal - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
@ -34,85 +30,7 @@ CPP=cl.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "minimal - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP '/nologo /W4 /Zi /Od /I "$(wx)\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I$(wx)\lib\mswd '
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept $(wx)\lib\zlib.lib $(wx)\lib\regex.lib $(wx)\lib\png.lib $(wx)\lib\jpeg.lib $(wx)\lib\tiff.lib $(wx)\lib\wxmswd.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "$(wx)\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /I$(wx)\lib\msw
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 $(wx)\lib\zlibd.lib $(wx)\lib\regexd.lib $(wx)\lib\pngd.lib $(wx)\lib\jpegd.lib $(wx)\lib\tiffd.lib $(wx)\lib\wxmsw.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugDll"
# PROP BASE Intermediate_Dir "DebugDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugDll"
# PROP Intermediate_Dir "DebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /Zi /Od /I "$(wx)\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I$(wx)\lib\mswd
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept $(wx)\lib\wxmsw232d.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Release DLL"
!ELSEIF "$(CFG)" == "minimal - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@ -126,134 +44,104 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "$(wx)\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /I$(wx)\lib\msw
# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /I..\..\lib\msw
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 $(wx)\lib\wxmsw232.lib
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\wxmsw232.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Debug Unicode"
!ELSEIF "$(CFG)" == "minimal - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugUnicode"
# PROP BASE Intermediate_Dir "DebugUnicode"
# PROP BASE Output_Dir "DebugDll"
# PROP BASE Intermediate_Dir "DebugDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugUnicode"
# PROP Intermediate_Dir "DebugUnicode"
# PROP Output_Dir "DebugDll"
# PROP Intermediate_Dir "DebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /Zi /Od /I "$(wx)\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D _UNICODE /D UNICODE /I$(wx)\lib\mswud
# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I..\..\lib\mswd
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept $(wx)\lib\zlib.lib $(wx)\lib\regex.lib $(wx)\lib\png.lib $(wx)\lib\jpeg.lib $(wx)\lib\tiff.lib $(wx)\lib\wxmswud.lib
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\wxmsw232d.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Release Unicode"
!ELSEIF "$(CFG)" == "minimal - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUnicode"
# PROP BASE Intermediate_Dir "ReleaseUnicode"
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUnicode"
# PROP Intermediate_Dir "ReleaseUnicode"
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "$(wx)\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D _UNICODE /D UNICODE /I$(wx)\lib\mswu
# ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /I..\..\lib\msw
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 $(wx)\lib\zlibd.lib $(wx)\lib\regexd.lib $(wx)\lib\pngd.lib $(wx)\lib\jpegd.lib $(wx)\lib\tiffd.lib $(wx)\lib\wxmswu.lib
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 ..\..\lib\zlib.lib ..\..\lib\regex.lib ..\..\lib\png.lib ..\..\lib\jpeg.lib ..\..\lib\tiff.lib ..\..\lib\wxmsw.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Debug Unicode DLL"
!ELSEIF "$(CFG)" == "minimal - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "DebugUnicodeDll"
# PROP BASE Intermediate_Dir "DebugUnicodeDll"
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "DebugUnicodeDll"
# PROP Intermediate_Dir "DebugUnicodeDll"
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /Zi /Od /I "$(wx)\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /D _UNICODE /D UNICODE /I$(wx)\lib\mswud
# ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /I..\..\lib\mswd
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "$(wx)\include"
# ADD BASE RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
# ADD RSC /l 0x409 /d "_DEBUG" /I "..\..\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept $(wx)\lib\wxmsw232ud.lib
!ELSEIF "$(CFG)" == "minimal - Win32 Release Unicode DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "ReleaseUnicodeDll"
# PROP BASE Intermediate_Dir "ReleaseUnicodeDll"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "ReleaseUnicodeDll"
# PROP Intermediate_Dir "ReleaseUnicodeDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /YX /FD /c
# ADD CPP /nologo /W4 /O2 /I "$(wx)\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D WINVER=0x400 /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=1 /YX /FD /c /MD /D WXUSINGDLL /D _UNICODE /D UNICODE /I$(wx)\lib\mswu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
# ADD RSC /l 0x409 /d "NDEBUG" /I "$(wx)\include"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /machine:I386 $(wx)\lib\wxmsw232u.lib
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept ..\..\lib\zlibd.lib ..\..\lib\regexd.lib ..\..\lib\pngd.lib ..\..\lib\jpegd.lib ..\..\lib\tiffd.lib ..\..\lib\wxmswd.lib
!ENDIF
# Begin Target
# Name "minimal - Win32 Debug"
# Name "minimal - Win32 Release"
# Name "minimal - Win32 Debug DLL"
# Name "minimal - Win32 Release DLL"
# Name "minimal - Win32 Debug Unicode"
# Name "minimal - Win32 Release Unicode"
# Name "minimal - Win32 Debug Unicode DLL"
# Name "minimal - Win32 Release Unicode DLL"
# Name "minimal - Win32 Debug DLL"
# Name "minimal - Win32 Release"
# Name "minimal - Win32 Debug"
# Begin Source File
SOURCE=.\minimal.cpp

View File

@ -12,28 +12,13 @@ Package=<5>
Package=<4>
{{{
Begin Project Dependency
Project_Dep_Name wx
End Project Dependency
Begin Project Dependency
Project_Dep_Name wxdll
Project_Dep_Name wxWindows
End Project Dependency
}}}
###############################################################################
Project: "wx"=..\..\src\wx.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "wxdll"=..\..\src\wxdll.dsp - Package Owner=<4>
Project: "wxWindows"=..\..\src\wxWindows.dsp - Package Owner=<4>
Package=<5>
{{{

View File

@ -7,6 +7,10 @@ TEMPLATE = vc6app
# wx is mandatory for wxWindows projects
CONFIG = wx
# the configurations of wxWindows we want to use: the value below is the
# default one; possible other values are {Debug|Release}Unicode[Dll]
#WXCONFIGS = Debug Release DebugDll ReleaseDll
# project files
SOURCES = minimal.cpp
RC_FILE = minimal.rc

View File

@ -1,34 +1,89 @@
# Microsoft Developer Studio Project File - Name="wx" - Package Owner=<4>
# Microsoft Developer Studio Project File - Name="wxWindows" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
CFG=wx - Win32 Debug
CFG=wxWindows - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wx.mak".
!MESSAGE NMAKE /f "wxWindows.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "wx.mak" CFG="wx - Win32 Debug"
!MESSAGE NMAKE /f "wxWindows.mak" CFG="wxWindows - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wx - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wx - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "wxWindows - Win32 Release DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Debug DLL" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "wxWindows - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxWindows - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "wx"
# PROP Scc_ProjName "wxWindows"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "wx - Win32 Release"
!IF "$(CFG)" == "wxWindows - Win32 Release DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../ReleaseDll"
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# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../ReleaseDLL"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WXWINDLL_EXPORTS" /YX /FD /c
# ADD CPP /nologo /MD /W4 /O2 /I "../lib/mswdll" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "NDEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD RSC /l 0x409 /i "../include" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpeg.lib ..\lib\tiff.lib ..\lib\png.lib ..\lib\regex.lib ..\lib\zlib.lib /nologo /version:2.3 /dll /machine:I386 /out:"../lib/wxmsw.dll"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "../lib"
# PROP BASE Intermediate_Dir "../DebugDll"
# PROP BASE Target_Dir ""
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# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../lib"
# PROP Intermediate_Dir "../DebugDll"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
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# ADD CPP /nologo /MDd /W4 /Zi /Od /I "../lib/mswdlld" /I "../include" /I "./zlib" /I "./jpeg" /I "./png" /I "./regex" /I "./tiff" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /D WINVER=0x0400 /D "STRICT" /D "_MT" /D "WXMAKINGDLL" /Yu"wx/wxprec.h" /FD /c
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "../include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmswd.dll"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib advapi32.lib comdlg32.lib shell32.lib ole32.lib oleaut32.lib odbc32.lib uuid.lib rpcrt4.lib comctl32.lib wsock32.lib winmm.lib ..\lib\jpegd.lib ..\lib\tiffd.lib ..\lib\pngd.lib ..\lib\regexd.lib ..\lib\zlibd.lib /nologo /version:2.3 /dll /debug /machine:I386 /pdbtype:sept /out:"../lib/wxmswd.dll"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@ -51,7 +106,7 @@ LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"..\lib\wxmsw.lib"
!ELSEIF "$(CFG)" == "wx - Win32 Debug"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@ -78,8 +133,10 @@ LIB32=link.exe -lib
# Begin Target
# Name "wx - Win32 Release"
# Name "wx - Win32 Debug"
# Name "wxWindows - Win32 Release DLL"
# Name "wxWindows - Win32 Debug DLL"
# Name "wxWindows - Win32 Release"
# Name "wxWindows - Win32 Debug"
# Begin Group "Common Files"
# PROP Default_Filter ""
@ -1227,7 +1284,23 @@ SOURCE=.\msw\ole\uuid.cpp
# Begin Source File
SOURCE=..\include\wx\msw\setup0.h
!IF "$(CFG)" == "wx - Win32 Release"
!IF "$(CFG)" == "wxWindows - Win32 Release DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdll\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy $(InputPath) ..\lib\mswdlld\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h
@ -1235,7 +1308,7 @@ InputPath=..\include\wx\msw\setup0.h
copy $(InputPath) ..\lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "wx - Win32 Debug"
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
# Begin Custom Build - Creating wx/setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup0.h

View File

@ -51,7 +51,7 @@ Package=<4>
###############################################################################
Project: "wx"=.\wx.dsp - Package Owner=<4>
Project: "wxWindows"=.\wxWindows.dsp - Package Owner=<4>
Package=<5>
{{{

View File

@ -1,759 +0,0 @@
# Microsoft Developer Studio Project File - Name="wxBase" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=wxBase - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "wxBase.mak".
!MESSAGE
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!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "wxBase.mak" CFG="wxBase - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "wxBase - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "wxBase - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
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# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "wxBase - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "lib"
# PROP BASE Intermediate_Dir "..\BaseRelease"
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# PROP Output_Dir "lib"
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LIB32=link.exe -lib
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# Begin Group "Common Files"
# PROP Default_Filter ""
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# End Source File
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# PROP Default_Filter ""
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{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################