Aqua gets Aqua tree buttons automatically now.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13021 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -120,6 +120,7 @@ enum wxTreeItemIcon
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#define wxTR_NO_LINES 0x0004 // don't generate level connectors
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#define wxTR_LINES_AT_ROOT 0x0008 // connect top-level nodes
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#define wxTR_MAC_BUTTONS wxTR_TWIST_BUTTONS // backward compatibility
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#define wxTR_AQUA_BUTTONS 0x0010 // used internally
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#define wxTR_SINGLE 0x0000 // for convenience
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#define wxTR_MULTIPLE 0x0020 // can select multiple items
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@ -675,8 +675,11 @@ bool wxGenericTreeCtrl::Create(wxWindow *parent,
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style |= wxTR_NO_LINES;
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if (major < 10)
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style |= wxTR_ROW_LINES;
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if (major >= 10)
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style |= wxTR_AQUA_BUTTONS;
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#endif
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wxScrolledWindow::Create( parent, id, pos, size,
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style|wxHSCROLL|wxVSCROLL, name );
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@ -1989,28 +1992,55 @@ void wxGenericTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level
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else if (HasFlag(wxTR_TWIST_BUTTONS))
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{
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// draw the twisty button here
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dc.SetPen(*wxBLACK_PEN);
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dc.SetBrush(*m_hilightBrush);
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wxPoint button[3];
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if (item->IsExpanded())
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dc.SetBrush(*m_hilightBrush);
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if (HasFlag(wxTR_AQUA_BUTTONS))
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{
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button[0].x = x-5;
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button[0].y = y_mid-2;
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button[1].x = x+5;
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button[1].y = y_mid-2;
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button[2].x = x;
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button[2].y = y_mid+3;
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dc.SetPen(*wxTRANSPARENT_PEN);
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if (item->IsExpanded())
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{
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button[0].x = x-6;
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button[0].y = y_mid-2;
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button[1].x = x+6;
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button[1].y = y_mid-2;
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button[2].x = x;
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button[2].y = y_mid+7;
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}
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else
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{
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button[0].y = y_mid-6;
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button[0].x = x-2;
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button[1].y = y_mid+6;
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button[1].x = x-2;
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button[2].y = y_mid;
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button[2].x = x+7;
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}
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}
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else
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{
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button[0].y = y_mid-5;
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button[0].x = x-2;
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button[1].y = y_mid+5;
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button[1].x = x-2;
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button[2].y = y_mid;
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button[2].x = x+3;
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dc.SetPen(*wxBLACK_PEN);
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if (item->IsExpanded())
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{
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button[0].x = x-5;
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button[0].y = y_mid-2;
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button[1].x = x+5;
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button[1].y = y_mid-2;
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button[2].x = x;
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button[2].y = y_mid+3;
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}
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else
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{
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button[0].y = y_mid-5;
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button[0].x = x-2;
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button[1].y = y_mid+5;
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button[1].x = x-2;
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button[2].y = y_mid;
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button[2].x = x+3;
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}
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}
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dc.DrawPolygon(3, button);
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