Restrict scrolled window virtual area in non-scrollable direction
If a wxScrolledWindow is only scrollable in one direction, its virtual size should only extend beyond the actual size of the window in this direction, as any contents not fitting the window wouldn't be visible anyhow.
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@ -767,8 +767,18 @@ bool wxScrollHelperBase::ScrollLayout()
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// If we're the scroll target, take into account the
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// virtual size and scrolled position of the window.
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wxSize size = m_win->GetVirtualSize();
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// However we should use the real window size in the direction in which
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// scrolling is disabled, if any.
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const wxSize clientSize = m_win->GetClientSize();
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if ( !IsScrollbarShown(wxHORIZONTAL) )
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size.x = clientSize.x;
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if ( !IsScrollbarShown(wxVERTICAL) )
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size.y = clientSize.y;
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m_win->GetSizer()->SetDimension(CalcScrolledPosition(wxPoint(0, 0)),
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m_win->GetVirtualSize());
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size);
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return true;
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}
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