Rewrote wxRegion.
     Killed backing store Pixmap.
     Killed wxRectList.
     Adapted wxWindow to the above.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14105 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling 2002-02-10 16:42:42 +00:00
parent c3e44503cf
commit 1934d291cd
7 changed files with 542 additions and 890 deletions

View File

@ -13,10 +13,12 @@
#define _WX_PRIVATE_H_
#include "wx/defs.h"
#include "wx/utils.h"
#include "X11/Xlib.h"
class wxMouseEvent;
class wxKeyEvent;
class wxWindow;
// ----------------------------------------------------------------------------
// common callbacks

View File

@ -5,7 +5,7 @@
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Copyright: (c) Julian Smart, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@ -20,135 +20,148 @@
#include "wx/gdiobj.h"
#include "wx/gdicmn.h"
// ----------------------------------------------------------------------------
// A list of rectangles type used by wxRegion and wxWindow
// ----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
WX_DECLARE_LIST(wxRect, wxRectList);
class wxRegion;
//-----------------------------------------------------------------------------
// constants
//-----------------------------------------------------------------------------
enum wxRegionContain {
wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
enum wxRegionContain
{
wxOutRegion = 0,
wxPartRegion = 1,
wxInRegion = 2
};
// So far, for internal use only
enum wxRegionOp {
wxRGN_AND, // Creates the intersection of the two combined regions.
wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
wxRGN_OR, // Creates the union of two combined regions.
wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
enum wxRegionOp
{
wxRGN_AND, // Creates the intersection of the two combined regions.
wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
wxRGN_OR, // Creates the union of two combined regions.
wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
};
class WXDLLEXPORT wxRegion : public wxGDIObject {
DECLARE_DYNAMIC_CLASS(wxRegion)
friend class WXDLLEXPORT wxRegionIterator;
// ----------------------------------------------------------------------------
// wxRegion
// ----------------------------------------------------------------------------
class wxRegion : public wxGDIObject
{
public:
wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
wxRegion(const wxRect& rect);
wxRegion();
wxRegion() { }
wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h )
{
InitRect(x, y, w, h);
}
wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight )
{
InitRect(topLeft.x, topLeft.y,
bottomRight.x - topLeft.x, bottomRight.y - topLeft.y);
}
wxRegion( const wxRect& rect )
{
InitRect(rect.x, rect.y, rect.width, rect.height);
}
wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
~wxRegion();
//# Copying
inline wxRegion(const wxRegion& r)
{ Ref(r); }
inline wxRegion& operator = (const wxRegion& r)
{ Ref(r); return (*this); }
//# Modify region
// Clear current region
wxRegion( const wxRegion& region ) { Ref(region); }
wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; }
bool Ok() const { return m_refData != NULL; }
bool operator == ( const wxRegion& region );
bool operator != ( const wxRegion& region ) { return !(*this == region); }
void Clear();
// Union rectangle or region with this.
inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); }
inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); }
inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); }
// Intersect rectangle or region with this.
inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); }
inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); }
inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); }
// Subtract rectangle or region from this:
// Combines the parts of 'this' that are not part of the second region.
inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); }
inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); }
inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); }
// XOR: the union of two combined regions except for any overlapping areas.
inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); }
inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); }
inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); }
//# Information on region
// Outer bounds of region
void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
bool Offset( wxCoord x, wxCoord y );
bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
bool Union( const wxRect& rect );
bool Union( const wxRegion& region );
bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
bool Intersect( const wxRect& rect );
bool Intersect( const wxRegion& region );
bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
bool Subtract( const wxRect& rect );
bool Subtract( const wxRegion& region );
bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
bool Xor( const wxRect& rect );
bool Xor( const wxRegion& region );
void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const;
wxRect GetBox() const ;
// Is region empty?
bool Empty() const;
inline bool IsEmpty() const { return Empty(); }
bool Ok() const { return (m_refData != NULL) ; }
//# Tests
// Does the region contain the point (x,y)?
wxRegionContain Contains(wxCoord x, wxCoord y) const;
// Does the region contain the point pt?
bool IsEmpty() const { return Empty(); }
wxRegionContain Contains( wxCoord x, wxCoord y ) const;
wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const;
wxRegionContain Contains(const wxPoint& pt) const;
// Does the region contain the rectangle (x, y, w, h)?
wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
// Does the region contain the rectangle rect?
wxRegionContain Contains(const wxRect& rect) const;
public:
WXRegion *GetX11Region() const;
protected:
// ref counting code
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
// Internal
bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op);
bool Combine(const wxRegion& region, wxRegionOp op);
bool Combine(const wxRect& rect, wxRegionOp op);
// Get the internal Region handle
WXRegion GetXRegion() const;
// 'Naughty' functions that allow wxWindows to use a list of rects
// instead of the region, in certain circumstances (e.g. when
// making a region out of the update rectangles).
// These are used by wxPaintDC::wxPaintDC and wxRegionIterator::Reset.
bool UsingRects() const;
wxRect* GetRects();
int GetRectCount() const;
void SetRects(const wxRectList& rectList);
void SetRects(int count, const wxRect* rects);
// common part of ctors for a rectangle region
void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
private:
DECLARE_DYNAMIC_CLASS(wxRegion);
};
class WXDLLEXPORT wxRegionIterator : public wxObject {
DECLARE_DYNAMIC_CLASS(wxRegionIterator)
// ----------------------------------------------------------------------------
// wxRegionIterator: decomposes a region into rectangles
// ----------------------------------------------------------------------------
class wxRegionIterator: public wxObject
{
public:
wxRegionIterator();
wxRegionIterator(const wxRegion& region);
~wxRegionIterator();
void Reset() { m_current = 0; }
void Reset() { m_current = 0u; }
void Reset(const wxRegion& region);
operator bool () const { return m_current < m_numRects; }
bool HaveRects() const { return m_current < m_numRects; }
operator bool () const;
bool HaveRects() const;
void operator ++ ();
void operator ++ (int);
wxCoord GetX() const;
wxCoord GetY() const;
wxCoord GetW() const;
wxCoord GetWidth() const { return GetW(); }
wxCoord GetH() const;
wxCoord GetHeight() const { return GetH(); }
wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
wxRect GetRect() const;
private:
size_t m_current;
size_t m_numRects;
size_t m_current;
wxRegion m_region;
wxRect* m_rects;
private:
DECLARE_DYNAMIC_CLASS(wxRegionIterator);
};
#endif

View File

@ -123,12 +123,6 @@ public:
WXWindow GetXWindow() const;
WXDisplay *GetXDisplay() const;
// called from Motif callbacks - and should only be called from there
void SetButton1(bool pressed) { m_button1Pressed = pressed; }
void SetButton2(bool pressed) { m_button2Pressed = pressed; }
void SetButton3(bool pressed) { m_button3Pressed = pressed; }
void SetLastClick(int button, long timestamp)
{ m_lastButton = button; m_lastTS = timestamp; }
@ -139,25 +133,8 @@ public:
// arrange status bar, toolbar etc.
virtual bool PreResize();
// Generates a paint event
virtual void DoPaint();
// update rectangle/region manipulation
// (for wxWindowDC and Motif callbacks only)
// -----------------------------------------
// read/write access to the update rect list
const wxRectList& GetUpdateRects() const { return m_updateRects; }
// Adds a recangle to the updates list
void AddUpdateRect(int x, int y, int w, int h)
{ m_updateRects.Append(new wxRect(x, y, w, h)); }
// Empties the m_updateRects list
void ClearUpdateRects();
void ClearUpdateRegion() { m_updateRegion.Clear(); }
void SetUpdateRegion(const wxRegion& region) { m_updateRegion = region; }
// Generates paint events
void X11SendPaintEvents();
// sets the fore/background colour for the given widget
static void DoChangeForegroundColour(WXWindow widget, wxColour& foregroundColour);
@ -187,13 +164,6 @@ protected:
void SetCanAddEventHandler(bool flag) { m_canAddEventHandler = flag; }
public:
WXPixmap GetBackingPixmap() const { return m_backingPixmap; }
void SetBackingPixmap(WXPixmap pixmap) { m_backingPixmap = pixmap; }
int GetPixmapWidth() const { return m_pixmapWidth; }
int GetPixmapHeight() const { return m_pixmapHeight; }
void SetPixmapWidth(int w) { m_pixmapWidth = w; }
void SetPixmapHeight(int h) { m_pixmapHeight = h; }
// Change properties
virtual void ChangeFont(bool keepOriginalSize = TRUE); // Change to the current font (often overridden)
@ -245,19 +215,17 @@ protected:
bool m_needsRefresh:1; // repaint backing store?
bool m_canAddEventHandler:1; // ???
bool m_button1Pressed:1;
bool m_button2Pressed:1;
bool m_button3Pressed:1;
// For double-click detection
long m_lastTS; // last timestamp
int m_lastButton; // last pressed button
// List of wxRects representing damaged region
wxRectList m_updateRects;
protected:
WXWindow m_mainWidget;
wxRegion m_clearRegion;
bool m_clipPaintRegion;
WXWindow m_hScrollBar;
WXWindow m_vScrollBar;
WXWindow m_borderWidget;
@ -266,11 +234,6 @@ protected:
bool m_winCaptured;
bool m_hScroll;
bool m_vScroll;
WXPixmap m_backingPixmap;
int m_pixmapWidth;
int m_pixmapHeight;
int m_pixmapOffsetX;
int m_pixmapOffsetY;
// Store the last scroll pos, since in wxWin the pos isn't set automatically
// by system

View File

@ -402,13 +402,11 @@ void wxApp::ProcessXEvent(WXEvent* _event)
{
if (win)
{
win->AddUpdateRect(event->xexpose.x, event->xexpose.y,
event->xexpose.width, event->xexpose.height);
if (event -> xexpose.count == 0)
win->GetUpdateRegion().Union( event->xexpose.x, event->xexpose.y,
event->xexpose.width, event->xexpose.height);
if (event->xexpose.count == 0)
{
win->DoPaint();
win->ClearUpdateRects();
win->X11SendPaintEvents(); // TODO let an idle handler do that
}
}

View File

@ -186,14 +186,6 @@ wxWindowDC::wxWindowDC( wxWindow *window )
GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth | GCSubwindowMode,
&gcvalues);
if (m_window->GetBackingPixmap())
{
m_gcBacking = (WXGC) XCreateGC (display, RootWindow (display,
DefaultScreen (display)),
GCForeground | GCBackground | GCGraphicsExposures | GCLineWidth | GCSubwindowMode,
&gcvalues);
}
m_backgroundPixel = (int) gcvalues.background;
// Get the current Font so we can set it back later
@ -209,9 +201,6 @@ wxWindowDC::~wxWindowDC()
if (m_gc && (m_oldFont != (WXFont) 0) && ((long) m_oldFont != -1))
{
XSetFont ((Display*) m_display, (GC) m_gc, (Font) m_oldFont);
if (m_window && m_window->GetBackingPixmap())
XSetFont ((Display*) m_display,(GC) m_gcBacking, (Font) m_oldFont);
}
if (m_gc)
@ -269,11 +258,6 @@ void wxWindowDC::DoDrawLine( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2 )
XDrawLine ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, x1d, y1d, x2d, y2d);
if (m_window && m_window->GetBackingPixmap())
XDrawLine ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
XLOG2DEV_2(x1), YLOG2DEV_2(y1),
XLOG2DEV_2(x2), YLOG2DEV_2(y2));
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
}
@ -293,18 +277,6 @@ void wxWindowDC::DoCrossHair( wxCoord x, wxCoord y )
ww, yy);
XDrawLine ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xx, 0,
xx, hh);
if (m_window && m_window->GetBackingPixmap())
{
xx = XLOG2DEV_2 (x);
yy = YLOG2DEV_2 (y);
XDrawLine ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
0, yy,
ww, yy);
XDrawLine ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
xx, 0,
xx, hh);
}
}
void wxWindowDC::DoDrawArc( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCoord xc, wxCoord yc )
@ -369,10 +341,6 @@ void wxWindowDC::DoDrawArc( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCo
XFillArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) (GC) m_gc,
xxc - r, yyc - r, 2 * r, 2 * r, alpha1, alpha2);
if (m_window && m_window->GetBackingPixmap())
XFillArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
xxc_2 - r, yyc_2 - r, 2 * r, 2 * r, alpha1, alpha2);
}
if (m_pen.Ok() && m_pen.GetStyle () != wxTRANSPARENT)
@ -381,10 +349,6 @@ void wxWindowDC::DoDrawArc( wxCoord x1, wxCoord y1, wxCoord x2, wxCoord y2, wxCo
SetPen (m_pen);
XDrawArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc,
xxc - r, yyc - r, 2 * r, 2 * r, alpha1, alpha2);
if (m_window && m_window->GetBackingPixmap())
XDrawArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
xxc_2 - r, yyc_2 - r, 2 * r, 2 * r, alpha1, alpha2);
}
CalcBoundingBox (x1, y1);
CalcBoundingBox (x2, y2);
@ -416,10 +380,6 @@ void wxWindowDC::DoDrawEllipticArc( wxCoord x, wxCoord y, wxCoord width, wxCoord
SetBrush (m_brush);
XFillArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd, wd, hd, start, end);
if (m_window && m_window->GetBackingPixmap())
XFillArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y),wd,hd,start,end);
}
if (m_pen.Ok() && m_pen.GetStyle () != wxTRANSPARENT)
@ -427,10 +387,8 @@ void wxWindowDC::DoDrawEllipticArc( wxCoord x, wxCoord y, wxCoord width, wxCoord
if (m_autoSetting)
SetPen (m_pen);
XDrawArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd, wd, hd, start,end);
if (m_window && m_window->GetBackingPixmap())
XDrawArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y),wd,hd,start,end);
}
CalcBoundingBox (x, y);
CalcBoundingBox (x + width, y + height);
}
@ -445,9 +403,7 @@ void wxWindowDC::DoDrawPoint( wxCoord x, wxCoord y )
SetPen (m_pen);
XDrawPoint ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, XLOG2DEV (x), YLOG2DEV (y));
if (m_window && m_window->GetBackingPixmap())
XDrawPoint ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, XLOG2DEV_2 (x), YLOG2DEV_2 (y));
CalcBoundingBox (x, y);
}
@ -472,15 +428,6 @@ void wxWindowDC::DoDrawLines( int n, wxPoint points[], wxCoord xoffset, wxCoord
}
XDrawLines ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xpoints, n, 0);
if (m_window && m_window->GetBackingPixmap())
{
for (i = 0; i < n; i++)
{
xpoints[i].x = XLOG2DEV_2 (points[i].x + xoffset);
xpoints[i].y = YLOG2DEV_2 (points[i].y + yoffset);
}
XDrawLines ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, xpoints, n, 0);
}
delete[]xpoints;
}
}
@ -516,13 +463,6 @@ void wxWindowDC::DoDrawPolygon( int n, wxPoint points[],
XSetFillRule ((Display*) m_display, (GC) m_gc, fillStyle == wxODDEVEN_RULE ? EvenOddRule : WindingRule);
XFillPolygon ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xpoints1, n, Complex, 0);
XSetFillRule ((Display*) m_display, (GC) m_gc, EvenOddRule); // default mode
if (m_window && m_window->GetBackingPixmap())
{
XSetFillRule ((Display*) m_display,(GC) m_gcBacking,
fillStyle == wxODDEVEN_RULE ? EvenOddRule : WindingRule);
XFillPolygon ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, xpoints2, n, Complex, 0);
XSetFillRule ((Display*) m_display,(GC) m_gcBacking, EvenOddRule); // default mode
}
}
if (m_pen.Ok() && m_pen.GetStyle () != wxTRANSPARENT)
@ -530,9 +470,6 @@ void wxWindowDC::DoDrawPolygon( int n, wxPoint points[],
if (m_autoSetting)
SetPen (m_pen);
XDrawLines ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xpoints1, n + 1, 0);
if (m_window && m_window->GetBackingPixmap())
XDrawLines ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, xpoints2, n + 1, 0);
}
delete[]xpoints1;
@ -562,11 +499,6 @@ void wxWindowDC::DoDrawRectangle( wxCoord x, wxCoord y, wxCoord width, wxCoord h
{
SetBrush (m_brush);
XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd, wfd, hfd);
if (m_window && m_window->GetBackingPixmap())
XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y),
wfd, hfd);
}
if (m_pen.Ok() && m_pen.GetStyle () != wxTRANSPARENT)
@ -574,12 +506,8 @@ void wxWindowDC::DoDrawRectangle( wxCoord x, wxCoord y, wxCoord width, wxCoord h
if (m_autoSetting)
SetPen (m_pen);
XDrawRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd, wd, hd);
if (m_window && m_window->GetBackingPixmap())
XDrawRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y),
wd, hd);
}
CalcBoundingBox (x, y);
CalcBoundingBox (x + width, y + height);
}
@ -663,29 +591,6 @@ void wxWindowDC::DoDrawRoundedRectangle( wxCoord x, wxCoord y, wxCoord width, wx
// Bottom-left
XFillArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd + hd - rh_d,
rw_d, rh_d, 180 * 64, 90 * 64);
if (m_window && m_window->GetBackingPixmap())
{
XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2 + rd2, yd2, wd2 - rw_d2, hd2);
XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2, yd2 + rd2, wd2, hd2 - rh_d2);
XFillArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2, yd2, rw_d2, rh_d2, 90 * 64, 90 * 64);
XFillArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2 + wd2 - rw_d2, yd2,
// rw_d2, rh_d2, 0, 90 * 64);
rw_d2, rh_d2, 0, 91 * 64);
XFillArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2 + wd2 - rw_d2,
yd2 + hd2 - rh_d2,
// rw_d2, rh_d2, 270 * 64, 90 * 64);
rw_d2, rh_d2, 269 * 64, 92 * 64);
XFillArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2, yd2 + hd2 - rh_d2,
rw_d2, rh_d2, 180 * 64, 90 * 64);
}
}
if (m_pen.Ok() && m_pen.GetStyle () != wxTRANSPARENT)
@ -710,37 +615,6 @@ void wxWindowDC::DoDrawRoundedRectangle( wxCoord x, wxCoord y, wxCoord width, wx
rw_d, rh_d, 269 * 64, 92 * 64);
XDrawArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd + hd - rh_d,
rw_d, rh_d, 180 * 64, 90 * 64);
if (m_window && m_window->GetBackingPixmap())
{
XDrawLine ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2 + rd2, yd2,
xd2 + wd2 - rd2 + 1, yd2);
XDrawLine ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2 + rd2, yd2 + hd2,
xd2 + wd2 - rd2, yd2 + hd2);
XDrawLine ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2, yd2 + rd2,
xd2, yd2 + hd2 - rd2);
XDrawLine ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2 + wd2, yd2 + rd2,
xd2 + wd2, yd2 + hd2 - rd2 + 1);
XDrawArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2, yd2,
rw_d2, rh_d2, 90 * 64, 90 * 64);
XDrawArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2 + wd2 - rw_d2, yd2,
// rw_d2, rh_d2, 0, 90 * 64);
rw_d2, rh_d2, 0, 91 * 64);
XDrawArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2 + wd2 - rw_d2,
yd2 + hd2 - rh_d2,
rw_d2, rh_d2, 269 * 64, 92 * 64);
XDrawArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
xd2, yd2 + hd2 - rh_d2,
rw_d2, rh_d2, 180 * 64, 90 * 64);
}
}
CalcBoundingBox (x, y);
CalcBoundingBox (x + width, y + height);
@ -780,11 +654,6 @@ void wxWindowDC::DoDrawEllipse( wxCoord x, wxCoord y, wxCoord width, wxCoord hei
{
SetBrush (m_brush);
XFillArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd, wd, hd, 0, angle);
if (m_window && m_window->GetBackingPixmap())
XFillArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y),
XLOG2DEVREL (width) - WX_GC_CF,
YLOG2DEVREL (height) - WX_GC_CF, 0, angle);
}
if (m_pen.Ok() && m_pen.GetStyle () != wxTRANSPARENT)
@ -792,11 +661,6 @@ void wxWindowDC::DoDrawEllipse( wxCoord x, wxCoord y, wxCoord width, wxCoord hei
if (m_autoSetting)
SetPen (m_pen);
XDrawArc ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, xd, yd, wd, hd, 0, angle);
if (m_window && m_window->GetBackingPixmap())
XDrawArc ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y),
XLOG2DEVREL (width) - WX_GC_CF,
YLOG2DEVREL (height) - WX_GC_CF, 0, angle);
}
CalcBoundingBox (x, y);
CalcBoundingBox (x + width, y + height);
@ -840,21 +704,6 @@ void wxWindowDC::DoDrawIcon( const wxIcon &icon, wxCoord x, wxCoord y)
0, 0, width, height,
(int) XLOG2DEV (x), (int) YLOG2DEV (y));
}
if (m_window && m_window->GetBackingPixmap())
{
if (icon.GetDepth() <= 1)
{
XCopyPlane ((Display*) m_display, iconPixmap, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
0, 0, width, height, (int) XLOG2DEV_2 (x), (int) YLOG2DEV_2 (y), 1);
}
else
{
XCopyArea ((Display*) m_display, iconPixmap, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
0, 0, width, height,
(int) XLOG2DEV_2 (x), (int) YLOG2DEV_2 (y));
}
}
} else { /* Remote copy (different (Display*) m_displays) */
XImage *cache = NULL;
@ -939,6 +788,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he
{
XImage *cache = NULL;
#if 0
if (m_window && m_window->GetBackingPixmap())
XCopyRemote((Display*) sourceDC->m_display, (Display*) m_display,
(Pixmap) sourcePixmap, (Pixmap) m_window->GetBackingPixmap(),
@ -949,6 +799,7 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he
source->LogicalToDeviceYRel(height),
XLOG2DEV_2 (xdest), YLOG2DEV_2 (ydest),
TRUE, &cache);
#endif
if ( useMask && source->IsKindOf(CLASSINFO(wxMemoryDC)) )
{
@ -977,28 +828,6 @@ bool wxWindowDC::DoBlit( wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord he
} else
{
if (m_window && m_window->GetBackingPixmap())
{
// +++ MARKUS (mho@comnets.rwth-aachen): error on blitting bitmaps with depth 1
if (source->IsKindOf(CLASSINFO(wxMemoryDC)) && ((wxMemoryDC*) source)->GetBitmap().GetDepth() == 1)
{
XCopyPlane ((Display*) m_display, (Pixmap) sourcePixmap, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
source->LogicalToDeviceX (xsrc),
source->LogicalToDeviceY (ysrc),
source->LogicalToDeviceXRel(width),
source->LogicalToDeviceYRel(height),
XLOG2DEV_2 (xdest), YLOG2DEV_2 (ydest), 1);
}
else
{
XCopyArea ((Display*) m_display, (Pixmap) sourcePixmap, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
source->LogicalToDeviceX (xsrc),
source->LogicalToDeviceY (ysrc),
source->LogicalToDeviceXRel(width),
source->LogicalToDeviceYRel(height),
XLOG2DEV_2 (xdest), YLOG2DEV_2 (ydest));
}
}
if ( useMask && source->IsKindOf(CLASSINFO(wxMemoryDC)) )
{
wxMemoryDC *memDC = (wxMemoryDC *)source;
@ -1107,17 +936,12 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y )
if (pixel > -1)
{
XSetForeground ((Display*) m_display, (GC) m_gc, pixel);
if (m_window && m_window->GetBackingPixmap())
XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel);
}
}
else
m_textBackgroundColour = oldPenColour ;
XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, XLOG2DEV (x), YLOG2DEV (y), cx, cy);
if (m_window && m_window->GetBackingPixmap())
XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y), cx, cy);
}
// Now set the text foreground and draw the text
@ -1166,8 +990,6 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y )
if (pixel > -1)
{
XSetForeground ((Display*) m_display, (GC) m_gc, pixel);
if (m_window && m_window->GetBackingPixmap())
XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel);
}
}
else
@ -1184,18 +1006,6 @@ void wxWindowDC::DoDrawText( const wxString &text, wxCoord x, wxCoord y )
#endif // 0
XDrawString((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, XLOG2DEV (x), YLOG2DEV (y) + ascent, text, slen);
if (m_window && m_window->GetBackingPixmap()) {
#if 0
if (use16)
XDrawString16((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y) + ascent,
(XChar2b *)(char*) (const char*) text, slen);
else
#endif // 0
XDrawString((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(), (GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y) + ascent, (char*) (const char*) text, slen);
}
wxCoord w, h;
GetTextExtent (text, &w, &h);
CalcBoundingBox (x + w, y + h);
@ -1319,17 +1129,12 @@ void wxWindowDC::DoDrawRotatedText( const wxString &text, wxCoord x, wxCoord y,
if (pixel > -1)
{
XSetForeground ((Display*) m_display, (GC) m_gc, pixel);
if (m_window && m_window->GetBackingPixmap())
XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel);
}
}
else
m_textBackgroundColour = oldPenColour ;
XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, XLOG2DEV (x), YLOG2DEV (y), cx, cy);
if (m_window && m_window->GetBackingPixmap())
XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking,
XLOG2DEV_2 (x), YLOG2DEV_2 (y), cx, cy);
}
#endif
@ -1432,12 +1237,6 @@ void wxWindowDC::Clear()
if (m_window)
{
m_window->GetSize(&w, &h);
if (m_window && m_window->GetBackingPixmap())
{
w = m_window->GetPixmapWidth();
h = m_window->GetPixmapHeight();
}
}
else
{
@ -1456,9 +1255,6 @@ void wxWindowDC::Clear()
XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, 0, 0, w, h);
if (m_window && m_window->GetBackingPixmap())
XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, 0, 0, w, h);
m_brush = saveBrush;
}
@ -1474,9 +1270,6 @@ void wxWindowDC::Clear(const wxRect& rect)
XFillRectangle ((Display*) m_display, (Pixmap) m_pixmap, (GC) m_gc, x, y, w, h);
if (m_window && m_window->GetBackingPixmap())
XFillRectangle ((Display*) m_display, (Pixmap) m_window->GetBackingPixmap(),(GC) m_gcBacking, x, y, w, h);
m_brush = saveBrush;
}
@ -1491,9 +1284,6 @@ void wxWindowDC::SetFont( const wxFont &font )
if ((m_oldFont != (WXFont) 0) && ((wxCoord) m_oldFont != -1))
{
XSetFont ((Display*) m_display, (GC) m_gc, (Font) m_oldFont);
if (m_window && m_window->GetBackingPixmap())
XSetFont ((Display*) m_display,(GC) m_gcBacking, (Font) m_oldFont);
}
return;
}
@ -1502,9 +1292,6 @@ void wxWindowDC::SetFont( const wxFont &font )
Font fontId = ((XFontStruct*)pFontStruct)->fid;
XSetFont ((Display*) m_display, (GC) m_gc, fontId);
if (m_window && m_window->GetBackingPixmap())
XSetFont ((Display*) m_display,(GC) m_gcBacking, fontId);
}
void wxWindowDC::SetPen( const wxPen &pen )
@ -1615,18 +1402,12 @@ void wxWindowDC::SetPen( const wxPen &pen )
for (int i = 0; i < req_nb_dash; i++)
real_req_dash[i] = req_dash[i] * factor;
XSetDashes ((Display*) m_display, (GC) m_gc, 0, real_req_dash, req_nb_dash);
if (m_window && m_window->GetBackingPixmap())
XSetDashes ((Display*) m_display,(GC) m_gcBacking, 0, real_req_dash, req_nb_dash);
delete[]real_req_dash;
}
else
{
// No Memory. We use non-scaled dash pattern...
XSetDashes ((Display*) m_display, (GC) m_gc, 0, req_dash, req_nb_dash);
if (m_window && m_window->GetBackingPixmap())
XSetDashes ((Display*) m_display,(GC) m_gcBacking, 0, req_dash, req_nb_dash);
}
}
@ -1659,9 +1440,6 @@ void wxWindowDC::SetPen( const wxPen &pen )
}
XSetLineAttributes ((Display*) m_display, (GC) m_gc, scaled_width, style, cap, join);
if (m_window && m_window->GetBackingPixmap())
XSetLineAttributes ((Display*) m_display,(GC) m_gcBacking, scaled_width, style, cap, join);
}
if (IS_HATCH(m_currentFill) && ((m_currentFill != oldFill) || !GetOptimization()))
@ -1717,17 +1495,11 @@ void wxWindowDC::SetPen( const wxPen &pen )
break;
}
XSetStipple ((Display*) m_display, (GC) m_gc, myStipple);
if (m_window && m_window->GetBackingPixmap())
XSetStipple ((Display*) m_display,(GC) m_gcBacking, myStipple);
}
else if (m_currentStipple.Ok()
&& ((m_currentStipple != oldStipple) || !GetOptimization()))
{
XSetStipple ((Display*) m_display, (GC) m_gc, (Pixmap) m_currentStipple.GetPixmap());
if (m_window && m_window->GetBackingPixmap())
XSetStipple ((Display*) m_display,(GC) m_gcBacking, (Pixmap) m_currentStipple.GetPixmap());
}
if ((m_currentFill != oldFill) || !GetOptimization())
@ -1741,8 +1513,6 @@ void wxWindowDC::SetPen( const wxPen &pen )
else
fill_style = FillSolid;
XSetFillStyle ((Display*) m_display, (GC) m_gc, fill_style);
if (m_window && m_window->GetBackingPixmap())
XSetFillStyle ((Display*) m_display,(GC) m_gcBacking, fill_style);
}
// must test m_logicalFunction, because it involves background!
@ -1786,14 +1556,10 @@ void wxWindowDC::SetPen( const wxPen &pen )
XGCValues values;
XGetGCValues ((Display*) m_display, (GC) m_gc, GCBackground, &values);
XSetForeground ((Display*) m_display, (GC) m_gc, pixel ^ values.background);
if (m_window && m_window->GetBackingPixmap())
XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel ^ values.background);
}
else
{
XSetForeground ((Display*) m_display, (GC) m_gc, pixel);
if (m_window && m_window->GetBackingPixmap())
XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel);
}
}
}
@ -1848,15 +1614,11 @@ void wxWindowDC::SetBrush( const wxBrush &brush )
// fill style should be solid or transparent
int style = (m_backgroundMode == wxSOLID ? FillOpaqueStippled : FillStippled);
XSetFillStyle ((Display*) m_display, (GC) m_gc, style);
if (m_window && m_window->GetBackingPixmap())
XSetFillStyle ((Display*) m_display,(GC) m_gcBacking, style);
}
break;
case wxSOLID:
default:
XSetFillStyle ((Display*) m_display, (GC) m_gc, FillSolid);
if (m_window && m_window->GetBackingPixmap())
XSetFillStyle ((Display*) m_display,(GC) m_gcBacking, FillSolid);
}
}
@ -1911,17 +1673,12 @@ void wxWindowDC::SetBrush( const wxBrush &brush )
break;
}
XSetStipple ((Display*) m_display, (GC) m_gc, myStipple);
if (m_window && m_window->GetBackingPixmap())
XSetStipple ((Display*) m_display,(GC) m_gcBacking, myStipple);
}
// X can forget the stipple value when resizing a window (apparently)
// so always set the stipple.
else if (m_currentStipple.Ok()) // && m_currentStipple != oldStipple)
{
XSetStipple ((Display*) m_display, (GC) m_gc, (Pixmap) m_currentStipple.GetPixmap());
if (m_window && m_window->GetBackingPixmap())
XSetStipple ((Display*) m_display,(GC) m_gcBacking, (Pixmap) m_currentStipple.GetPixmap());
}
// must test m_logicalFunction, because it involves background!
@ -1975,14 +1732,10 @@ void wxWindowDC::SetBrush( const wxBrush &brush )
XGCValues values;
XGetGCValues ((Display*) m_display, (GC) m_gc, GCBackground, &values);
XSetForeground ((Display*) m_display, (GC) m_gc, pixel ^ values.background);
if (m_window && m_window->GetBackingPixmap())
XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel ^ values.background);
}
else
{
XSetForeground ((Display*) m_display, (GC) m_gc, pixel);
if (m_window && m_window->GetBackingPixmap())
XSetForeground ((Display*) m_display,(GC) m_gcBacking, pixel);
}
}
}
@ -2012,8 +1765,6 @@ void wxWindowDC::SetBackground( const wxBrush &brush )
// Necessary for ::DrawIcon, which use fg/bg pixel or the GC.
// And Blit,... (Any fct that use XCopyPlane, in fact.)
XSetBackground ((Display*) m_display, (GC) m_gc, pixel);
if (m_window && m_window->GetBackingPixmap())
XSetBackground ((Display*) m_display,(GC) m_gcBacking, pixel);
}
void wxWindowDC::SetLogicalFunction( int function )
@ -2080,8 +1831,6 @@ void wxWindowDC::SetLogicalFunction( int function )
}
XSetFunction((Display*) m_display, (GC) m_gc, x_function);
if (m_window && m_window->GetBackingPixmap())
XSetFunction((Display*) m_display, (GC) m_gcBacking, x_function);
if ((m_logicalFunction == wxXOR) != (function == wxXOR))
/* MATTHEW: [9] Need to redo pen simply */
@ -2152,11 +1901,11 @@ void wxWindowDC::SetDCClipping()
m_currentRegion = (WXRegion) NULL;
if ((m_window && m_window->GetUpdateRegion().Ok()) && m_userRegion)
XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_userRegion, (Region) m_currentRegion);
XIntersectRegion ((Region) m_window->GetUpdateRegion().GetX11Region(), (Region) m_userRegion, (Region) m_currentRegion);
else if (m_userRegion)
XIntersectRegion ((Region) m_userRegion, (Region) m_userRegion, (Region) m_currentRegion);
else if (m_window && m_window->GetUpdateRegion().Ok())
XIntersectRegion ((Region) m_window->GetUpdateRegion().GetXRegion(), (Region) m_window->GetUpdateRegion().GetXRegion(),
XIntersectRegion ((Region) m_window->GetUpdateRegion().GetX11Region(), (Region) m_window->GetUpdateRegion().GetX11Region(),
(Region) m_currentRegion);
if (m_currentRegion)
@ -2185,18 +1934,6 @@ void wxWindowDC::DoSetClippingRegion( wxCoord x, wxCoord y, wxCoord width, wxCoo
XUnionRectWithRegion (&r, (Region) m_userRegion, (Region) m_userRegion);
SetDCClipping ();
// Needs to work differently for Pixmap: without this,
// there's a nasty (Display*) m_display bug. 8/12/94
if (m_window && m_window->GetBackingPixmap())
{
XRectangle rects[1];
rects[0].x = XLOG2DEV_2(x);
rects[0].y = YLOG2DEV_2(y);
rects[0].width = XLOG2DEVREL(width);
rects[0].height = YLOG2DEVREL(height);
XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, 0, 0, rects, 1, Unsorted);
}
}
void wxWindowDC::DoSetClippingRegionAsRegion( const wxRegion& region )
@ -2209,21 +1946,9 @@ void wxWindowDC::DoSetClippingRegionAsRegion( const wxRegion& region )
XDestroyRegion ((Region) m_userRegion);
m_userRegion = (WXRegion) XCreateRegion ();
XUnionRegion((Region) m_userRegion, (Region) region.GetXRegion(), (Region) m_userRegion);
XUnionRegion((Region) m_userRegion, (Region) region.GetX11Region(), (Region) m_userRegion);
SetDCClipping ();
// Needs to work differently for Pixmap: without this,
// there's a nasty (Display*) m_display bug. 8/12/94
if (m_window && m_window->GetBackingPixmap())
{
XRectangle rects[1];
rects[0].x = XLOG2DEV_2(box.x);
rects[0].y = YLOG2DEV_2(box.y);
rects[0].width = XLOG2DEVREL(box.width);
rects[0].height = YLOG2DEVREL(box.height);
XSetClipRectangles((Display*) m_display, (GC) m_gcBacking, 0, 0, rects, 1, Unsorted);
}
}
@ -2239,8 +1964,6 @@ void wxWindowDC::DestroyClippingRegion()
XGCValues gc_val;
gc_val.clip_mask = None;
if (m_window && m_window->GetBackingPixmap())
XChangeGC((Display*) m_display, (GC) m_gcBacking, GCClipMask, &gc_val);
}
// Resolution in pixels per logical inch
@ -2262,53 +1985,14 @@ int wxWindowDC::GetDepth() const
// wxPaintDC
// ----------------------------------------------------------------------------
wxPaintDC::wxPaintDC(wxWindow* win) : wxWindowDC(win)
wxPaintDC::wxPaintDC(wxWindow* win)
: wxWindowDC(win)
{
wxRegion* region = NULL;
// Combine all the update rects into a region
const wxRectList& updateRects(win->GetUpdateRects());
if ( updateRects.GetCount() != 0 )
{
for ( wxRectList::Node *node = updateRects.GetFirst();
node;
node = node->GetNext() )
{
wxRect* rect = node->GetData();
if (!region)
region = new wxRegion(*rect);
else
// TODO: is this correct? In SetDCClipping above,
// XIntersectRegion is used to combine paint and user
// regions. XIntersectRegion appears to work in that case...
region->Union(*rect);
}
}
else
{
int cw, ch;
win->GetClientSize(&cw, &ch);
region = new wxRegion(wxRect(0, 0, cw, ch));
}
win->SetUpdateRegion(*region);
wxRegion& theRegion(win->GetUpdateRegion());
theRegion.SetRects(updateRects); // We also store in terms of rects, for iteration to work.
// Set the clipping region. Any user-defined region will be combined with this
// one in SetDCClipping.
XSetRegion ((Display*) m_display, (GC) m_gc, (Region) region->GetXRegion());
delete region;
// TODO clone GTK logic here
}
wxPaintDC::~wxPaintDC()
{
XSetClipMask ((Display*) m_display, (GC) m_gc, None);
if (m_window)
m_window->ClearUpdateRegion();
}
// ----------------------------------------------------------------------------

View File

@ -1,10 +1,10 @@
/////////////////////////////////////////////////////////////////////////////
// File: region.cpp
// Purpose: Region class
// Author: Markus Holzem/Julian Smart
// Author: Markus Holzem, Julian Smart, Robert Roebling
// Created: Fri Oct 24 10:46:34 MET 1997
// RCS-ID: $Id$
// Copyright: (c) 1997 Markus Holzem/Julian Smart
// Copyright: (c) 1997 Markus Holzem, Julian Smart, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@ -14,7 +14,7 @@
#include "wx/region.h"
#include "wx/gdicmn.h"
#include "wx/window.h"
#include "wx/log.h"
#ifdef __VMS__
#pragma message disable nosimpint
@ -25,514 +25,517 @@
#pragma message enable nosimpint
#endif
IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
// ----------------------------------------------------------------------------
// list types
// wxRegionRefData: private class containing the information about the region
// ----------------------------------------------------------------------------
#include "wx/listimpl.cpp"
WX_DEFINE_LIST(wxRectList);
//-----------------------------------------------------------------------------
// wxRegionRefData implementation
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
class wxRegionRefData : public wxObjectRefData
{
public:
wxRegionRefData()
{
m_region = XCreateRegion();
m_usingRects = FALSE;
m_rects = (wxRect*) NULL;
m_rectCount = 0;
m_region = NULL;
}
wxRegionRefData(const wxRegionRefData& data)
wxRegionRefData(const wxRegionRefData& refData)
{
m_region = XCreateRegion();
m_rects = (wxRect*) NULL;
m_rectCount = 0;
XUnionRegion(m_region, data.m_region, m_region);
SetRects(data.m_rectCount, data.m_rects);
XUnionRegion( refData.m_region, m_region, m_region );
}
~wxRegionRefData()
{
XDestroyRegion(m_region);
DeleteRects();
if (m_region)
XDestroyRegion( m_region );
}
wxRect* GetRects() { return m_rects; };
void SetRects(const wxRectList& rectList);
void SetRects(int count, const wxRect* rects);
bool UsingRects() const { return m_usingRects; }
int GetRectCount() const { return m_rectCount; }
void DeleteRects();
Region m_region;
wxRect* m_rects;
int m_rectCount;
bool m_usingRects; // TRUE if we're using the above.
Region m_region;
};
void wxRegionRefData::SetRects(const wxRectList& rectList)
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
#define M_REGIONDATA ((wxRegionRefData *)m_refData)
#define M_REGIONDATA_OF(rgn) ((wxRegionRefData *)(rgn.m_refData))
IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject);
IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator,wxObject);
// ----------------------------------------------------------------------------
// wxRegion construction
// ----------------------------------------------------------------------------
#define M_REGIONDATA ((wxRegionRefData *)m_refData)
void wxRegion::InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{
DeleteRects();
m_usingRects = (rectList.Number() > 0);
if (m_usingRects)
{
m_rectCount = rectList.Number();
m_rects = new wxRect[m_rectCount];
}
wxRectList::Node* node = rectList.GetFirst();
int i = 0;
while (node) {
wxRect* rect = node->GetData();
m_rects[i] = * rect;
node = node->GetNext();
i ++;
}
}
void wxRegionRefData::SetRects(int count, const wxRect* rects)
{
DeleteRects();
m_usingRects = (count > 0);
if (m_usingRects)
{
m_rectCount = count;
m_rects = new wxRect[m_rectCount];
int i;
for (i = 0; i < m_rectCount; i++)
m_rects[i] = rects[i];
}
}
void wxRegionRefData::DeleteRects()
{
if (m_rects)
{
delete[] m_rects;
m_rects = (wxRect*) NULL;
}
m_rectCount = 0;
m_usingRects = FALSE;
}
#define M_REGION (((wxRegionRefData*)m_refData)->m_region)
//-----------------------------------------------------------------------------
// wxRegion
//-----------------------------------------------------------------------------
/*!
* Create an empty region.
*/
wxRegion::wxRegion()
{
}
wxRegion::wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h)
{
m_refData = new wxRegionRefData;
XRectangle rect;
rect.x = x;
rect.y = y;
rect.width = w;
rect.x = x;
rect.y = y;
rect.width = w;
rect.height = h;
XUnionRectWithRegion(&rect, M_REGION, M_REGION);
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
XUnionRectWithRegion( &rect, M_REGIONDATA->m_region, M_REGIONDATA->m_region );
}
wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle )
{
m_refData = new wxRegionRefData;
#if 0
XPoint *xpoints = new XPoint[n];
for ( size_t i = 0 ; i < n ; i++ )
{
xpoints[i].x = points[i].x;
xpoints[i].y = points[i].y;
}
XRectangle rect;
rect.x = topLeft.x;
rect.y = topLeft.y;
rect.width = bottomRight.x - topLeft.x;
rect.height = bottomRight.y - topLeft.y;
XUnionRectWithRegion(&rect, M_REGION, M_REGION);
m_refData = new wxRegionRefData();
Region* reg = gdk_region_polygon
(
gdkpoints,
n,
fillStyle == wxWINDING_RULE ? GDK_WINDING_RULE
: GDK_EVEN_ODD_RULE
);
M_REGIONDATA->m_region = reg;
delete [] xpoints;
#endif
}
wxRegion::wxRegion(const wxRect& rect)
{
m_refData = new wxRegionRefData;
XRectangle rect1;
rect1.x = rect.x;
rect1.y = rect.y;
rect1.width = rect.width;
rect1.height = rect.height;
XUnionRectWithRegion(&rect1, M_REGION, M_REGION);
}
/*!
* Destroy the region.
*/
wxRegion::~wxRegion()
{
// m_refData unrefed in ~wxObject
}
// Get the internal region handle
WXRegion wxRegion::GetXRegion() const
wxObjectRefData *wxRegion::CreateRefData() const
{
wxASSERT( m_refData !=NULL );
return (WXRegion) ((wxRegionRefData*)m_refData)->m_region;
return new wxRegionRefData;
}
//-----------------------------------------------------------------------------
//# Modify region
//-----------------------------------------------------------------------------
wxObjectRefData *wxRegion::CloneRefData(const wxObjectRefData *data) const
{
return new wxRegionRefData(*(wxRegionRefData *)data);
}
// ----------------------------------------------------------------------------
// wxRegion comparison
// ----------------------------------------------------------------------------
bool wxRegion::operator==( const wxRegion& region )
{
if (m_refData == region.m_refData) return TRUE;
if (!m_refData || !region.m_refData) return FALSE;
// compare the regions themselves, not the pointers to ref data!
return XEqualRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region );
}
// ----------------------------------------------------------------------------
// wxRegion operations
// ----------------------------------------------------------------------------
//! Clear current region
void wxRegion::Clear()
{
UnRef();
}
//! Combine rectangle (x, y, w, h) with this.
bool wxRegion::Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op)
bool wxRegion::Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
// Don't change shared data
if (!m_refData) {
m_refData = new wxRegionRefData();
} else if (m_refData->GetRefCount() > 1) {
wxRegionRefData* ref = (wxRegionRefData*)m_refData;
UnRef();
m_refData = new wxRegionRefData(*ref);
}
// If ref count is 1, that means it's 'ours' anyway so no action.
Region rectRegion = XCreateRegion();
XRectangle rect;
rect.x = x;
rect.y = y;
rect.width = width;
rect.x = x;
rect.y = y;
rect.width = width;
rect.height = height;
XUnionRectWithRegion(&rect, rectRegion, rectRegion);
switch (op)
if (!m_refData)
{
case wxRGN_AND:
XIntersectRegion(M_REGION, rectRegion, M_REGION);
break ;
case wxRGN_OR:
XUnionRegion(M_REGION, rectRegion, M_REGION);
break ;
case wxRGN_XOR:
// TODO
break ;
case wxRGN_DIFF:
// TODO
break ;
case wxRGN_COPY: // Don't have to do this one
default:
// TODO
break ;
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
XUnionRectWithRegion( &rect, M_REGIONDATA->m_region, M_REGIONDATA->m_region );
}
else
{
AllocExclusive();
XUnionRectWithRegion( &rect, M_REGIONDATA->m_region, M_REGIONDATA->m_region );
}
return FALSE;
return TRUE;
}
//! Union /e region with this.
bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
bool wxRegion::Union( const wxRect& rect )
{
if (region.Empty())
return Union( rect.x, rect.y, rect.width, rect.height );
}
bool wxRegion::Union( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
// Don't change shared data
if (!m_refData) {
m_refData = new wxRegionRefData();
} else if (m_refData->GetRefCount() > 1) {
wxRegionRefData* ref = (wxRegionRefData*)m_refData;
UnRef();
m_refData = new wxRegionRefData(*ref);
}
switch (op)
if (!m_refData)
{
case wxRGN_AND:
XIntersectRegion(M_REGION, ((wxRegionRefData*)region.m_refData)->m_region,
M_REGION);
break ;
case wxRGN_OR:
XUnionRegion(M_REGION, ((wxRegionRefData*)region.m_refData)->m_region,
M_REGION);
break ;
case wxRGN_XOR:
// TODO
break ;
case wxRGN_DIFF:
// TODO
break ;
case wxRGN_COPY: // Don't have to do this one
default:
// TODO
break ;
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
}
else
{
AllocExclusive();
}
XUnionRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region,
M_REGIONDATA->m_region );
return TRUE;
}
bool wxRegion::Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
wxRegion reg( x, y, width, height );
return Intersect( reg );
}
bool wxRegion::Intersect( const wxRect& rect )
{
wxRegion reg( rect );
return Intersect( reg );
}
bool wxRegion::Intersect( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
// leave here
return TRUE;
}
else
{
AllocExclusive();
}
return FALSE;
XIntersectRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region,
M_REGIONDATA->m_region );
return TRUE;
}
bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
bool wxRegion::Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
wxRegion reg( x, y, width, height );
return Subtract( reg );
}
//-----------------------------------------------------------------------------
//# Information on region
//-----------------------------------------------------------------------------
// Outer bounds of region
void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const
bool wxRegion::Subtract( const wxRect& rect )
{
if (m_refData) {
wxRegion reg( rect );
return Subtract( reg );
}
bool wxRegion::Subtract( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
}
else
{
AllocExclusive();
}
XSubtractRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region,
M_REGIONDATA->m_region );
return TRUE;
}
bool wxRegion::Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height )
{
wxRegion reg( x, y, width, height );
return Xor( reg );
}
bool wxRegion::Xor( const wxRect& rect )
{
wxRegion reg( rect );
return Xor( reg );
}
bool wxRegion::Xor( const wxRegion& region )
{
if (region.IsNull())
return FALSE;
if (!m_refData)
{
m_refData = new wxRegionRefData();
M_REGIONDATA->m_region = XCreateRegion();
}
else
{
AllocExclusive();
}
XXorRegion( M_REGIONDATA->m_region,
M_REGIONDATA_OF(region)->m_region,
M_REGIONDATA->m_region );
return TRUE;
}
// ----------------------------------------------------------------------------
// wxRegion tests
// ----------------------------------------------------------------------------
void wxRegion::GetBox( wxCoord &x, wxCoord &y, wxCoord &w, wxCoord &h ) const
{
if (m_refData)
{
XRectangle rect;
XClipBox(M_REGION, &rect);
XClipBox( M_REGIONDATA->m_region, &rect );
x = rect.x;
y = rect.y;
w = rect.width;
h = rect.height;
} else {
x = y = w = h = 0;
}
else
{
x = 0;
y = 0;
w = -1;
h = -1;
}
}
wxRect wxRegion::GetBox() const
{
wxCoord x, y, w, h;
GetBox(x, y, w, h);
return wxRect(x, y, w, h);
GetBox( x, y, w, h );
return wxRect( x, y, w, h );
}
bool wxRegion::Offset( wxCoord x, wxCoord y )
{
if (!m_refData)
return FALSE;
AllocExclusive();
XOffsetRegion( M_REGIONDATA->m_region, x, y );
return TRUE;
}
// Is region empty?
bool wxRegion::Empty() const
{
return m_refData ? XEmptyRegion(M_REGION) : TRUE;
if (!m_refData)
return TRUE;
return XEmptyRegion( M_REGIONDATA->m_region );
}
//-----------------------------------------------------------------------------
//# Tests
//-----------------------------------------------------------------------------
// Does the region contain the point (x,y)?
wxRegionContain wxRegion::Contains(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y)) const
wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y ) const
{
if (!m_refData)
return wxOutRegion;
// TODO. Return wxInRegion if within region.
if (0)
if (XPointInRegion( M_REGIONDATA->m_region, x, y ))
return wxInRegion;
return wxOutRegion;
else
return wxOutRegion;
}
// Does the region contain the point pt?
wxRegionContain wxRegion::Contains(const wxPoint& pt) const
wxRegionContain wxRegion::Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const
{
if (!m_refData)
return wxOutRegion;
return XPointInRegion(M_REGION, pt.x, pt.y) ? wxInRegion : wxOutRegion;
}
// Does the region contain the rectangle (x, y, w, h)?
wxRegionContain wxRegion::Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const
{
if (!m_refData)
return wxOutRegion;
switch (XRectInRegion(M_REGION, x, y, w, h)) {
case RectangleIn: return wxInRegion;
int res = XRectInRegion( M_REGIONDATA->m_region, x, y, w, h );
switch (res)
{
case RectangleIn: return wxInRegion;
case RectangleOut: return wxOutRegion;
case RectanglePart: return wxPartRegion;
}
return wxOutRegion;
}
// Does the region contain the rectangle rect
wxRegionContain wxRegion::Contains(const wxPoint& pt) const
{
return Contains( pt.x, pt.y );
}
wxRegionContain wxRegion::Contains(const wxRect& rect) const
{
return Contains( rect.x, rect.y, rect.width, rect.height );
}
WXRegion *wxRegion::GetX11Region() const
{
if (!m_refData)
return wxOutRegion;
return (WXRegion*) NULL;
wxCoord x, y, w, h;
x = rect.x;
y = rect.y;
w = rect.GetWidth();
h = rect.GetHeight();
return Contains(x, y, w, h);
return (WXRegion*) M_REGIONDATA->m_region;
}
bool wxRegion::UsingRects() const
// ----------------------------------------------------------------------------
// wxRegionIterator
// ----------------------------------------------------------------------------
// the following structures must match the private structures
// in X11 region code ( xc/lib/X11/region.h )
// this makes the Region type transparent
// and we have access to the region rectangles
struct _XBox {
short x1, x2, y1, y2;
};
struct _XRegion {
long size , numRects;
_XBox *rects, extents;
};
class wxRIRefData: public wxObjectRefData
{
return ((wxRegionRefData*)m_refData)->UsingRects();
}
public:
/*
wxRectList& wxRegion::GetRectList()
wxRIRefData() : m_rects(0), m_numRects(0){}
~wxRIRefData();
wxRect *m_rects;
size_t m_numRects;
void CreateRects( const wxRegion& r );
};
wxRIRefData::~wxRIRefData()
{
return ((wxRegionRefData*)m_refData)->GetRectList();
}
*/
wxRect* wxRegion::GetRects()
{
return ((wxRegionRefData*)m_refData)->GetRects();
delete m_rects;
}
int wxRegion::GetRectCount() const
{
return ((wxRegionRefData*)m_refData)->GetRectCount();
}
void wxRegion::SetRects(const wxRectList& rectList)
{
((wxRegionRefData*)m_refData)->SetRects(rectList);
}
void wxRegion::SetRects(int count, const wxRect* rects)
{
((wxRegionRefData*)m_refData)->SetRects(count, rects);
}
///////////////////////////////////////////////////////////////////////////////
// //
// wxRegionIterator //
// //
///////////////////////////////////////////////////////////////////////////////
/*!
* Initialize empty iterator
*/
wxRegionIterator::wxRegionIterator() : m_current(0), m_numRects(0), m_rects(NULL)
{
}
wxRegionIterator::~wxRegionIterator()
void wxRIRefData::CreateRects( const wxRegion& region )
{
if (m_rects)
delete[] m_rects;
}
delete m_rects;
/*!
* Initialize iterator for region
*/
wxRegionIterator::wxRegionIterator(const wxRegion& region)
{
m_rects = NULL;
Reset(region);
}
/*!
* Reset iterator for a new /e region.
*/
void wxRegionIterator::Reset(const wxRegion& region)
{
m_current = 0;
m_region = region;
if (m_rects)
delete[] m_rects;
m_rects = NULL;
if (m_region.Empty())
m_numRects = 0;
else
m_rects = 0;
m_numRects = 0;
if (region.IsEmpty()) return;
Region r = (Region) region.GetX11Region();
if (r)
{
// Create m_rects and fill with rectangles for this region.
// Since we can't find the rectangles in a region, we cheat
// by retrieving the rectangles explicitly set in wxPaintDC::wxPaintDC
// (dcclient.cpp).
if (m_region.UsingRects())
m_numRects = r->numRects;
if (m_numRects)
{
wxRect* rects = m_region.GetRects();
int count = m_region.GetRectCount();
m_numRects = count;
m_rects = new wxRect[m_numRects];
for (size_t i = 0; i < m_numRects; i++)
m_rects[i] = rects[i];
/*
int i = 0;
wxRectList::Node* node = rectList.GetFirst();
while (node) {
wxRect* rect = node->GetData();
m_rects[i] = * rect;
node = node->GetNext();
i ++;
for (size_t i=0; i < m_numRects; ++i)
{
_XBox &xr = r->rects[i];
wxRect &wr = m_rects[i];
wr.x = xr.x1;
wr.y = xr.y1;
wr.width = xr.x2-xr.x1;
wr.height = xr.y2-xr.y1;
}
*/
}
else
{
// For now, fudge by getting the whole bounding box.
m_rects = new wxRect[1];
m_numRects = 1;
m_rects[0] = m_region.GetBox();
}
}
}
/*!
* Increment iterator. The rectangle returned is the one after the
* incrementation.
*/
void wxRegionIterator::operator ++ ()
wxRegionIterator::wxRegionIterator()
{
if (m_current < m_numRects)
++m_current;
m_refData = new wxRIRefData();
Reset();
}
wxRegionIterator::wxRegionIterator( const wxRegion& region )
{
m_refData = new wxRIRefData();
Reset(region);
}
void wxRegionIterator::Reset( const wxRegion& region )
{
m_region = region;
((wxRIRefData*)m_refData)->CreateRects(region);
Reset();
}
bool wxRegionIterator::HaveRects() const
{
return m_current < ((wxRIRefData*)m_refData)->m_numRects;
}
wxRegionIterator::operator bool () const
{
return HaveRects();
}
void wxRegionIterator::operator ++ ()
{
if (HaveRects()) ++m_current;
}
/*!
* Increment iterator. The rectangle returned is the one before the
* incrementation.
*/
void wxRegionIterator::operator ++ (int)
{
if (m_current < m_numRects)
++m_current;
if (HaveRects()) ++m_current;
}
wxCoord wxRegionIterator::GetX() const
{
if (m_current < m_numRects)
return m_rects[m_current].x;
return 0;
if( !HaveRects() ) return 0;
return ((wxRIRefData*)m_refData)->m_rects[m_current].x;
}
wxCoord wxRegionIterator::GetY() const
{
if (m_current < m_numRects)
return m_rects[m_current].y;
return 0;
if( !HaveRects() ) return 0;
return ((wxRIRefData*)m_refData)->m_rects[m_current].y;
}
wxCoord wxRegionIterator::GetW() const
{
if (m_current < m_numRects)
return m_rects[m_current].width ;
return 0;
if( !HaveRects() ) return -1;
return ((wxRIRefData*)m_refData)->m_rects[m_current].width;
}
wxCoord wxRegionIterator::GetH() const
{
if (m_current < m_numRects)
return m_rects[m_current].height;
return 0;
if( !HaveRects() ) return -1;
return ((wxRIRefData*)m_refData)->m_rects[m_current].height;
}
wxRect wxRegionIterator::GetRect() const
{
wxRect r;
if( HaveRects() )
r = ((wxRIRefData*)m_refData)->m_rects[m_current];
return r;
}

View File

@ -103,10 +103,6 @@ void wxWindowX11::Init()
m_needsRefresh = TRUE;
m_mainWidget = (WXWindow) 0;
m_button1Pressed =
m_button2Pressed =
m_button3Pressed = FALSE;
m_winCaptured = FALSE;
m_isShown = TRUE;
@ -124,13 +120,6 @@ void wxWindowX11::Init()
m_scrollPosX =
m_scrollPosY = 0;
m_backingPixmap = (WXPixmap) 0;
m_pixmapWidth =
m_pixmapHeight = 0;
m_pixmapOffsetX =
m_pixmapOffsetY = 0;
m_lastTS = 0;
m_lastButton = 0;
m_canAddEventHandler = FALSE;
@ -231,8 +220,6 @@ wxWindowX11::~wxWindowX11()
//DetachWidget(wMain);
}
ClearUpdateRects();
if ( m_parent )
m_parent->RemoveChild( this );
@ -1280,31 +1267,39 @@ void wxWindowX11::Clear()
dc.Clear();
}
void wxWindowX11::ClearUpdateRects()
void wxWindowX11::X11SendPaintEvents()
{
wxRectList::Node* node = m_updateRects.GetFirst();
while (node)
m_clipPaintRegion = TRUE;
if (!m_clearRegion.IsEmpty())
{
wxRect* rect = node->GetData();
delete rect;
node = node->GetNext();
wxWindowDC dc( (wxWindow*)this );
dc.SetClippingRegion( m_clearRegion );
wxEraseEvent erase_event( GetId(), &dc );
erase_event.SetEventObject( this );
if (!GetEventHandler()->ProcessEvent(erase_event))
{
wxRegionIterator upd( m_clearRegion );
while (upd)
{
// XClearArea( ... , upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
upd ++;
}
}
m_clearRegion.Clear();
}
m_updateRects.Clear();
}
wxNcPaintEvent nc_paint_event( GetId() );
nc_paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( nc_paint_event );
void wxWindowX11::DoPaint()
{
// Set an erase event first
wxEraseEvent eraseEvent(GetId());
eraseEvent.SetEventObject(this);
GetEventHandler()->ProcessEvent(eraseEvent);
wxPaintEvent event(GetId());
event.SetEventObject(this);
GetEventHandler()->ProcessEvent(event);
m_needsRefresh = FALSE;
wxPaintEvent paint_event( GetId() );
paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( paint_event );
m_clipPaintRegion = FALSE;
}
// ----------------------------------------------------------------------------
@ -1600,19 +1595,16 @@ bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Window window,
if (xevent->xbutton.button == Button1)
{
eventType = wxEVT_LEFT_DOWN;
win->SetButton1(TRUE);
button = 1;
}
else if (xevent->xbutton.button == Button2)
{
eventType = wxEVT_MIDDLE_DOWN;
win->SetButton2(TRUE);
button = 2;
}
else if (xevent->xbutton.button == Button3)
{
eventType = wxEVT_RIGHT_DOWN;
win->SetButton3(TRUE);
button = 3;
}
@ -1646,17 +1638,14 @@ bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win, Window window,
if (xevent->xbutton.button == Button1)
{
eventType = wxEVT_LEFT_UP;
win->SetButton1(FALSE);
}
else if (xevent->xbutton.button == Button2)
{
eventType = wxEVT_MIDDLE_UP;
win->SetButton2(FALSE);
}
else if (xevent->xbutton.button == Button3)
{
eventType = wxEVT_RIGHT_UP;
win->SetButton3(FALSE);
}
else return FALSE;
}