applied patch 432814: saving BMP in 1, 4 and 8 bpp
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11470 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
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@ -16,6 +16,24 @@
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#include "wx/image.h"
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// defines for saving the BMP file in different formats, Bits Per Pixel
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// USE: wximage.SetOption( wxBMP_FORMAT, wxBMP_xBPP );
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#define wxBMP_FORMAT wxString(_T("wxBMP_FORMAT"))
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enum
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{
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wxBMP_24BPP = 24, // default, do not need to set
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//wxBMP_16BPP = 16, // wxQuantize can only do 236 colors?
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wxBMP_8BPP = 8, // 8bpp, quantized colors
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wxBMP_8BPP_GREY = 9, // 8bpp, rgb averaged to greys
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wxBMP_8BPP_GRAY = wxBMP_8BPP_GREY,
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wxBMP_8BPP_RED = 10, // 8bpp, red used as greyscale
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wxBMP_8BPP_PALETTE = 11, // 8bpp, use the wxImage's palette
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wxBMP_4BPP = 4, // 4bpp, quantized colors
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wxBMP_1BPP = 1, // 1bpp, quantized "colors"
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wxBMP_1BPP_BW = 2 // 1bpp, black & white from red
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};
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// ----------------------------------------------------------------------------
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// wxBMPHandler
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// ----------------------------------------------------------------------------
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@ -22,6 +22,7 @@
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#include "wx/file.h"
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#include "wx/mstream.h"
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#include "wx/wfstream.h"
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#include "wx/quantize.h"
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#include "smile.xbm"
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#include "smile.xpm"
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@ -51,7 +52,7 @@ public:
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wxBitmap *my_horse_pnm;
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wxBitmap *my_horse_tiff;
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wxBitmap *my_horse_xpm;
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wxBitmap *my_smile_xbm;
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wxBitmap *my_square;
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wxBitmap *my_anti;
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@ -87,10 +88,10 @@ class MyImageFrame : public wxFrame
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{
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public:
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MyImageFrame(wxFrame *parent, const wxBitmap& bitmap)
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: wxFrame(parent, -1, _T("Frame with image"),
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: wxFrame(parent, -1, _T("Double click to save"),
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wxDefaultPosition, wxDefaultSize,
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wxCAPTION | wxSYSTEM_MENU),
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m_bitmap(bitmap)
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m_bitmap(bitmap)
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{
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SetClientSize(bitmap.GetWidth(), bitmap.GetHeight());
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}
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@ -101,6 +102,97 @@ public:
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dc.DrawBitmap( m_bitmap, 0, 0 );
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}
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void OnSave(wxCommandEvent& WXUNUSED(event))
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{
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wxImage image(m_bitmap);
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static const wxString bppchoices[8] =
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{
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"1 bpp color",
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"1 bpp B&W",
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"4 bpp color",
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"8 bpp color",
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"8 bpp greyscale",
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"8 bpp red",
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"8 bpp own palette",
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"24 bpp"
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};
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static const int bppvalues[WXSIZEOF(bppchoices)] =
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{
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wxBMP_1BPP,
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wxBMP_1BPP_BW,
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wxBMP_4BPP,
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wxBMP_8BPP,
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wxBMP_8BPP_GREY,
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wxBMP_8BPP_RED,
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wxBMP_8BPP_PALETTE,
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wxBMP_24BPP
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};
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int bppselection = wxGetSingleChoiceIndex("Set BMP BPP",
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"Set BMP BPP",
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WXSIZEOF(bppchoices),
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bppchoices,
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this);
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if ( bppselection == -1 )
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{
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// cancelled
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return;
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}
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image.SetOption(wxBMP_FORMAT, bppvalues[bppselection]);
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wxString deffilename = bppchoices[bppselection];
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deffilename.Replace(" ", "_");
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deffilename += ".bmp";
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wxString savefilename = wxFileSelector( "Save Image",
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"",
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deffilename,
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(const char *)NULL,
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"BMP files (*.bmp)|*.bmp|"
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"PNG files (*.png)|*.png|"
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"JPEG files (*.jpg)|*.jpg|"
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"GIF files (*.gif)|*.gif|"
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"TIFF files (*.tif)|*.tif|"
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"PCX files (*.pcx)|*.pcx",
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wxSAVE);
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if ( savefilename.empty() )
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return;
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if ( image.GetOptionInt(wxBMP_FORMAT) == wxBMP_8BPP_PALETTE )
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{
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unsigned char *cmap = new unsigned char [256];
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for ( int i = 0; i < 256; i++ )
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cmap[i] = i;
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image.SetPalette(wxPalette(256, cmap, cmap, cmap));
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delete cmap;
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}
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bool saved = FALSE;
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wxString extension = savefilename.AfterLast('.').Lower();
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if (extension == "bmp")
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saved=image.SaveFile(savefilename, wxBITMAP_TYPE_BMP);
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else if (extension == "png")
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saved=image.SaveFile(savefilename, wxBITMAP_TYPE_PNG);
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else if (extension == "pcx")
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saved=image.SaveFile(savefilename, wxBITMAP_TYPE_PCX);
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else if ((extension == "tif") || (extension == "tiff"))
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saved=image.SaveFile(savefilename, wxBITMAP_TYPE_TIF);
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else if (extension == "jpg")
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saved=image.SaveFile(savefilename, wxBITMAP_TYPE_JPEG);
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else if (extension == "pnm")
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saved=image.SaveFile(savefilename, wxBITMAP_TYPE_PNM);
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else
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wxMessageBox("Unknown file type, see options in file selector.",
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"Unknown file type",
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wxOK|wxCENTRE, this);
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}
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private:
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wxBitmap m_bitmap;
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@ -124,7 +216,8 @@ IMPLEMENT_APP(MyApp)
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IMPLEMENT_DYNAMIC_CLASS(MyCanvas, wxScrolledWindow)
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BEGIN_EVENT_TABLE(MyImageFrame, wxFrame)
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EVT_PAINT(MyImageFrame::OnPaint)
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EVT_PAINT(MyImageFrame::OnPaint)
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EVT_LEFT_DCLICK(MyImageFrame::OnSave)
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END_EVENT_TABLE()
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BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
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@ -31,6 +31,7 @@
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#include "wx/wfstream.h"
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#include "wx/intl.h"
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#include "wx/module.h"
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#include "wx/quantize.h"
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// For memcpy
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#include <string.h>
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@ -67,10 +68,49 @@ bool wxBMPHandler::SaveFile(wxImage *image,
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return FALSE;
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}
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// get the format of the BMP file to save, else use 24bpp
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unsigned format = wxBMP_24BPP;
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if (image->HasOption(wxBMP_FORMAT))
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format = image->GetOptionInt(wxBMP_FORMAT);
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unsigned bpp; // # of bits per pixel
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int palette_size; // # of color map entries, ie. 2^bpp colors
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// set the bpp and appropriate palette_size, and do additional checks
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if ((format == wxBMP_1BPP) || (format == wxBMP_1BPP_BW))
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{
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bpp = 1;
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palette_size = 2;
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}
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else if (format == wxBMP_4BPP)
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{
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bpp = 4;
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palette_size = 16;
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}
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else if ((format == wxBMP_8BPP) || (format == wxBMP_8BPP_GREY) ||
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(format == wxBMP_8BPP_RED) || (format == wxBMP_8BPP_PALETTE))
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{
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// need to set a wxPalette to use this, HOW TO CHECK IF VALID, SIZE?
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if ((format == wxBMP_8BPP_PALETTE) && !image->HasPalette())
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{
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if (verbose)
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wxLogError(_("BMP: wImage doesn't have own wxPalette."));
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return FALSE;
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}
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bpp = 8;
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palette_size = 256;
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}
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else // you get 24bpp
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{
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format = wxBMP_24BPP;
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bpp = 24;
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palette_size = 0;
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}
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unsigned width = image->GetWidth();
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unsigned row_width = width * 3 +
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(((width % 4) == 0) ? 0 : (4 - (width * 3) % 4));
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// each row must be aligned to dwords
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unsigned row_padding = (4 - int(width*bpp/8.0) % 4) % 4; // # bytes to pad to dword
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unsigned row_width = int(width * bpp/8.0) + row_padding; // # of bytes per row
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struct
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{
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// BitmapHeader:
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@ -90,26 +130,25 @@ bool wxBMPHandler::SaveFile(wxImage *image,
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wxUint32 num_clrs; // number of colors used
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wxUint32 num_signif_clrs;// number of significant colors
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} hdr;
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wxUint32 hdr_size = 14/*BitmapHeader*/ + 40/*BitmapInfoHeader*/;
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hdr.magic = wxUINT16_SWAP_ON_BE(0x4D42/*'BM'*/);
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hdr.filesize = wxUINT32_SWAP_ON_BE(
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hdr_size +
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row_width * image->GetHeight()
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);
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hdr.filesize = wxUINT32_SWAP_ON_BE( hdr_size + palette_size*4 +
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row_width * image->GetHeight() );
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hdr.reserved = 0;
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hdr.data_offset = wxUINT32_SWAP_ON_BE(hdr_size);
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hdr.data_offset = wxUINT32_SWAP_ON_BE(hdr_size + palette_size*4);
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hdr.bih_size = wxUINT32_SWAP_ON_BE(hdr_size - 14);
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hdr.width = wxUINT32_SWAP_ON_BE(image->GetWidth());
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hdr.height = wxUINT32_SWAP_ON_BE(image->GetHeight());
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hdr.planes = wxUINT16_SWAP_ON_BE(1); // always 1 plane
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hdr.bpp = wxUINT16_SWAP_ON_BE(24); // always TrueColor
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hdr.bpp = wxUINT16_SWAP_ON_BE(bpp);
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hdr.compression = 0; // RGB uncompressed
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hdr.size_of_bmp = wxUINT32_SWAP_ON_BE(row_width * image->GetHeight());
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hdr.h_res = hdr.v_res = wxUINT32_SWAP_ON_BE(72); // 72dpi is standard
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hdr.num_clrs = 0; // maximal possible = 2^24
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hdr.num_signif_clrs = 0; // all colors are significant
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hdr.h_res = hdr.v_res = wxUINT32_SWAP_ON_BE(72); // 72dpi is standard
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hdr.num_clrs = wxUINT32_SWAP_ON_BE(palette_size); // # colors in colormap
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hdr.num_signif_clrs = 0; // all colors are significant
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if (// VS: looks ugly but compilers tend to do ugly things with structs,
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// like aligning hdr.filesize's ofset to dword :(
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@ -136,20 +175,171 @@ bool wxBMPHandler::SaveFile(wxImage *image,
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return FALSE;
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}
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wxPalette *palette = NULL; // entries for quantized images
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wxUint8 *rgbquad = NULL; // for the RGBQUAD bytes for the colormap
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wxImage *q_image = NULL; // destination for quantized image
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// if <24bpp use quantization to reduce colors for *some* of the formats
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if ( (format == wxBMP_1BPP) || (format == wxBMP_4BPP) ||
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(format == wxBMP_8BPP) || (format == wxBMP_8BPP_PALETTE))
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{
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// make a new palette and quantize the image
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if (format != wxBMP_8BPP_PALETTE)
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{
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q_image = new wxImage();
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// I get a delete error using Quantize when desired colors > 236
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int quantize = ((palette_size > 236) ? 236 : palette_size);
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// fill the destination too, it gives much nicer 4bpp images
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wxQuantize::Quantize( *image, *q_image, &palette, quantize, 0,
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wxQUANTIZE_FILL_DESTINATION_IMAGE );
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}
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else
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{
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palette = new wxPalette(image->GetPalette());
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}
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int i;
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unsigned char r, g, b;
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rgbquad = new wxUint8 [palette_size*4];
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for (i=0; i<palette_size; i++)
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{
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if (!palette->GetRGB( i, &r, &g, &b )) r = g = b = 0;
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rgbquad[i*4] = b;
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rgbquad[i*4+1] = g;
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rgbquad[i*4+2] = r;
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rgbquad[i*4+3] = 0;
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}
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}
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// make a 256 entry greyscale colormap or 2 entry black & white
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else if ((format == wxBMP_8BPP_GREY) || (format == wxBMP_8BPP_RED) ||
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(format == wxBMP_1BPP_BW))
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{
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int i;
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rgbquad = new wxUint8 [palette_size*4];
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for (i=0; i<palette_size; i++)
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{
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// if 1BPP_BW then just 0 and 255 then exit
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if (( i > 0) && (format == wxBMP_1BPP_BW)) i = 255;
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rgbquad[i*4] = i;
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rgbquad[i*4+1] = i;
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rgbquad[i*4+2] = i;
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rgbquad[i*4+3] = 0;
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}
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}
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// if the colormap was made, then it needs to be written
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if (rgbquad)
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{
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if (!stream.Write(rgbquad, palette_size*4))
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{
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if (verbose) wxLogError(_("BMP: Couldn't write RGB color map."));
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delete []rgbquad;
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if (palette) delete palette;
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if (q_image) delete q_image;
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return FALSE;
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}
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delete []rgbquad;
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}
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// pointer to the image data, use quantized if available
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wxUint8 *data = (wxUint8*) image->GetData();
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if (q_image) if (q_image->Ok()) data = (wxUint8*) q_image->GetData();
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wxUint8 *buffer = new wxUint8[row_width];
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wxUint8 tmpvar;
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memset(buffer, 0, row_width);
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int y; unsigned x;
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long int pixel;
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for (y = image->GetHeight() -1 ; y >= 0; y--)
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{
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memcpy(buffer, data + y * 3 * width, 3 * width);
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for (x = 0; x < width; x++)
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if (format == wxBMP_24BPP) // 3 bytes per pixel red,green,blue
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{
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tmpvar = buffer[3 * x + 0];
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buffer[3 * x + 0] = buffer[3 * x + 2];
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buffer[3 * x + 2] = tmpvar;
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for (x = 0; x < width; x++)
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{
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pixel = 3*(y*width + x);
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buffer[3*x ] = data[pixel+2];
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buffer[3*x + 1] = data[pixel+1];
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buffer[3*x + 2] = data[pixel];
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}
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}
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else if ((format == wxBMP_8BPP) || // 1 byte per pixel in color
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(format == wxBMP_8BPP_PALETTE))
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{
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for (x = 0; x < width; x++)
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{
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pixel = 3*(y*width + x);
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buffer[x] = palette->GetPixel( data[pixel],
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data[pixel+1],
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data[pixel+2] );
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}
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}
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else if (format == wxBMP_8BPP_GREY) // 1 byte per pix, rgb ave to grey
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{
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for (x = 0; x < width; x++)
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{
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pixel = 3*(y*width + x);
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buffer[x] = (wxUint8)(.299*data[pixel] +
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.587*data[pixel+1] +
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.114*data[pixel+2]);
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}
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}
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else if (format == wxBMP_8BPP_RED) // 1 byte per pixel, red as greys
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{
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for (x = 0; x < width; x++)
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{
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buffer[x] = (wxUint8)data[3*(y*width + x)];
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}
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}
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else if (format == wxBMP_4BPP) // 4 bpp in color
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{
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for (x = 0; x < width; x+=2)
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{
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pixel = 3*(y*width + x);
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// fill buffer, ignore if > width
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buffer[x/2] =
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((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 4) |
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(((x+1) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+3], data[pixel+4], data[pixel+5]) ));
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}
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}
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else if (format == wxBMP_1BPP) // 1 bpp in "color"
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{
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for (x = 0; x < width; x+=8)
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{
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pixel = 3*(y*width + x);
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buffer[x/8] =
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((wxUint8)palette->GetPixel(data[pixel], data[pixel+1], data[pixel+2]) << 7) |
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(((x+1) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+3], data[pixel+4], data[pixel+5]) << 6)) |
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(((x+2) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+6], data[pixel+7], data[pixel+8]) << 5)) |
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(((x+3) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+9], data[pixel+10], data[pixel+11]) << 4)) |
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(((x+4) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+12], data[pixel+13], data[pixel+14]) << 3)) |
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(((x+5) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+15], data[pixel+16], data[pixel+17]) << 2)) |
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(((x+6) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+18], data[pixel+19], data[pixel+20]) << 1)) |
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(((x+7) > width) ? 0 : ((wxUint8)palette->GetPixel(data[pixel+21], data[pixel+22], data[pixel+23]) ));
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}
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}
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else if (format == wxBMP_1BPP_BW) // 1 bpp B&W colormap from red color ONLY
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{
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for (x = 0; x < width; x+=8)
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{
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pixel = 3*(y*width + x);
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buffer[x/8] =
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(((wxUint8)(data[pixel] /128.)) << 7) |
|
||||
( ((x+1) > width) ? 0 : (((wxUint8)(data[pixel+3] /128.)) << 6)) |
|
||||
( ((x+2) > width) ? 0 : (((wxUint8)(data[pixel+6] /128.)) << 5)) |
|
||||
( ((x+3) > width) ? 0 : (((wxUint8)(data[pixel+9] /128.)) << 4)) |
|
||||
( ((x+4) > width) ? 0 : (((wxUint8)(data[pixel+12]/128.)) << 3)) |
|
||||
( ((x+5) > width) ? 0 : (((wxUint8)(data[pixel+15]/128.)) << 2)) |
|
||||
( ((x+6) > width) ? 0 : (((wxUint8)(data[pixel+18]/128.)) << 1)) |
|
||||
( ((x+7) > width) ? 0 : (((wxUint8)(data[pixel+21]/128.)) ));
|
||||
}
|
||||
}
|
||||
|
||||
if (!stream.Write(buffer, row_width))
|
||||
@ -157,17 +347,20 @@ bool wxBMPHandler::SaveFile(wxImage *image,
|
||||
if (verbose)
|
||||
wxLogError(_("BMP: Couldn't write data."));
|
||||
delete[] buffer;
|
||||
if (palette) delete palette;
|
||||
if (q_image) delete q_image;
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
delete[] buffer;
|
||||
if (palette) delete palette;
|
||||
if (q_image) delete q_image;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
#ifndef BI_RGB
|
||||
#define BI_RGB 0
|
||||
#define BI_RLE8 1
|
||||
|
Loading…
Reference in New Issue
Block a user