use wxBitmap object as m_buffer and not a pointer to it (replaces patch 1582878)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42309 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -43,7 +43,6 @@ public:
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// Default ctor, must subsequently call Init for two stage construction.
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wxBufferedDC()
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: m_dc(NULL),
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m_buffer(NULL),
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m_style(0)
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{
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}
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@ -52,8 +51,7 @@ public:
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wxBufferedDC(wxDC *dc,
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const wxBitmap& buffer = wxNullBitmap,
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int style = wxBUFFER_CLIENT_AREA)
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: m_dc(NULL),
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m_buffer(NULL)
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: m_dc(NULL)
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{
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Init(dc, buffer, style);
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}
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@ -62,9 +60,7 @@ public:
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// (where area is usually something like the size of the window
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// being buffered)
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wxBufferedDC(wxDC *dc, const wxSize& area, int style = wxBUFFER_CLIENT_AREA)
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: m_dc(NULL),
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m_buffer(NULL)
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: m_dc(NULL)
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{
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Init(dc, area, style);
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}
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@ -83,7 +79,7 @@ public:
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{
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InitCommon(dc, style);
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m_buffer = &buffer;
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m_buffer = buffer;
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UseBuffer();
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}
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@ -103,7 +99,8 @@ public:
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// blitting to) is destroyed.
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void UnMask()
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{
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wxCHECK_RET( m_dc, _T("No underlying DC in wxBufferedDC") );
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wxCHECK_RET( m_dc, _T("no underlying wxDC?") );
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wxASSERT_MSG( m_buffer.IsOk(), _T("invalid backing store") );
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wxCoord x = 0,
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y = 0;
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@ -111,7 +108,7 @@ public:
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if ( m_style & wxBUFFER_CLIENT_AREA )
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GetDeviceOrigin(&x, &y);
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m_dc->Blit(0, 0, m_buffer->GetWidth(), m_buffer->GetHeight(),
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m_dc->Blit(0, 0, m_buffer.GetWidth(), m_buffer.GetHeight(),
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this, -x, -y );
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m_dc = NULL;
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}
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@ -124,7 +121,7 @@ private:
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// common part of Init()s
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void InitCommon(wxDC *dc, int style)
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{
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wxASSERT_MSG( !m_dc && !m_buffer, _T("wxBufferedDC already initialised") );
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wxASSERT_MSG( !m_dc, _T("wxBufferedDC already initialised") );
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wxCHECK_RET( dc, _T("can't associate NULL DC with wxBufferedDC") );
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m_dc = dc;
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@ -144,8 +141,8 @@ private:
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// could probably be a reference.
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wxDC *m_dc;
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// the buffer (selected in this DC)
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const wxBitmap *m_buffer;
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// the buffer (selected in this DC), initially invalid
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wxBitmap m_buffer;
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// the buffering style
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int m_style;
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@ -29,25 +29,21 @@
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#include "wx/dcbuffer.h"
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// ============================================================================
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// implementation
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// ============================================================================
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// ============================================================================
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// wxSharedDCBufferManager
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// Helper class to free shared buffer when the app exists.
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxSharedDCBufferManager: helper class maintaining backing store bitmap
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// ----------------------------------------------------------------------------
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class wxSharedDCBufferManager
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{
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friend class wxBufferedDC;
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public:
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wxSharedDCBufferManager() { }
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~wxSharedDCBufferManager() { }
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wxBitmap* GetBuffer(int w, int h)
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wxBitmap GetBuffer(int w, int h)
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{
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if ( !m_buffer.IsOk() ||
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w > m_buffer.GetWidth() ||
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@ -59,11 +55,11 @@ public:
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m_buffer = wxBitmap(w, h);
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}
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return &m_buffer;
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return m_buffer;
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}
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private:
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wxBitmap m_buffer;
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wxBitmap m_buffer;
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};
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static wxSharedDCBufferManager gs_sharedDCBufferManager;
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@ -75,7 +71,7 @@ static wxSharedDCBufferManager gs_sharedDCBufferManager;
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void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h)
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{
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if ( !m_buffer )
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if ( !m_buffer.IsOk() )
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{
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if ( w == -1 || h == -1 )
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m_dc->GetSize(&w, &h);
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@ -83,6 +79,6 @@ void wxBufferedDC::UseBuffer(wxCoord w, wxCoord h)
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m_buffer = gs_sharedDCBufferManager.GetBuffer(w, h);
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}
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SelectObject(*m_buffer);
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SelectObject(m_buffer);
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}
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