wxTimer for wxMGL
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12377 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1,6 +1,6 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: timer.h
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// Purpose:
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// Purpose: wxTimer class
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// Author: Vaclav Slavik
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// Id: $Id$
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// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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@ -19,27 +19,35 @@
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// wxTimer
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//-----------------------------------------------------------------------------
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//FIXME_MGL
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class wxTimerDesc;
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class wxTimerScheduler;
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class WXDLLEXPORT wxTimer : public wxTimerBase
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{
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public:
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wxTimer() { Init(); }
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wxTimer(wxEvtHandler *owner, int id = -1) : wxTimerBase(owner, id)
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{ Init(); }
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~wxTimer() {}
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~wxTimer();
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virtual bool Start( int millisecs = -1, bool oneShot = FALSE ) { return TRUE; }
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virtual void Stop() {}
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virtual bool Start(int millisecs = -1, bool oneShot = FALSE);
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virtual void Stop();
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virtual bool IsRunning() const { return m_tag != -1; }
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virtual bool IsRunning() const;
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// implementation
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static void NotifyTimers();
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protected:
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void Init() {}
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int m_tag;
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void Init();
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private:
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wxTimerDesc *m_desc;
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static wxTimerScheduler *ms_scheduler;
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static size_t ms_timersCnt;
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DECLARE_ABSTRACT_CLASS(wxTimer)
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};
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#endif // __GTKTIMERH__
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#endif // __WX_TIMER_H__
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@ -27,6 +27,7 @@
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#include "wx/dialog.h"
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/resource.h"
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#endif
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#include "wx/app.h"
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@ -29,8 +29,9 @@
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#endif //WX_PRECOMP
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#include "wx/evtloop.h"
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#include "wx/timer.h"
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#include "wx/mgl/private.h"
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#include "pmapi.h"
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// ----------------------------------------------------------------------------
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// wxEventLoopImpl
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@ -77,7 +78,22 @@ void wxEventLoopImpl::Dispatch()
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MGL_wmUpdateDC(g_winMng);
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EVT_halt(&evt, EVT_EVERYEVT);
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// VS: The code bellow is equal to MGL's EVT_halt implementation, with
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// two things added: sleeping (busy waiting is stupid, lets make CPU's
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// life a bit easier) and timers updating
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// EVT_halt(&evt, EVT_EVERYEVT);
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do
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{
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EVT_pollJoystick();
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EVT_getNext(&evt, EVT_EVERYEVT);
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#if wxUSE_TIMER
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wxTimer::NotifyTimers();
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#endif
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PM_sleep(10);
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} while (!(evt.what & EVT_EVERYEVT));
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// end of EVT_halt
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MGL_wmProcessEvent(g_winMng, &evt);
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}
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/////////////////////////////////////////////////////////////////////////////
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// Name: gtk/timer.cpp
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// Name: mgl/timer.cpp
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// Purpose: wxTimer implementation
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// Author: Robert Roebling
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// Author: Vaclav Slavik
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// Id: $Id$
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// Copyright: (c) 1998 Robert Roebling
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// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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@ -14,6 +14,97 @@
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#include "wx/timer.h"
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#if wxUSE_TIMER
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#include "wx/mgl/private.h"
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extern "C" ulong _EVT_getTicks();
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// ----------------------------------------------------------------------------
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// helper structures and wxTimerScheduler
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// ----------------------------------------------------------------------------
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class wxTimerDesc
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{
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public:
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wxTimerDesc(wxTimer *t) : timer(t), running(FALSE), next(NULL), prev(NULL) {}
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wxTimer *timer;
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bool running;
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wxTimerDesc *next, *prev;
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unsigned long shotTime;
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};
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class wxTimerScheduler
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{
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public:
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wxTimerScheduler() : m_timers(NULL) {}
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void QueueTimer(wxTimerDesc *desc, unsigned long when = 0);
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void RemoveTimer(wxTimerDesc *desc);
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void NotifyTimers();
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private:
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wxTimerDesc *m_timers;
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};
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void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, unsigned long when)
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{
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if ( when == 0 )
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when = _EVT_getTicks() + desc->timer->GetInterval();
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desc->shotTime = when;
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desc->running = TRUE;
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if ( m_timers )
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{
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wxTimerDesc *d = m_timers;
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while ( d->next && d->next->shotTime < when ) d = d->next;
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desc->next = d->next;
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desc->prev = d;
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if ( d->next )
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d->next->prev = desc;
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d->next = desc;
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}
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else
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{
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m_timers = desc;
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desc->prev = desc->next = NULL;
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}
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}
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void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc)
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{
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desc->running = FALSE;
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if ( desc == m_timers )
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m_timers = desc->next;
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if ( desc->prev )
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desc->prev->next = desc->next;
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if ( desc->next )
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desc->next->prev = desc->prev;
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desc->prev = desc->next = NULL;
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}
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void wxTimerScheduler::NotifyTimers()
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{
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if ( m_timers )
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{
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unsigned long now = _EVT_getTicks();
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wxTimerDesc *desc;
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while ( m_timers && m_timers->shotTime <= now )
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{
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desc = m_timers;
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desc->timer->Notify();
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RemoveTimer(desc);
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if ( !desc->timer->IsOneShot() )
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{
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QueueTimer(desc, now + desc->timer->GetInterval());
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}
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}
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}
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}
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// ----------------------------------------------------------------------------
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// wxTimer
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@ -21,4 +112,53 @@
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IMPLEMENT_ABSTRACT_CLASS(wxTimer,wxObject)
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// FIXME_MGL
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wxTimerScheduler *wxTimer::ms_scheduler = NULL;
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size_t wxTimer::ms_timersCnt = 0;
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void wxTimer::Init()
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{
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if ( ms_timersCnt++ == 0 )
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ms_scheduler = new wxTimerScheduler;
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m_desc = new wxTimerDesc(this);
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}
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wxTimer::~wxTimer()
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{
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if ( IsRunning() )
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Stop();
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if ( --ms_timersCnt == 0 )
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{
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delete ms_scheduler;
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ms_scheduler = NULL;
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}
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delete m_desc;
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}
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bool wxTimer::IsRunning() const
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{
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return m_desc->running;
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}
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bool wxTimer::Start(int millisecs, bool oneShot)
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{
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if ( !wxTimerBase::Start(millisecs, oneShot) )
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return FALSE;
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ms_scheduler->QueueTimer(m_desc);
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return TRUE;
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}
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void wxTimer::Stop()
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{
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if ( !m_desc->running ) return;
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ms_scheduler->RemoveTimer(m_desc);
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}
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/*static*/ void wxTimer::NotifyTimers()
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{
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ms_scheduler->NotifyTimers();
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}
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#endif //wxUSE_TIMER
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