wxTimer for wxMGL

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12377 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2001-11-11 18:59:30 +00:00
parent 08829b064c
commit 1acd70f921
4 changed files with 181 additions and 16 deletions

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@ -1,6 +1,6 @@
/////////////////////////////////////////////////////////////////////////////
// Name: timer.h
// Purpose:
// Purpose: wxTimer class
// Author: Vaclav Slavik
// Id: $Id$
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
@ -19,27 +19,35 @@
// wxTimer
//-----------------------------------------------------------------------------
//FIXME_MGL
class wxTimerDesc;
class wxTimerScheduler;
class WXDLLEXPORT wxTimer : public wxTimerBase
{
public:
wxTimer() { Init(); }
wxTimer(wxEvtHandler *owner, int id = -1) : wxTimerBase(owner, id)
{ Init(); }
~wxTimer() {}
~wxTimer();
virtual bool Start( int millisecs = -1, bool oneShot = FALSE ) { return TRUE; }
virtual void Stop() {}
virtual bool Start(int millisecs = -1, bool oneShot = FALSE);
virtual void Stop();
virtual bool IsRunning() const { return m_tag != -1; }
virtual bool IsRunning() const;
// implementation
static void NotifyTimers();
protected:
void Init() {}
int m_tag;
void Init();
private:
wxTimerDesc *m_desc;
static wxTimerScheduler *ms_scheduler;
static size_t ms_timersCnt;
DECLARE_ABSTRACT_CLASS(wxTimer)
};
#endif // __GTKTIMERH__
#endif // __WX_TIMER_H__

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@ -27,6 +27,7 @@
#include "wx/dialog.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/resource.h"
#endif
#include "wx/app.h"

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@ -29,8 +29,9 @@
#endif //WX_PRECOMP
#include "wx/evtloop.h"
#include "wx/timer.h"
#include "wx/mgl/private.h"
#include "pmapi.h"
// ----------------------------------------------------------------------------
// wxEventLoopImpl
@ -77,7 +78,22 @@ void wxEventLoopImpl::Dispatch()
MGL_wmUpdateDC(g_winMng);
EVT_halt(&evt, EVT_EVERYEVT);
// VS: The code bellow is equal to MGL's EVT_halt implementation, with
// two things added: sleeping (busy waiting is stupid, lets make CPU's
// life a bit easier) and timers updating
// EVT_halt(&evt, EVT_EVERYEVT);
do
{
EVT_pollJoystick();
EVT_getNext(&evt, EVT_EVERYEVT);
#if wxUSE_TIMER
wxTimer::NotifyTimers();
#endif
PM_sleep(10);
} while (!(evt.what & EVT_EVERYEVT));
// end of EVT_halt
MGL_wmProcessEvent(g_winMng, &evt);
}

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@ -1,9 +1,9 @@
/////////////////////////////////////////////////////////////////////////////
// Name: gtk/timer.cpp
// Name: mgl/timer.cpp
// Purpose: wxTimer implementation
// Author: Robert Roebling
// Author: Vaclav Slavik
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
@ -14,6 +14,97 @@
#include "wx/timer.h"
#if wxUSE_TIMER
#include "wx/mgl/private.h"
extern "C" ulong _EVT_getTicks();
// ----------------------------------------------------------------------------
// helper structures and wxTimerScheduler
// ----------------------------------------------------------------------------
class wxTimerDesc
{
public:
wxTimerDesc(wxTimer *t) : timer(t), running(FALSE), next(NULL), prev(NULL) {}
wxTimer *timer;
bool running;
wxTimerDesc *next, *prev;
unsigned long shotTime;
};
class wxTimerScheduler
{
public:
wxTimerScheduler() : m_timers(NULL) {}
void QueueTimer(wxTimerDesc *desc, unsigned long when = 0);
void RemoveTimer(wxTimerDesc *desc);
void NotifyTimers();
private:
wxTimerDesc *m_timers;
};
void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, unsigned long when)
{
if ( when == 0 )
when = _EVT_getTicks() + desc->timer->GetInterval();
desc->shotTime = when;
desc->running = TRUE;
if ( m_timers )
{
wxTimerDesc *d = m_timers;
while ( d->next && d->next->shotTime < when ) d = d->next;
desc->next = d->next;
desc->prev = d;
if ( d->next )
d->next->prev = desc;
d->next = desc;
}
else
{
m_timers = desc;
desc->prev = desc->next = NULL;
}
}
void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc)
{
desc->running = FALSE;
if ( desc == m_timers )
m_timers = desc->next;
if ( desc->prev )
desc->prev->next = desc->next;
if ( desc->next )
desc->next->prev = desc->prev;
desc->prev = desc->next = NULL;
}
void wxTimerScheduler::NotifyTimers()
{
if ( m_timers )
{
unsigned long now = _EVT_getTicks();
wxTimerDesc *desc;
while ( m_timers && m_timers->shotTime <= now )
{
desc = m_timers;
desc->timer->Notify();
RemoveTimer(desc);
if ( !desc->timer->IsOneShot() )
{
QueueTimer(desc, now + desc->timer->GetInterval());
}
}
}
}
// ----------------------------------------------------------------------------
// wxTimer
@ -21,4 +112,53 @@
IMPLEMENT_ABSTRACT_CLASS(wxTimer,wxObject)
// FIXME_MGL
wxTimerScheduler *wxTimer::ms_scheduler = NULL;
size_t wxTimer::ms_timersCnt = 0;
void wxTimer::Init()
{
if ( ms_timersCnt++ == 0 )
ms_scheduler = new wxTimerScheduler;
m_desc = new wxTimerDesc(this);
}
wxTimer::~wxTimer()
{
if ( IsRunning() )
Stop();
if ( --ms_timersCnt == 0 )
{
delete ms_scheduler;
ms_scheduler = NULL;
}
delete m_desc;
}
bool wxTimer::IsRunning() const
{
return m_desc->running;
}
bool wxTimer::Start(int millisecs, bool oneShot)
{
if ( !wxTimerBase::Start(millisecs, oneShot) )
return FALSE;
ms_scheduler->QueueTimer(m_desc);
return TRUE;
}
void wxTimer::Stop()
{
if ( !m_desc->running ) return;
ms_scheduler->RemoveTimer(m_desc);
}
/*static*/ void wxTimer::NotifyTimers()
{
ms_scheduler->NotifyTimers();
}
#endif //wxUSE_TIMER