added wxApp::GetDisplayMode function for fullscreen ports
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12293 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -54,6 +54,32 @@ class WXDLLEXPORT wxCmdLineParser;
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static const int wxPRINT_WINDOWS = 1;
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static const int wxPRINT_POSTSCRIPT = 2;
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// ----------------------------------------------------------------------------
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// support for framebuffer ports
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// ----------------------------------------------------------------------------
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#if wxUSE_GUI
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// VS: Fullscreen/framebuffer application needs to choose display mode prior
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// to wxWindows initialization. This class holds information about display
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// mode. An instance of it is returned by virtual wxApp::GetDisplayMode.
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class WXDLLEXPORT wxDisplayModeInfo
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{
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public:
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wxDisplayModeInfo() : m_ok(FALSE) {}
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wxDisplayModeInfo(const wxSize& size, unsigned depth)
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: m_size(size), m_depth(depth), m_ok(TRUE) {}
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const wxSize& GetScreenSize() const { return m_size; }
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unsigned GetDepth() const { return m_depth; }
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bool IsOk() const { return m_ok; }
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private:
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wxSize m_size;
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unsigned m_depth;
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bool m_ok;
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};
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#endif
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// ----------------------------------------------------------------------------
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// the common part of wxApp implementations for all platforms
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// ----------------------------------------------------------------------------
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@ -253,6 +279,11 @@ public:
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// wxICON_XXX values
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virtual wxIcon GetStdIcon(int which) const = 0;
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// get display mode to use. This is only used in framebuffer wxWin ports
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// (such as wxMGL). This method is called early in wxWin initialization
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// process and is supposed to be overriden in derived classes.
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virtual wxDisplayModeInfo GetDisplayMode() const { return wxDisplayModeInfo(); }
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// VZ: what does this do exactly?
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void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
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bool GetWantDebugOutput() const { return m_wantDebugOutput; }
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