added Get(Class)DefaultAttributes()

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26522 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2004-04-01 00:05:13 +00:00
parent bdcc580c3d
commit 1b69c81574
4 changed files with 229 additions and 68 deletions

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@ -1,9 +1,9 @@
\section{\class{wxControl}}\label{wxcontrol}
This is the base class for a control or `widget'.
This is the base class for a control or ``widget''.
A control is generally a small window which processes user input and/or displays one or more item
of data.
A control is generally a small window which processes user input and/or
displays one or more item of data.
\wxheading{Derived from}
@ -21,18 +21,21 @@ of data.
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxControl::Command}\label{wxcontrolcommand}
\func{void}{Command}{\param{wxCommandEvent\& }{event}}
Simulates the effect of the user issuing a command to the item. See \helpref{wxCommandEvent}{wxcommandevent}.
\membersection{wxControl::GetLabel}\label{wxcontrolgetlabel}
\func{wxString\&}{GetLabel}{\void}
Returns the control's text.
\membersection{wxControl::SetLabel}\label{wxcontrolsetlabel}
\func{void}{SetLabel}{\param{const wxString\& }{label}}

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@ -755,6 +755,33 @@ Returns the average character width for this window.
Returns a reference to the list of the window's children.
\membersection{wxControl::GetClassDefaultAttributes}\label{wxwindowgetclassdefaultattributes}
\func{static wxVisualAttributes}{GetClassDefaultAttributes}{\param{wxWindowVariant}{ variant = \texttt{wxWINDOW\_VARIANT\_NORMAL}}}
Returns the default font and colours which are used by the control. This is
useful if you want to use the same font or colour in your own control as in a
standard control -- which is a much better idea than hard coding specific
colours or fonts which might look completely out of place on the users
system, especially if it uses themes.
The \arg{variant} parameter is only relevant under Mac currently and is
ignore under other platforms. Under Mac, it will change the size of the
returned font. See \helpref{wxWindow::SetWindowVariant}{wxwindowsetwindowvariant}
for more about this.
This static method is ``overridden'' in many derived classes and so calling,
for example, \helpref{wxButton}::GetClassDefaultAttributes() will typically
return the values appropriate for a button which will be normally different
from those returned by, say, \helpref{wxListCtrl}::GetClassDefaultAttributes().
The \texttt{wxVisualAttributes} structure has at least the fields
\texttt{font}, \texttt{colFg} and \texttt{colBg}. All of them may be invalid
if it was not possible to determine the default control appearance or,
especially for the background colour, if the field doesn't make sense as is
the case for \texttt{colBg} for the controls with themed background.
\membersection{wxWindow::GetClientSize}\label{wxwindowgetclientsize}
\constfunc{void}{GetClientSize}{\param{int* }{width}, \param{int* }{height}}
@ -815,6 +842,25 @@ Return the cursor associated with this window.
\helpref{wxWindow::SetCursor}{wxwindowsetcursor}
\membersection{wxControl::GetDefaultAttributes}\label{wxwindowgetdefaultattributes}
\constfunc{virtual wxVisualAttributes}{GetDefaultAttributes}{\void}
Currently this is the same as calling
\helpref{GetClassDefaultAttributes}{wxwindowgetclassdefaultattributes}(\helpref{GetWindowVariant}{wxwindowgetwindowvariant}()).
One advantage of using this function compared to the static version is that
the call is automatically dispatched to the correct class (as usual with
virtual functions) and you don't have to specify the class name explicitly.
The other one is that in the future this function could return different
results, for example it might return a different font for an ``Ok'' button
than for a generic button if the users GUI is configured to show such buttons
in bold font. Of course, the down side is that it is impossible to call this
function without actually having an object to apply it to whereas the static
version can be used without having to create an object first.
\membersection{wxWindow::GetDropTarget}\label{wxwindowgetdroptarget}
\constfunc{wxDropTarget*}{GetDropTarget}{\void}

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@ -73,6 +73,35 @@ class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxAccessible;
#endif
// ----------------------------------------------------------------------------
// helper stuff used by wxWindow
// ----------------------------------------------------------------------------
// struct containing all the visual attributes of a control
struct WXDLLEXPORT wxVisualAttributes
{
// the font used for control label/text inside it
wxFont font;
// the foreground colour
wxColour colFg;
// the background colour, may be wxNullColour if the controls background
// colour is not solid
wxColour colBg;
};
// different window variants, on platforms like eg mac uses different
// rendering sizes
enum wxWindowVariant
{
wxWINDOW_VARIANT_NORMAL, // Normal size
wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
wxWINDOW_VARIANT_MAX
};
// ----------------------------------------------------------------------------
// (pseudo)template list classes
// ----------------------------------------------------------------------------
@ -96,16 +125,6 @@ WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
// temporarily switches event handlers).
// ----------------------------------------------------------------------------
// different window variants, on platforms like eg mac uses different rendering sizes
enum wxWindowVariant
{
wxWINDOW_VARIANT_NORMAL, // Normal size
wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal )
wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal )
wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal )
};
class WXDLLEXPORT wxWindowBase : public wxEvtHandler
{
public:
@ -648,13 +667,28 @@ public:
// colours, fonts and cursors
// --------------------------
// get the default attributes for the controls of this class: we
// provide a virtual function which can be used to query the default
// attributes of an existing control and a static function which can
// be used even when no existing object of the given class is
// available, but which won't return any styles specific to this
// particular control, of course (e.g. "Ok" button might have
// different -- bold for example -- font)
virtual wxVisualAttributes GetDefaultAttributes() const
{
return GetClassDefaultAttributes(GetWindowVariant());
}
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
// set/retrieve the window colours (system defaults are used by
// default): Set functions return true if colour was changed
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
wxColour GetBackgroundColour() const { return m_backgroundColour; }
wxColour GetForegroundColour() const { return m_foregroundColour; }
wxColour GetBackgroundColour() const;
wxColour GetForegroundColour() const;
// set/retrieve the cursor for this window (SetCursor() returns true
// if the cursor was really changed)
@ -665,8 +699,8 @@ public:
// set/retrieve the font for the window (SetFont() returns true if the
// font really changed)
virtual bool SetFont( const wxFont &font ) = 0;
const wxFont& GetFont() const { return m_font; }
wxFont& GetFont() { return m_font; }
const wxFont& GetFont() const { return DoGetFont(); }
wxFont& GetFont() { return DoGetFont(); }
#if wxUSE_CARET
// associate a caret with the window
@ -979,8 +1013,9 @@ protected:
// visual window attributes
wxCursor m_cursor;
wxFont m_font;
wxColour m_backgroundColour, m_foregroundColour;
wxFont m_font; // see m_hasFont
wxColour m_backgroundColour, // m_hasBgCol
m_foregroundColour; // m_hasFgCol
#if wxUSE_CARET
wxCaret *m_caret;
@ -1152,13 +1187,16 @@ protected:
virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
private:
// contains the last id generated by NewControlId
static int ms_lastControlId;
// the stack of windows which have captured the mouse
static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
// implementation of both const and non-const versions of GetFont()
wxFont& DoGetFont() const;
DECLARE_ABSTRACT_CLASS(wxWindowBase)
DECLARE_NO_COPY_CLASS(wxWindowBase)
DECLARE_EVENT_TABLE()

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@ -133,24 +133,12 @@ wxWindowBase::wxWindowBase()
m_windowValidator = (wxValidator *) NULL;
#endif // wxUSE_VALIDATORS
// use the system default colours
m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
m_foregroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
// don't set the font here for wxMSW as we don't call WM_SETFONT here and
// so the font is *not* really set - but calls to SetFont() later won't do
// anything because m_font appears to be already set!
#ifndef __WXMSW__
m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
#endif // __WXMSW__
// the colours/fonts are default for now
// the colours/fonts are default for now, so leave m_font,
// m_backgroundColour and m_foregroundColour uninitialized and set those
m_hasBgCol =
m_hasFgCol =
m_hasFont = false;
m_isBeingDeleted = false;
// no style bits
m_exStyle =
m_windowStyle = 0;
@ -192,10 +180,13 @@ wxWindowBase::wxWindowBase()
m_maxVirtualWidth =
m_maxVirtualHeight = -1;
m_windowVariant = wxWINDOW_VARIANT_NORMAL ;
m_windowVariant = wxWINDOW_VARIANT_NORMAL;
// Whether we're using the current theme for this window (wxGTK only for now)
m_themeEnabled = false;
// VZ: this one shouldn't exist...
m_isBeingDeleted = false;
}
// common part of window creation process
@ -625,37 +616,47 @@ void wxWindowBase::SetSizeHints(int minW, int minH,
void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
{
if ( m_windowVariant == variant )
return ;
if ( m_windowVariant != variant )
{
m_windowVariant = variant;
m_windowVariant = variant ;
DoSetWindowVariant( variant ) ;
return ;
DoSetWindowVariant(variant);
}
}
void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
{
wxFont font = wxSystemSettings::GetSystemFont( wxSYS_DEFAULT_GUI_FONT ) ;
int size = font.GetPointSize() ;
// adjust the font height to correspond to our new variant (notice that
// we're only called if something really changed)
wxFont font = GetFont();
int size = font.GetPointSize();
switch ( variant )
{
case wxWINDOW_VARIANT_NORMAL :
break ;
case wxWINDOW_VARIANT_SMALL :
font.SetPointSize( size * 3 / 4 ) ;
break ;
case wxWINDOW_VARIANT_MINI :
font.SetPointSize( size * 2 / 3 ) ;
break ;
case wxWINDOW_VARIANT_LARGE :
font.SetPointSize( size * 5 / 4 ) ;
break ;
case wxWINDOW_VARIANT_NORMAL:
break;
case wxWINDOW_VARIANT_SMALL:
size *= 3;
size /= 4;
break;
case wxWINDOW_VARIANT_MINI:
size *= 2;
size /= 3;
break;
case wxWINDOW_VARIANT_LARGE:
size *= 5;
size /= 4;
break;
default:
wxFAIL_MSG(_T("unexpected window variant"));
break ;
break;
}
SetFont( font ) ;
font.SetPointSize(size);
SetFont(font);
}
void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
@ -866,9 +867,64 @@ bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
}
// ----------------------------------------------------------------------------
// cursors, fonts &c
// colours, fonts &c
// ----------------------------------------------------------------------------
/* static */ wxVisualAttributes
wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
{
// it is important to return valid values for all attributes from here,
// GetXXX() below rely on this
wxVisualAttributes attrs;
attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
return attrs;
}
wxColour wxWindowBase::GetBackgroundColour() const
{
if ( !m_backgroundColour.Ok() )
{
wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
// get our default background colour
wxColour colBg = GetDefaultAttributes().colBg;
// we must return some valid colour to avoid redoing this every time
// and also to avoid surprizing the applications written for older
// wxWindows versions where GetBackgroundColour() always returned
// something -- so give them something even if it doesn't make sense
// for this window (e.g. it has a themed background)
if ( !colBg.Ok() )
colBg = GetClassDefaultAttributes().colBg;
// cache it for the next call
wxConstCast(this, wxWindowBase)->m_backgroundColour = colBg;
}
return m_backgroundColour;
}
wxColour wxWindowBase::GetForegroundColour() const
{
// logic is the same as above
if ( !m_hasFgCol && !m_foregroundColour.Ok() )
{
wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
wxColour colFg = GetDefaultAttributes().colFg;
if ( !colFg.Ok() )
colFg = GetClassDefaultAttributes().colFg;
wxConstCast(this, wxWindowBase)->m_foregroundColour = colFg;
}
return m_foregroundColour;
}
bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
{
if ( !colour.Ok() || (colour == m_backgroundColour) )
@ -908,18 +964,36 @@ bool wxWindowBase::SetCursor(const wxCursor& cursor)
return true;
}
wxFont& wxWindowBase::DoGetFont() const
{
// logic is the same as in GetBackgroundColour()
if ( !m_font.Ok() )
{
wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
wxFont font = GetDefaultAttributes().font;
if ( !font.Ok() )
font = GetClassDefaultAttributes().font;
wxConstCast(this, wxWindowBase)->m_font = font;
}
// cast is here for non-const GetFont() convenience
return wxConstCast(this, wxWindowBase)->m_font;
}
bool wxWindowBase::SetFont(const wxFont& font)
{
// don't try to set invalid font, always fall back to the default
const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
if ( !font.Ok() )
return false;
if ( fontOk == m_font )
if ( font == m_font )
{
// no change
return false;
}
m_font = fontOk;
m_font = font;
m_hasFont = true;
@ -982,7 +1056,7 @@ void wxWindowBase::SetValidator(const wxValidator& validator)
m_windowValidator = (wxValidator *)validator.Clone();
if ( m_windowValidator )
m_windowValidator->SetWindow(this) ;
m_windowValidator->SetWindow(this);
}
#endif // wxUSE_VALIDATORS
@ -1906,9 +1980,9 @@ wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
int charHeight = GetCharHeight();
wxPoint pt2(-1, -1);
if (pt.x != -1)
pt2.x = (int) ((pt.x * 4) / charWidth) ;
pt2.x = (int) ((pt.x * 4) / charWidth);
if (pt.y != -1)
pt2.y = (int) ((pt.y * 8) / charHeight) ;
pt2.y = (int) ((pt.y * 8) / charHeight);
return pt2;
}
@ -1919,9 +1993,9 @@ wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
int charHeight = GetCharHeight();
wxPoint pt2(-1, -1);
if (pt.x != -1)
pt2.x = (int) ((pt.x * charWidth) / 4) ;
pt2.x = (int) ((pt.x * charWidth) / 4);
if (pt.y != -1)
pt2.y = (int) ((pt.y * charHeight) / 8) ;
pt2.y = (int) ((pt.y * charHeight) / 8);
return pt2;
}