generate makefile.unx files using bakefile

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41872 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2006-10-10 10:04:10 +00:00
parent 591a46d420
commit 1f9e358229
10 changed files with 206 additions and 111 deletions

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@ -256,6 +256,15 @@
-DOPTIONS_FILE=../../../../build/msw/config.wat
</add-flags>
<!-- Makefiles for out-of-tree building of samples on Unix: -->
<add-formats files="../../samples/*/*.bkl,../../samples/*/*/*.bkl">
gnu
</add-formats>
<add-flags files="../../samples/*/*.bkl,../../samples/*/*/*.bkl"
formats="gnu">
-DOUT_OF_TREE_MAKEFILES=1 -o$(INPUT_FILE_DIR)/makefile.unx
</add-flags>
<!-- Personal customizations (not in CVS): -->
<include file="Bakefiles.local.bkgen" ignore_missing="1"/>

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@ -3,121 +3,17 @@
<makefile>
<include file="common.bkl"/>
<set var="file_common_samples_included">1</set>
<!-- =============================================================== -->
<!-- Template for wxWidgets samples: -->
<!-- =============================================================== -->
<if cond="FORMAT=='autoconf'">
<set var="MACOSX_RESOURCES">
<if cond="TOOLKIT=='MAC'">
Carbon.r sample.r
</if>
</set>
<if cond="not isdefined('OUT_OF_TREE_MAKEFILES')">
<set var="OUT_OF_TREE_MAKEFILES">0</set>
</if>
<set var="DLLFLAG">
<if cond="SHARED=='1'">WXUSINGDLL</if>
</set>
<template id="wx_util_b" template="wx">
<include>$(SRCDIR)</include>
<define>$(DLLFLAG)</define>
</template>
<template id="wx_util" template="wx_util_b">
<app-type>gui</app-type>
<mac-res cond="FORMAT=='autoconf'">$(MACOSX_RESOURCES)</mac-res>
<!-- resource files includes: -->
<include>$(SRCDIR)/$(WXTOPDIR)samples</include>
<!-- this include is not added via <include> for autoconf, see
common.bkl: -->
<if cond="FORMAT=='autoconf'">
<res-include>$(RCDEFDIR)</res-include>
<res-include>$(TOP_SRCDIR)include</res-include>
</if>
<win32-res>$(WXTOPDIR)samples/sample.rc</win32-res>
<if cond="FORMAT=='autoconf'">
<wx-os2-lib-resource/>
</if>
<!-- FIXME: temporary, until bakefile can reuse existing pch files -->
<if cond="FORMAT!='autoconf'">
<define>NOPCH</define>
</if>
</template>
<template id="wx_util_console" template="wx_util_b">
<app-type>console</app-type>
<define>wxUSE_GUI=0</define>
</template>
<template id="wx_sample" template="wx_util">
<if cond="FORMAT=='autoconf'">
<wx-mac-app-bundle/>
<ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
<postlink-command>$(SAMPLES_RPATH_POSTLINK)</postlink-command>
</if>
</template>
<template id="wx_sample_console" template="wx_util_console">
<if cond="FORMAT=='autoconf'">
<ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
<postlink-command>$(SAMPLES_RPATH_POSTLINK)</postlink-command>
</if>
</template>
<!-- =============================================================== -->
<!-- Support for samples data files: -->
<!-- =============================================================== -->
<define-rule name="wx-data" extends="copy-files">
<template>
<dependency-of>all</dependency-of>
<dstdir>$(BUILDDIR)</dstdir>
<srcdir>$(SRCDIR)</srcdir>
</template>
<!--
VS - FIXME:
Don't clean the files because it would wipe out sources files if
BUILDDIR==SRCDIR. This is same behaviour as in the old build system,
but it would be better to delete the files during "make clean" if
BUILDDIR!=SRCDIR.
<define-tag name="files">
<clean-files>
$(' '.join(['$(BUILDDIR)$(DIRSEP)%s'%x for x in value.split()]))
</clean-files>
</define-tag>
-->
</define-rule>
<!-- =============================================================== -->
<!-- Misc platform specialities: -->
<!-- =============================================================== -->
<if cond="FORMAT=='autoconf'">
<include file="mac_bundles.bkl"/>
<!--
A hack to include precompiled OS/2 resource file in apps instead of
compiling it from .rc file (gcc on OS/2 doesn't ship with resource
compiler):
-->
<define-tag name="wx-os2-lib-resource" rules="exe">
<set var="os2_lib_res">
<if cond="PLATFORM_OS2=='1'">
$(TOP_SRCDIR)include/wx/os2/wx.res
</if>
</set>
<set var="__objects" append="1">$(os2_lib_res)</set>
</define-tag>
<if cond="OUT_OF_TREE_MAKEFILES=='1'">
<include file="common_samples_outoftree.bkl"/>
</if>
<if cond="OUT_OF_TREE_MAKEFILES=='0'">
<include file="common_samples_intree.bkl"/>
</if>
</makefile>

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@ -0,0 +1,121 @@
<?xml version="1.0" ?>
<!-- $Id$ -->
<makefile>
<include file="common.bkl"/>
<!-- =============================================================== -->
<!-- Template for wxWidgets samples: -->
<!-- =============================================================== -->
<if cond="FORMAT=='autoconf'">
<set var="MACOSX_RESOURCES">
<if cond="TOOLKIT=='MAC'">
Carbon.r sample.r
</if>
</set>
</if>
<set var="DLLFLAG">
<if cond="SHARED=='1'">WXUSINGDLL</if>
</set>
<template id="wx_util_b" template="wx">
<include>$(SRCDIR)</include>
<define>$(DLLFLAG)</define>
</template>
<template id="wx_util" template="wx_util_b">
<app-type>gui</app-type>
<mac-res cond="FORMAT=='autoconf'">$(MACOSX_RESOURCES)</mac-res>
<!-- resource files includes: -->
<include>$(SRCDIR)/$(WXTOPDIR)samples</include>
<!-- this include is not added via <include> for autoconf, see
common.bkl: -->
<if cond="FORMAT=='autoconf'">
<res-include>$(RCDEFDIR)</res-include>
<res-include>$(TOP_SRCDIR)include</res-include>
</if>
<win32-res>$(WXTOPDIR)samples/sample.rc</win32-res>
<if cond="FORMAT=='autoconf'">
<wx-os2-lib-resource/>
</if>
<!-- FIXME: temporary, until bakefile can reuse existing pch files -->
<if cond="FORMAT!='autoconf'">
<define>NOPCH</define>
</if>
</template>
<template id="wx_util_console" template="wx_util_b">
<app-type>console</app-type>
<define>wxUSE_GUI=0</define>
</template>
<template id="wx_sample" template="wx_util">
<if cond="FORMAT=='autoconf'">
<wx-mac-app-bundle/>
<ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
<postlink-command>$(SAMPLES_RPATH_POSTLINK)</postlink-command>
</if>
</template>
<template id="wx_sample_console" template="wx_util_console">
<if cond="FORMAT=='autoconf'">
<ldflags>$(SAMPLES_RPATH_FLAG)</ldflags>
<postlink-command>$(SAMPLES_RPATH_POSTLINK)</postlink-command>
</if>
</template>
<!-- =============================================================== -->
<!-- Support for samples data files: -->
<!-- =============================================================== -->
<define-rule name="wx-data" extends="copy-files">
<template>
<dependency-of>all</dependency-of>
<dstdir>$(BUILDDIR)</dstdir>
<srcdir>$(SRCDIR)</srcdir>
</template>
<!--
VS - FIXME:
Don't clean the files because it would wipe out sources files if
BUILDDIR==SRCDIR. This is same behaviour as in the old build system,
but it would be better to delete the files during "make clean" if
BUILDDIR!=SRCDIR.
<define-tag name="files">
<clean-files>
$(' '.join(['$(BUILDDIR)$(DIRSEP)%s'%x for x in value.split()]))
</clean-files>
</define-tag>
-->
</define-rule>
<!-- =============================================================== -->
<!-- Misc platform specialities: -->
<!-- =============================================================== -->
<if cond="FORMAT=='autoconf'">
<include file="mac_bundles.bkl"/>
<!--
A hack to include precompiled OS/2 resource file in apps instead of
compiling it from .rc file (gcc on OS/2 doesn't ship with resource
compiler):
-->
<define-tag name="wx-os2-lib-resource" rules="exe">
<set var="os2_lib_res">
<if cond="PLATFORM_OS2=='1'">
$(TOP_SRCDIR)include/wx/os2/wx.res
</if>
</set>
<set var="__objects" append="1">$(os2_lib_res)</set>
</define-tag>
</if>
</makefile>

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@ -0,0 +1,43 @@
<?xml version="1.0" ?>
<!-- $Id$ -->
<makefile>
<!-- =============================================================== -->
<!-- Templates for out-of-tree Unix makefiles for wxWidgets samples: -->
<!-- =============================================================== -->
<include file="wxpresets/presets/wx.bkl"/>
<template id="wx_app_base" template="wx">
<include>$(SRCDIR)</include>
</template>
<template id="wx_util" template="wx_app_base">
<app-type>gui</app-type>
</template>
<template id="wx_util_console" template="wx_app_base">
<app-type>console</app-type>
</template>
<template id="wx_sample" template="wx_util"/>
<template id="wx_sample_console" template="wx_util_console"/>
<define-rule name="wx-gui-plugin" extends="module">
<template template="wx_app_base"/>
</define-rule>
<!-- empty stubs for things that don't make sense for makefile.unx: -->
<template id="wx_append"/>
<template id="wx_append_base"/>
<define-rule name="wx-data" pseudo="1">
<define-tag name="files"/>
<define-tag name="dstdir"/>
<define-tag name="srcdir"/>
</define-rule>
</makefile>

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@ -3,6 +3,10 @@
<include file="../../build/bakefiles/common_samples.bkl"/>
<if cond="OUT_OF_TREE_MAKEFILES=='1'">
<set var="USE_ODBC">1</set>
</if>
<exe id="dbtest"
cond="USE_ODBC=='1'"
template="wx_sample" template_append="wx_append">

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@ -4,6 +4,9 @@
<include file="../../build/bakefiles/common_samples.bkl"/>
<set var="GENERIC_DIALOGS_IN_NATIVE_BUILDS">
<if cond="OUT_OF_TREE_MAKEFILES=='1'">
<!-- no files that are not part of the sample in this case -->
</if>
<if cond="TOOLKIT=='MSW' and WXUNIV=='0' and SHARED=='0'">
$(WXTOPDIR)src/generic/colrdlgg.cpp
$(WXTOPDIR)src/generic/dirdlgg.cpp

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@ -5,6 +5,10 @@
<include file="../../../build/bakefiles/common_samples.bkl"/>
<if cond="OUT_OF_TREE_MAKEFILES=='1'">
<set var="USE_OPENGL">1</set>
</if>
<exe id="cube" template="wx_sample" template_append="wx_append" cond="USE_OPENGL=='1'">
<sources>cube.cpp</sources>
<wx-lib>gl</wx-lib>

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@ -5,6 +5,10 @@
<include file="../../../build/bakefiles/common_samples.bkl"/>
<if cond="OUT_OF_TREE_MAKEFILES=='1'">
<set var="USE_OPENGL">1</set>
</if>
<exe id="isosurf" template="wx_sample" template_append="wx_append" cond="USE_OPENGL=='1'">
<sources>isosurf.cpp</sources>
<wx-lib>gl</wx-lib>

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@ -4,6 +4,10 @@
<makefile>
<include file="../../../build/bakefiles/common_samples.bkl"/>
<if cond="OUT_OF_TREE_MAKEFILES=='1'">
<set var="USE_OPENGL">1</set>
</if>
<exe id="penguin" template="wx_sample" template_append="wx_append" cond="USE_OPENGL=='1'">
<sources>

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@ -5,6 +5,13 @@
<include file="../../build/bakefiles/common_samples.bkl"/>
<if cond="OUT_OF_TREE_MAKEFILES=='1'">
<option name="SHARED">
<default-value>0</default-value>
<description>Build shared lib plugin</description>
</option>
</if>
<exe id="render" template="wx_sample" template_append="wx_append">
<sources>render.cpp</sources>
<wx-lib>core</wx-lib>