set device origin when drawing on a frame in order to not overwrite the menu/toolbar under Windows CE (doesn't really help however...)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26618 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
8f4d9fcd9a
commit
1fa6ebf706
@ -156,7 +156,11 @@ void wxClientDC::InitDC()
|
||||
|
||||
// in wxUniv build we must manually do some DC adjustments usually
|
||||
// performed by Windows for us
|
||||
#ifdef __WXUNIVERSAL__
|
||||
//
|
||||
// we also need to take the menu/toolbar manually into account under
|
||||
// Windows CE because they're just another control there, not anything
|
||||
// special as usually under Windows
|
||||
#if defined(__WXUNIVERSAL__) || defined(__WXWINCE__)
|
||||
wxPoint ptOrigin = m_canvas->GetClientAreaOrigin();
|
||||
if ( ptOrigin.x || ptOrigin.y )
|
||||
{
|
||||
@ -166,7 +170,7 @@ void wxClientDC::InitDC()
|
||||
|
||||
// clip the DC to avoid overwriting the non client area
|
||||
SetClippingRegion(wxPoint(0, 0), m_canvas->GetClientSize());
|
||||
#endif // __WXUNIVERSAL__
|
||||
#endif // __WXUNIVERSAL__ || __WXWINCE__
|
||||
}
|
||||
|
||||
wxClientDC::~wxClientDC()
|
||||
@ -232,7 +236,7 @@ wxPaintDC::wxPaintDC(wxWindow *canvas)
|
||||
else // not in cache, create a new one
|
||||
{
|
||||
m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_canvas), &g_paintStruct);
|
||||
if (m_hDC)
|
||||
if (m_hDC)
|
||||
ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user