Added bitmap drawing support

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22189 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott 2003-07-21 00:29:04 +00:00
parent d135b1a5f7
commit 1fd1788091

View File

@ -22,6 +22,7 @@
#import <AppKit/NSAffineTransform.h>
#import <AppKit/NSColor.h>
#import <AppKit/NSTypeSetter.h>
#import <AppKit/NSImage.h>
IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
wxDC *wxDC::sm_focusedDC = NULL;
@ -257,7 +258,7 @@ wxCoord wxDC::GetCharWidth() const
bool wxDC::CanDrawBitmap() const
{
return false;
return true;
}
bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
@ -308,6 +309,48 @@ void wxDC::DoDrawEllipse(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
void wxDC::DoDrawBitmap(const wxBitmap &bmp, wxCoord x, wxCoord y, bool useMask)
{
if(!bmp.Ok())
return;
#if 0
// Draw a rect so we can see where it's supposed to be
wxLogDebug("image at (%d,%d) size %dx%d",x,y,bmp.GetWidth(),bmp.GetHeight());
NSBezierPath *bezpath = [NSBezierPath bezierPathWithRect:NSMakeRect(x,y,bmp.GetWidth(),bmp.GetHeight())];
[[NSColor blackColor] set];
[bezpath stroke];
[[NSColor blueColor] set];
[bezpath fill];
#endif // 0
NSAffineTransform *transform = [NSAffineTransform transform];
[transform translateXBy:x yBy:y];
NSAffineTransform *flipTransform = [NSAffineTransform transform];
/* x' = 1x + 0y + 0
y' = 0x + -1y + window's height
*/
NSAffineTransformStruct matrix = {
1, 0
, 0, -1
, 0, bmp.GetHeight()
};
[flipTransform setTransformStruct: matrix];
NSGraphicsContext *context = [NSGraphicsContext currentContext];
[context saveGraphicsState];
[transform concat];
[flipTransform concat];
NSImage *nsimage = [[NSImage alloc]
initWithSize:NSMakeSize(bmp.GetWidth(), bmp.GetHeight())];
[nsimage addRepresentation: const_cast<wxBitmap&>(bmp).GetNSBitmapImageRep()];
[nsimage drawAtPoint: NSMakePoint(0,0)
fromRect: NSMakeRect(0.0,0.0,bmp.GetWidth(),bmp.GetHeight())
operation: NSCompositeCopy
fraction: 1.0];
[nsimage release];
[context restoreGraphicsState];
}
bool wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style)