moved wxNO_FULL_REPAINT_ON_RESIZE to wxControl from wxWindow

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11367 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2001-08-13 15:01:25 +00:00
parent 4087064a38
commit 2387541fc3
2 changed files with 13 additions and 6 deletions

View File

@ -76,8 +76,16 @@ bool wxControl::Create(wxWindow *parent,
const wxValidator& validator,
const wxString& name)
{
if ( !wxControlBase::Create(parent, id, pos, size, style, validator, name) )
// we use wxNO_FULL_REPAINT_ON_RESIZE by default as it results in much
// less flicker and none of the standard controls needs to be entirely
// repainted after resize anyhow
if ( !wxControlBase::Create(parent, id, pos, size,
style | wxNO_FULL_REPAINT_ON_RESIZE,
validator, name) )
{
// underlying window creation failed?
return FALSE;
}
return TRUE;
}

View File

@ -109,12 +109,11 @@ bool wxWindow::Create(wxWindow *parent,
long style,
const wxString& name)
{
// we add wxCLIP_CHILDREN and wxNO_FULL_REPAINT_ON_RESIZE because without
// these styles we can't get rid of flicker on wxMSW
// we add wxCLIP_CHILDREN to get the same ("natural") behaviour under MSW
// as under the other platforms
if ( !wxWindowNative::Create(parent, id, pos, size,
style |
wxCLIP_CHILDREN |
wxNO_FULL_REPAINT_ON_RESIZE, name) )
style | wxCLIP_CHILDREN,
name) )
{
return FALSE;
}